Radiance Fields · Research Index

The Gaussian Splatting Research Database

The canonical, citable index for Gaussian splatting, NeRF, and radiance-field research.

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The 100 most recent papers in the index. Every paper has a permanent, citable detail page.

OPTED: On-Policy Fine-Tuning for End-to-End Driving using a Render-Free Teacher

CoRef-GS: Cooperative Referring Gaussian Splatting for Multi-Agent Scene Understanding

SplashSplat: Reconstructing Splashing Liquids from Real-World Multi-View Videos

Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings

PhGS: Post-Hoc Pruning and Refinement of Single-View Feed-Forward 3D Gaussian Reconstructions

ParticleSplat: Self-supervised Object-centric Latent Particle Splatting

VGGT-GS SLAM: Uncalibrated Monocular Gaussian Splatting SLAM with Feed-Forward Priors

GAPrompt++: Multi-Granular Geometry-Aware Point Cloud Prompt for 3D Vision Model

GS-PI: An Optimization-Decoupled Appearance Decomposition Approach for Generating PBR Gaussian Assets

EliGSiR: Continual RGB-D Mapping with Gaussian Splatting under Bounded Compute

RawSLAM: Online HDR Gaussian SLAM from Linear Radiance

RGS: Reflection-aware Gaussian Splatting via Learning Geometry Continuity for Reflective Objects

MoQSplat: Adaptive Progressive Streaming of 3D Gaussian Splatting via MoQ

CADSplat: Sparse-View 3D Gaussian Splatting Aided by CAD Models for Robust, Photorealistic Digital-Twin Reconstruction

Bi-FlowGS: Bridging Generative View Completion and Gaussian Geometry through Bidirectional Flow Co-Refinement

PanoGS-SLAM: Panoramic 3D Gaussian Splatting SLAM

The Neverwhere Visual Parkour Benchmark Suite

Racing in Volume with Flow Ensembles

HLC-GS: Risk-Map-Guided Height-Layer Consistency Gaussian Splatting for DSM Reconstruction from Optical Satellite Imagery

SceneBench: A Hierarchical Benchmark for Vision-Language Understanding of 3D Scenes

Multi-Stage NeRF for Efficient 3D Coronary Artery Reconstruction from Two Narrow-Angle Angiographic Projections

SCOUT-SLAM: Structurally-Coupled Dual Uncertainty-Aware 3DGS SLAM in the Wild

What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation

Deformable 2D Gaussian Splatting for Efficient 4K Video Compression

SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences

CGGT: Curve-Grounded Geometry Transformer for 3D Parametric Curve Reconstruction

Filling the Unseen: Scene Extrapolation via 3D Gaussian Splatting

Hologram Representation via Quadratic Phase Gaussian Splatting

Tri-DehazeGS: Scene--Medium Decoupled Gaussian Splatting with Transmittance-Aware Optimization

RIDE: Relocalization-Informed Depth Estimation with 3D Gaussian Splatting

Shape-guided Gaussian Splatting for Sparse-View X-ray 3D Reconstruction

View-Structured Conformal Prediction for 3D Gaussian Splatting

LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting

RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting

CVT-GS: Learning to Simplify 3D Gaussian Splatting with Centroidal Voronoi Tessellation

GSComplete: Gaussian Splat Completion with 2D Diffusion Priors

EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction

TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views

Zero-Shot 3D Plant Organ Segmentation with SAM3 and Semantic NeRFs

PhysReal: Learning Real-World Deformable Object Physics via Hybrid Constitutive Modeling

From Explicit References to Scene Manifolds: Distributional Fidelity and Realism for Radiance Field Quality Assessment

LightSplat: Real-Time High-Fidelity 3D Gaussian SLAM with Loop Closure

Generalizable 6D Pose Estimation of Textureless Objects with Planar-based Gaussian Splatting

PRG-Fusion: Orchestrating Generative Priors with Reconstruction Evidence for Driving View Synthesis

