Gaussian Splatting Ecosystem & Plugin Directory
Discover industry-leading integrations and platforms that empower your 3D Gaussian Splatting workflow.
This directory lists every major 3D application, game engine, compositor, and Structure-from-Motion (SfM) tool that supports Gaussian Splatting — whether through native features or third-party plugins. Use the filters to narrow by category, or jump to a specific application to find free and paid plugin options, compatibility notes, and direct download links.





















Gaussian Splatting Plugins for Adobe After Effects
Renders any trained PLY inside After Effects. It is a $49 perpetual licence, currently at v1.7.0, and supports After Effects 2022 through 2026. Irrealix ships separate builds for Nuke and DaVinci Resolve.
Users can use Postshot's native free AE plugin, but must use Postshot.
An MIT licensed Gaussian splat renderer that draws PLY captures through the After Effects 3D camera. It accepts any trained PLY regardless of which platform produced it, and does not output a depth pass.
Gaussian Splatting Plugins for Adobe Substance 3D
People can explore Gaussian Splatting in Substance 3D's Viewer.
Gaussian Splatting Plugins for Agisoft Metashape
Metashape offers COLMAP Export in their Standard License.
Gaussian Splatting Plugins for Autodesk 3ds Max
Users can access Gaussian Splatting in Autodesk 3ds Max through Chaos's V-Ray 7.
Gaussian Splatting Plugins for Autodesk Arnold
Autodesk Arnold V7.5.2 added native gaussian splatting support to the renderer.
Gaussian Splatting Plugins for Autodesk Maya
Users can access Gaussian Splatting in Maya through Chaos's V-Ray 7.
Nerfstudio also offers a free plugin to Maya.
A C++ Maya plugin for real-time 3D Gaussian Splatting (.ply) rendering in Autodesk Maya Viewport 2.0.
A C++ plugin from MSD Suite that loads point cloud and Gaussian splat PLY into the Maya viewport and renders splats through Arnold using a GaussianArnoldTranslator extension. It adds snapping directly onto point cloud and splat surfaces with no proxy mesh, a ClipBox for isolating regions, viewport distance measurement, and per splat radiusScale, opacity, colour tint and emission in the Attribute Editor. It reads LAS, PLY and MPC. Windows 10 or 11 with Maya 2026, Arnold for Maya and an NVIDIA GPU. Sold as a perpetual licence in three seat Indie and ten seat Studio tiers with a free trial.
Gaussian Splatting Plugins for Blender
Kiri Engine has a free plugin to Blender.
Nerfstudio has a free plugin for Blender.
SkySplat is a comprehensive Blender addon that streamlines the complete workflow for creating 3D Gaussian Splats from drone footage.
GPL add-on for Blender 4.2–5.2 that imports Gaussian splats as scene objects, supports EEVEE/Cycles relighting from scene lights, and adds opacity-derived self-shadowing. LITE is free with import, shading, relighting, self-shadowing, and standard PLY export; Pro ($35) adds proxy mesh binding for armatures/lattices/shape keys/cloth/softbody plus crop, floater shaving, merge, decimate, 4D timeline playback, camera import, and lighting bake.
Gaussian Splatting Plugins for Chaos V-Ray
Gaussian Splatting began to be supported in Chaos V-Ray 7. V-Ray works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal.
Gaussian Splatting Plugins for Cinema4D
Users can access Gaussian Splatting in Cinema4D through Chaos's V-Ray 7.
Bring Gaussian splat scans (.PLY) into Cinema 4D with full controls for viewing, relighting, animation, and rendering.
A simple Cinema 4D plugin designed to import .ply files containing Gaussian splat data into your scenes
Gaussian Splatting Plugins for COLMAP
COLMAP is a free Structure from Motion (SfM) and Multi-View Stereo (MVS) pipeline with a graphical and command-line interface used by platforms like Nerfstudio. Recent research, such as GLOMAP, seek to radically accelerate the SfM pipeline.
