New 3DGS Blender Add-on, Gauss Cannon

Another new Blender add-on arrives!

Another new Blender add-on arrives!

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Gauss Cannon

The Blender ecosystem continues to grow around Gaussian Splatting, and a new tool has just entered the mix, Gauss Cannon. It’s an add-on built to simplify the often messy steps of generating camera paths and point clouds for reconstruction. Created and maintained by Arash Keshmirian, the plugin sits neatly inside Blender’s interface and brings a host of practical features for anyone working in Gaussian Splatting or NeRFs.

Instead of manually placing and animating cameras, you can use any mesh object as a template. The add-on automatically creates cameras at each face center, orients them opposite the face normals, and applies your chosen focal length and resolution. It even detects when a camera would end up inside geometry (using ray casting) and skips those automatically, with the benefit being time saved. 

Other capabilities include near-clipping protection, the ability to batch generate and export, and clear indicators in the UI. Currently exporting transforms are supported for both Postshot and the recently rising in popularity, Lichtfeld Studio, run by Janusch AKA, Mr.NeRF. 

Gauss Cannon also includes a ray-traced point cloud generator. Select your target mesh, enable GPU acceleration, and the add-on will create a color preserved PLY point cloud. It can sample across multiple frames, capture lighting and material information, and lets you adjust resolution anywhere between 8x8 and 1024x1024 raycasts per camera. Performance is still a work in progress, but I’ve always been willing to sacrifice speed for quality when it comes to reconstruction fidelity.

Like many other add-ons, it integrates into the N-panel with its own dedicated tab, so you don’t have to jump between editors. You can also preview camera coverage before committing to an export, which makes it easier to troubleshoot coverage gaps early.

Gauss Cannon requires Blender 4.2.0 or higher. Installation is the standard process: download the ZIP from GitHub releases, install it via Blender’s add-on preferences, and enable the checkbox. You may have to restart Blender, but from there, a new Gauss Cannon tab will appear in the viewport.

Just earlier today we took a look at the new KIRI Engine update to their Blender add-on. The barriers to entry for one of the most popular 3D engines in the world are continuing to rapidly fall. To learn more about Gauss Cannon, take a look at the GitHub page. It carries a GPL 3.0 license, making it commercially viable, in addition to being free to use.  

Featured

Recents

Platforms

Spirula Studio v2026.10.6 Brings Laser Scans Into Its Training Pipeline

Spirula Studio v2026.10.6 adds experimental E57, LAS and PLY laser scan support for metric scale and depth and normal maps, plus a region of interest editor.

Michael Rubloff

Oct 6, 2026

Platforms

Spirula Studio v2026.10.6 Brings Laser Scans Into Its Training Pipeline

Spirula Studio v2026.10.6 adds experimental E57, LAS and PLY laser scan support for metric scale and depth and normal maps, plus a region of interest editor.

Michael Rubloff

Platforms

SimActive's Correlator3D Can Now Publish Gaussian Splats Straight to a Cesium Account

SimActive Correlator3D can now publish Gaussian splats online directly from the software, sending each splat model automatically to a connected Cesium account.

Michael Rubloff

Oct 6, 2026

Platforms

SimActive's Correlator3D Can Now Publish Gaussian Splats Straight to a Cesium Account

SimActive Correlator3D can now publish Gaussian splats online directly from the software, sending each splat model automatically to a connected Cesium account.

Michael Rubloff

News

Empire At Sea Brings 4D Gaussian Splat Actors to Ten Apple Vision Pro Viewers at a Time

Empire At Sea, Peter Flaherty's Venice Immersive Achievement Prize winner, stages 4D Gaussian splat actors trained by 4DV.ai for ten Apple Vision Pro viewers.

Michael Rubloff

Oct 6, 2026

News

Empire At Sea Brings 4D Gaussian Splat Actors to Ten Apple Vision Pro Viewers at a Time

Empire At Sea, Peter Flaherty's Venice Immersive Achievement Prize winner, stages 4D Gaussian splat actors trained by 4DV.ai for ten Apple Vision Pro viewers.

Michael Rubloff

News

NZZ Team Details How It Built Gaussian Splats of a Restricted Asylum Center on Samos

NZZ journalists Jon Cohrs and Adina Renner detail how they built Gaussian splats of the restricted Samos asylum center from drone and phone video and used Spark.

Michael Rubloff

Oct 6, 2026

News

NZZ Team Details How It Built Gaussian Splats of a Restricted Asylum Center on Samos

NZZ journalists Jon Cohrs and Adina Renner detail how they built Gaussian splats of the restricted Samos asylum center from drone and phone video and used Spark.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Spirula Studio v2026.10.6 Brings Laser Scans Into Its Training Pipeline

Spirula Studio v2026.10.6 adds experimental E57, LAS and PLY laser scan support for metric scale and depth and normal maps, plus a region of interest editor.

Michael Rubloff

Oct 6, 2026

Spirula Studio

Platforms

Spirula Studio v2026.10.6 Brings Laser Scans Into Its Training Pipeline

Michael Rubloff

Oct 6, 2026

Spirula Studio

Platforms

Spirula Studio v2026.10.6 Brings Laser Scans Into Its Training Pipeline

Spirula Studio v2026.10.6 adds experimental E57, LAS and PLY laser scan support for metric scale and depth and normal maps, plus a region of interest editor.

Michael Rubloff

Oct 6, 2026

Spirula Studio

Platforms

SimActive's Correlator3D Can Now Publish Gaussian Splats Straight to a Cesium Account

SimActive Correlator3D can now publish Gaussian splats online directly from the software, sending each splat model automatically to a connected Cesium account.

Michael Rubloff

Oct 6, 2026

SimActive Correlator

Platforms

SimActive's Correlator3D Can Now Publish Gaussian Splats Straight to a Cesium Account

Michael Rubloff

Oct 6, 2026

SimActive Correlator

Platforms

SimActive's Correlator3D Can Now Publish Gaussian Splats Straight to a Cesium Account

SimActive Correlator3D can now publish Gaussian splats online directly from the software, sending each splat model automatically to a connected Cesium account.

Michael Rubloff

Oct 6, 2026

SimActive Correlator

News

Empire At Sea Brings 4D Gaussian Splat Actors to Ten Apple Vision Pro Viewers at a Time

Empire At Sea, Peter Flaherty's Venice Immersive Achievement Prize winner, stages 4D Gaussian splat actors trained by 4DV.ai for ten Apple Vision Pro viewers.

Michael Rubloff

Oct 6, 2026

Empire at Sea

News

Empire At Sea Brings 4D Gaussian Splat Actors to Ten Apple Vision Pro Viewers at a Time

Michael Rubloff

Oct 6, 2026

Empire at Sea

News

Empire At Sea Brings 4D Gaussian Splat Actors to Ten Apple Vision Pro Viewers at a Time

Empire At Sea, Peter Flaherty's Venice Immersive Achievement Prize winner, stages 4D Gaussian splat actors trained by 4DV.ai for ten Apple Vision Pro viewers.

Michael Rubloff

Oct 6, 2026

Empire at Sea

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.