Research
CAT3D Pounces on 3D Scene Generation
We very recently were looking at RealmDreamer, which generates scenes from prompts. Just over a month later, CAT3D, short for "Create Anything in 3D," has emerged and takes things up a notch or two.
Michael Rubloff
May 17, 2024
Research
CAT3D Pounces on 3D Scene Generation
We very recently were looking at RealmDreamer, which generates scenes from prompts. Just over a month later, CAT3D, short for "Create Anything in 3D," has emerged and takes things up a notch or two.
Michael Rubloff
May 17, 2024
Research
CAT3D Pounces on 3D Scene Generation
We very recently were looking at RealmDreamer, which generates scenes from prompts. Just over a month later, CAT3D, short for "Create Anything in 3D," has emerged and takes things up a notch or two.
Michael Rubloff
May 17, 2024
Research
Tri-MipRF to Rip-NeRF
Tri-MipRF was one of the more underrated NeRF papers to be released last year. Now we're seeing a progression of the work Tri-Mip created with Rip-NeRF.
Michael Rubloff
May 14, 2024
Research
Tri-MipRF to Rip-NeRF
Tri-MipRF was one of the more underrated NeRF papers to be released last year. Now we're seeing a progression of the work Tri-Mip created with Rip-NeRF.
Michael Rubloff
May 14, 2024
Research
Tri-MipRF to Rip-NeRF
Tri-MipRF was one of the more underrated NeRF papers to be released last year. Now we're seeing a progression of the work Tri-Mip created with Rip-NeRF.
Michael Rubloff
May 14, 2024
Research
SMERF Code Released
SMERF, or Streamable Memory Efficient Radiance Fields was originally announced late last year from Google Research, to great excitement.
Michael Rubloff
May 9, 2024
Research
SMERF Code Released
SMERF, or Streamable Memory Efficient Radiance Fields was originally announced late last year from Google Research, to great excitement.
Michael Rubloff
May 9, 2024
Research
SMERF Code Released
SMERF, or Streamable Memory Efficient Radiance Fields was originally announced late last year from Google Research, to great excitement.
Michael Rubloff
May 9, 2024
Research
Lightplane: Greatly Reducing VRAM Requirements
Michael Rubloff
May 2, 2024
Research
Lightplane: Greatly Reducing VRAM Requirements
Michael Rubloff
May 2, 2024
Research
Lightplane: Greatly Reducing VRAM Requirements
Michael Rubloff
May 2, 2024
Research
Gaussian Surfels
As SIGGRAPH 2024 approaches, some of the early papers have started to surface.
Michael Rubloff
Apr 30, 2024
Research
Gaussian Surfels
As SIGGRAPH 2024 approaches, some of the early papers have started to surface.
Michael Rubloff
Apr 30, 2024
Research
Gaussian Surfels
As SIGGRAPH 2024 approaches, some of the early papers have started to surface.
Michael Rubloff
Apr 30, 2024
Research
NeRF-XL's Multi GPU Scaling
If you think you've seen a large-scale NeRF before, have you seen a 25km capture, spread across 260,000 images?
Michael Rubloff
Apr 26, 2024
Research
NeRF-XL's Multi GPU Scaling
If you think you've seen a large-scale NeRF before, have you seen a 25km capture, spread across 260,000 images?
Michael Rubloff
Apr 26, 2024
Research
NeRF-XL's Multi GPU Scaling
If you think you've seen a large-scale NeRF before, have you seen a 25km capture, spread across 260,000 images?
Michael Rubloff
Apr 26, 2024
Research
RefFusion: Inpainting with 3DGS
NVIDIA's recently announced RefFusion, however, takes a different approach by employing Gaussian Splatting.
Michael Rubloff
Apr 19, 2024
Research
RefFusion: Inpainting with 3DGS
NVIDIA's recently announced RefFusion, however, takes a different approach by employing Gaussian Splatting.
Michael Rubloff
Apr 19, 2024
Research
RefFusion: Inpainting with 3DGS
NVIDIA's recently announced RefFusion, however, takes a different approach by employing Gaussian Splatting.
Michael Rubloff
Apr 19, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
Shrinking 3DGS File Size
Gaussian Splatting has quickly become one of the most exciting research topics in Radiance Fields, thanks to its fast training, real time rendering rates, and easy to create pipeline. The one critique that emerged was the resulting file size from captures, often venturing into the high hundreds of megabytes and up.
Michael Rubloff
Apr 11, 2024
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
Apr 11, 2024
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
Apr 11, 2024
Research
RealmDreamer's Generative Scenes
Since the unveiling of the Sora's large-scale generative Radiance Fields, the tech world has been buzzing with anticipation about the future of 3D scene generation. There hasn't been much public work since then showcasing what could be coming, but today we're looking at RealmDreamer, which creates scene level generations based on original text prompts.
Michael Rubloff
Apr 11, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024
Research
PhysAvatar's Dynamic Dances
Playing as yourself in a video game has always seemed like a fun idea. Now, we're one step closer to making that a reality with PhysAvatar.
Michael Rubloff
Apr 9, 2024