Gaussian Splatting Plugins for ComfyUI
ComfyUI v0.23.0 added a native GAUSSIAN data type with first-party nodes for rendering, meshing, transforming, and importing/exporting Gaussian splats (.ply, .splat, .ksplat, .spz) directly in the graph.
An extensive node suite that enables ComfyUI to process 3D inputs using cutting edge algorithms, including 3DGS and NeRF.
A VNCCS node pack wrapping Tencent’s HY-World 2.0 and WorldMirror for 3D scene reconstruction from a single image, a panorama, an image set or video, outputting PLY point clouds, depth, normals and Gaussian splats, with a PLY scene renderer, a splat refiner, equirectangular to perspective view extraction and panorama to wall, floor and ceiling mapping.
Gaussian Splatting Plugins for Corona14
Corona 14 now supports gaussian splatting.
Gaussian Splatting Plugins for D5 Render
D5 Render 3.0 expands native gaussian splatting support.
Gaussian Splatting Plugins for DaVinci Resolve
Gaussian Splatting is compatible with DaVinci Resolve through the Irrealix plugin.
Gaussian Splatting Plugins for Godot
A real-time 3DGS rendering plugin for Godot 4.3 and newer, MIT licensed. Two interchangeable backends, a tile-based Compute rasterizer on Forward Plus and a sorted-quad Raster path that also runs on the Mobile and Compatibility renderers. Imports .ply, .compressed.ply, .splat and .sog.
A compute-based gaussian splatting rasterizer implemented in Godot.
Gaussian Splatting Plugins for Houdini
GSOPs is an open source repository that allows users to import, render, edit, and export 3D Gaussian splatting models, or to generate synthetic training data.
Houdini 21 brings gaussian splatting support. Houdini 22 expanded gaussian splatting support.
A plugin that renders 3D Gaussian Splats natively inside Houdini 21 Solaris.
A plugin that this builds on top of GSOPS.
A modular cleanup SOP from Node Connector for raw splats before baking, combining duplicate removal, alpha filtering, scale and area filtering, statistical floater detection, hue filtering from f_dc, hole filling weighted across all 45 spherical harmonics channels, and quaternion orientation outlier flagging, each independently toggleable with a stats panel showing how many points a module affects before you commit. Requires Houdini 22 or newer and works on native GSplat point attributes. Distributed as .hdalc Limited Commercial, so it runs in Indie and Commercial but not in Apprentice. Pay what you want, including free.
Gaussian Splatting Plugins for Notch
Notch 2026.2 added native Gaussian splat import and rendering. Splats are lit, deformable, ray-traced objects that cast shadows and integrate with conventional 3D geometry in Notch's real-time renderer.
Gaussian Splatting Plugins for Nuke
Nuke and NukeX render Gaussian splats natively. The capability arrived in the Nuke 17.0 open beta in December 2025 and shipped in Nuke 17.0 in February 2026. Nuke 17.1v1, released 20 August 2026, adds animated splat sequences through a GeoSequencer node that turns a run of USD, USDC, PLY or SPLAT files into a time sampled USDC value clip, relighting of splats from Direct, Point and Spot lights in SplatRender, and .splat export from GeoExport. Foundry also ships Nuke Stage, which takes the same splat rendering to LED wall playback.
Gaussian Splatting Plugins for OctaneRender
OctaneRender began to offer support for Gaussian Splatting within their 2026.1.
Gaussian Splatting Plugins for PlayCanvas
PlayCanvas is an open-source 3D game engine/interactive 3D application engine. They are also the makers of 3DGS editor, SuperSplat.
Gaussian Splatting Plugins for PyCuSFM
Python wrapper for the NVIDIA cuSFM library, enabling GPU-accelerated Structure-from-Motion in Python pipelines.
Gaussian Splatting Plugins for RealityScan
Beginning with V1.5, Epic Games' RealityScan added support for Radiance Field export. The software is free for users who have generated less than $1 million USD in revenue over the past 12 months, as well as for educational institutions and students.
