Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Articles from Michael

Platforms

Reflct Launches Open Beta with New Features and Updates

The 3DGS viewer is now in open beta, with some awesome features!

Michael Rubloff

Jan 19, 2025

Reflct

Platforms

Reflct Launches Open Beta with New Features and Updates

The 3DGS viewer is now in open beta, with some awesome features!

Michael Rubloff

Jan 19, 2025

Reflct

Platforms

Reflct Launches Open Beta with New Features and Updates

The 3DGS viewer is now in open beta, with some awesome features!

Michael Rubloff

Jan 19, 2025

Reflct

Platforms

Reflct Launches Open Beta with New Features and Updates

The 3DGS viewer is now in open beta, with some awesome features!

Michael Rubloff

Jan 19, 2025

Reflct

Platforms

V-Ray Expands Gaussian Splatting Support to Cinema 4D

V Ray continues to add support to additional platforms with 3DGS.

Michael Rubloff

Jan 16, 2025

Cinema 4D Gaussian Splatting

Platforms

V-Ray Expands Gaussian Splatting Support to Cinema 4D

V Ray continues to add support to additional platforms with 3DGS.

Michael Rubloff

Jan 16, 2025

Cinema 4D Gaussian Splatting

Platforms

V-Ray Expands Gaussian Splatting Support to Cinema 4D

V Ray continues to add support to additional platforms with 3DGS.

Michael Rubloff

Jan 16, 2025

Cinema 4D Gaussian Splatting

Platforms

V-Ray Expands Gaussian Splatting Support to Cinema 4D

V Ray continues to add support to additional platforms with 3DGS.

Michael Rubloff

Jan 16, 2025

Cinema 4D Gaussian Splatting

Platforms

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.

Michael Rubloff

Jan 15, 2025

OTOY OctaneRender Gaussian Splatting

Platforms

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.

Michael Rubloff

Jan 15, 2025

OTOY OctaneRender Gaussian Splatting

Platforms

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.

Michael Rubloff

Jan 15, 2025

OTOY OctaneRender Gaussian Splatting

Platforms

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Another industry heavyweight is bringing a path traced 3DGS and Neural Radiance Caching to their 2026.1 Alpha.

Michael Rubloff

Jan 15, 2025

OTOY OctaneRender Gaussian Splatting
Katrin Schmid

Written by Katrin Schmid

Articles from Katrin

News

Meta's VR-NeRF at SIGGRAPH Asia 2023

We continue our SIGGRAPH Asia series chatting with Meta's Codec Avatars Lab team about their groundbreaking paper: "VR-NeRF: High-Fidelity Virtualized Walkable Spaces''.

Katrin Schmid

Jan 19, 2024

VR-NeRF

News

Meta's VR-NeRF at SIGGRAPH Asia 2023

We continue our SIGGRAPH Asia series chatting with Meta's Codec Avatars Lab team about their groundbreaking paper: "VR-NeRF: High-Fidelity Virtualized Walkable Spaces''.

Katrin Schmid

Jan 19, 2024

VR-NeRF

News

Meta's VR-NeRF at SIGGRAPH Asia 2023

We continue our SIGGRAPH Asia series chatting with Meta's Codec Avatars Lab team about their groundbreaking paper: "VR-NeRF: High-Fidelity Virtualized Walkable Spaces''.

Katrin Schmid

Jan 19, 2024

VR-NeRF

News

Meta's VR-NeRF at SIGGRAPH Asia 2023

We continue our SIGGRAPH Asia series chatting with Meta's Codec Avatars Lab team about their groundbreaking paper: "VR-NeRF: High-Fidelity Virtualized Walkable Spaces''.

Katrin Schmid

Jan 19, 2024

VR-NeRF

Interview

NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023

Today in our SIGGRAPH Asia series we host best paper award winning NVIDIA team and discuss their latest work on a hybrid NeRF named “Adaptive Shells”. We have Zian Wang, Merlin Nimier-David, Tianchang Shen, Nicholas Sharp, Jun Gao and Zan Gojcic with us. 

Katrin Schmid

Jan 17, 2024

Adaptive Shells

Interview

NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023

Today in our SIGGRAPH Asia series we host best paper award winning NVIDIA team and discuss their latest work on a hybrid NeRF named “Adaptive Shells”. We have Zian Wang, Merlin Nimier-David, Tianchang Shen, Nicholas Sharp, Jun Gao and Zan Gojcic with us. 

Katrin Schmid

Jan 17, 2024

Adaptive Shells

Interview

NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023

Today in our SIGGRAPH Asia series we host best paper award winning NVIDIA team and discuss their latest work on a hybrid NeRF named “Adaptive Shells”. We have Zian Wang, Merlin Nimier-David, Tianchang Shen, Nicholas Sharp, Jun Gao and Zan Gojcic with us. 

Katrin Schmid

Jan 17, 2024

Adaptive Shells

Interview

NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023

Today in our SIGGRAPH Asia series we host best paper award winning NVIDIA team and discuss their latest work on a hybrid NeRF named “Adaptive Shells”. We have Zian Wang, Merlin Nimier-David, Tianchang Shen, Nicholas Sharp, Jun Gao and Zan Gojcic with us. 

Katrin Schmid

Jan 17, 2024

Adaptive Shells

Guest Article

Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts

We usually focus on providing the most up-to-date news on radiance fields. Today we are beyond thrilled to offer a dive into light fields by speaking to pioneering light field researcher and featured speaker at SIGGRAPH Asia 2023, Paul Debevec. 

Katrin Schmid

Jan 3, 2024

Paul Debevec

Guest Article

Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts

We usually focus on providing the most up-to-date news on radiance fields. Today we are beyond thrilled to offer a dive into light fields by speaking to pioneering light field researcher and featured speaker at SIGGRAPH Asia 2023, Paul Debevec. 

Katrin Schmid

Jan 3, 2024

Paul Debevec

Guest Article

Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts

We usually focus on providing the most up-to-date news on radiance fields. Today we are beyond thrilled to offer a dive into light fields by speaking to pioneering light field researcher and featured speaker at SIGGRAPH Asia 2023, Paul Debevec. 

Katrin Schmid

Jan 3, 2024

Paul Debevec

Guest Article

Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts

We usually focus on providing the most up-to-date news on radiance fields. Today we are beyond thrilled to offer a dive into light fields by speaking to pioneering light field researcher and featured speaker at SIGGRAPH Asia 2023, Paul Debevec. 

Katrin Schmid

Jan 3, 2024

Paul Debevec
Preetish Kakkar

Written by Preetish Kakkar

Preetish Kakkar is a senior computer graphics engineer with over 15 years of expertise in C++, Vulkan, Metal, and OpenGL, specializing in 3D graphics, AR/VR/XR, and physically based rendering. Preetish has held senior roles at Adobe, Microsoft, and MathWorks, where he led the development of advanced rendering engines and AI-driven simulations. Preetish is the author of The Modern Vulkan Cookbook and is passionate about computer vision, neural processing, and generative AI applications. He has presented at numerous conferences, including VishwaCon and TechX, and is a recognized contributor to the open-source bgfx library.