MedGSSR: Generalizable Medical Image Super-Resolution 3D Reconstruction via Hierarchical Feed-forward Gaussian Splatting

ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction

From Splats to Silicon: Rethinking Computational Efficiency of 3DGS

FujinSplat: Seeing Through Smoke with RAW-Domain Gaussian Splatting

AVSplat: Dense-View Feed-Forward 3D Gaussian Splatting with Assist-View Preconditioning

WorldSculpt: Generating Compositional Worlds from Grounded Videos

Compact Neural Appearance Models for Efficient Gaussian Splatting

GradRig: Differentiable Weights for Skinned Gaussian Splat Deformation

Temporal Residual Neural Radiance Fields for Monocular Video Dynamic Human Body Reconstruction

NavArena: Automated Construction of Goal-Oriented Navigation Benchmarks from 3D Gaussian Splatting Reconstructions

Where Appearance Fails, Geometry Recognizes: A CAD-Free 3D Shape Prior That Complements Vision Foundation Models

Reparametrizing 3D Gaussian Splatting for Real-Time Palette-based Color and Luminance Editing

Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations

TileGS: Tile-Local Depth Binning for Gaussian Splatting Rasterization

TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates

STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction

Laplacian Frequency Hierarchies for Efficient 3D Gaussian Splatting Training

AnyGS2Mesh: Feed-Forward Mesh Reconstruction from 3D Gaussian Splatting with Arbitrary-Resolution Views

InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View Sampling

LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting

Atlas: Algorithm-Hardware Co-Design for On-Device City-Scale 3D Gaussian Splatting in VR

CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting

DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian Splatting

EvoGS: Modeling Deformation Evolution for Dynamic Gaussian Splatting

Inverse Rendering for Modeling with Line Primitives

BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian Splatting

SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting

VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement

CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels

ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation

AI-enabled Low-Cost 3D Maize Ear Morphometry Platform at Breeding Scale

When 3D Gaussian Splatting Recovers Real Surfaces

As-Rigid-As-Possible Deformation of Gaussian Radiance Fields

GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting

GhostSplat: Input-Triggered Backdoors for Multi-View-Consistent 3D Content Manipulation in Feed-Forward Gaussian Splatting

DReSG: Diffusion Residuals for Stylized Gaussian Splatting

RoSe-SLAM: Robust Semantic-Aware Gaussian Splatting SLAM from Dynamic Monocular Videos

ReconSplat: Generalizable 3D Scene Reconstruction Beyond Observed Views

Non-Uniform Quantisation for 3DGS Compression

WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild

ABCD: Alpha-Composited Block Coordinate Descent: Constant-VRAM Training for Large Radiance Fields

Stochastic Liquid Deformation Fields: An SDE Generalisation of Closed-Form Continuous-Time Cells for Dynamic 3D Gaussian Splatting

Comparative Evaluation of 3D Reconstruction Methods for Immersive Visualization of Laboratory Objects

KISS-GS: 3D Gaussian Splatting Compression Kept Simple

CGS-SLAM: Collaborative Gaussian Splatting based SLAM for Multi-Agent Reconstruction

CoGeo-GS: Concept-Driven and Geometry-Aware Multi-Object Removal in 3D Scenes

4DGS-WAM: Bridging Past and Future with an Object-Centric World Action Model based on 4D Gaussian Splatting

Gaussian Splatting Underwater: A Controlled Cross-Regime Study

PAGS: Autofocusing Photoacoustic Tomography via Speed-of-Sound-Adaptive Gaussian Splatting

PIVOT: A Multi-Trajectory Dataset and Testbed for Pose, Intrinsics, and Novel Viewpoint Evaluation in Real-World 3D Reconstruction

Physics-Integrated Operator Learning via Gaussian Splatting Representations

FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors

AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstruction

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

LagrangeGS: Non-Conservative Lagrangian System on Dynamic 3D Gaussian Splatting

Seeing the Unseen: Semantic-in-Gaussian for Sparse-View 3D Generalization