Gaussian Splatting Plugins for Rhino
Users can access Gaussian Splatting in Rhino through Chaos's V-Ray 7.
Veesus: View, examine and manipulate limitless amounts of Point Cloud data natively in Rhino.
MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.
Gaussian Splatting Plugins for SketchUp
Users can access Gaussian Splatting in SketchUp through Chaos's V-Ray 7.
SketchUp natively offers gaussian splatting support.
Gaussian Splatting Plugins for Solidworks
Allowing users to visualise and interact with splat data directly within SolidWorks alongside traditional engineering and design workflows.
Gaussian Splatting Plugins for Spark.js
An advanced 3D Gaussian Splatting renderer for THREE.js from World Labs.
Gaussian Splatting Plugins for TouchDesigner
This plugin allows users to use 3DGS plys non commercially for free and offers paid tiers for commercial use.
A collection of Gaussian splatting and point cloud tools built for TouchDesigner.
Gaussian Splatting Plugins for Unity
While not an official plugin, there is a great free plugin on GitHub from ArasP.
3D Gaussian Splatting with Unity VFX Graph.
UnityGaussianCapture is a Unity editor tool designed to capture views from a 3D scene for use in Gaussian Splatting pipelines. It exports data in a format compatible with COLMAP.
Import LCC and PLY scenes into Unity with rendering, raycasting, clipping boxes, plane section, point cloud and 3DGS switching, collision and format conversion. It builds for Windows, macOS, Android, iOS, Pico 4 Ultra and Quest 3, across DirectX 11, DirectX 12, Vulkan and Metal, and runs on both the Built-in and URP pipelines. Large scenes stream, clipped regions save back out as PLY or LCC, and the current release is v2.20. Open-source on GitHub.
Generates and optimizes 3D Gaussian Splats from a running Unity scene inside the editor and exports them to PLY. Requires Windows, DirectX 12 and a CUDA capable graphics card, and supports the Built-in and URP render pipelines but not HDRP.
Gaussian Splatting Plugins for Unreal Engine
Volinga has a paid UE 5 plugin. Compatible with UE 5.1 – 5.8.
A powerful and free plugin compatible with UE 5.3 – 5.7.
Postshot has a free plugin, but must use Postshot capture. Compatible with UE 5.4 to 5.8.
UnrealTwin converts complex scenes into lightweight, interactive experiences that run smoothly on any device.
Luma AI offers a Free Unreal Engine Plugin for NeRFs and Gaussian Splatting. Compatible with 5.1, 5.2, and 5.3.
Pico Splat offers a free UE 5 plugin, specifically for the Pico Ultra 4. Compatible with UE 5.4 – 5.5.
Akiya Research: 3D Gaussians Plugin is an importer and a renderer of training results of 3D Gaussian Splatting for Unreal Engine. Compatible with 5.1-5.4.
XVERSE: A free Unreal Engine 5 (UE5) based plugin aiming to provide real-time visualization, management, editing, and scalable hybrid rendering of Gaussian Splatting model. Compatible with UE 5.1-5.5.
XGRIDS’ Unreal Engine plugin for Gaussian splat scenes, reading LCC2, LCC, PLY, SOG and SPZ v3 and v4. Compatible with UE 5.1 through 5.8. The free tier covers loading, rendering and navigation. A Pro tier, currently listed as Limited Time Free, adds Proxy Mesh relighting, self shadowing, an ACES/OCIO color pipeline and unlimited clipping and sectioning.
A visualization and studio toolkit from Jorge Valle Hurtado that carries a full synthetic capture pipeline inside Unreal, placing a Camera Volume, generating a point cloud, batch rendering the views and exporting COLMAP data that drops straight into Postshot or LichtFeld Studio, with animated splat output for 4DGS. Compatible with UE 5.4 through 5.8 on Windows and macOS. $249.99 to $349.99, with educational licensing available.
Frequently Asked Questions
Quick answers for how to use Gaussian Splatting in each supported application.