3D Gaussian Splatting gets a Web Viewer, gsplat

Michael Rubloff

Michael Rubloff

Sep 18, 2023

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
gsplat
gsplat

For those that have wanted to try out 3D Gaussian Splatting, the barrier to entry just got a bit lower. Recently computational scientist and Founder of Pointeo, Jakub Červený, has created a WebGL viewer of 3D Gaussian Splatting, called gsplat.

There are currently 11 user submitted models available to explore, but people are not currently able to upload their own as of right now. If you have something that might be a good fit for the website, I would recommend getting in touch with Jakub, here.

gsplat

WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing for the use of GPU acceleration where available. In this case, most WebGL2 capable browsers will work.

As of right now, there are no plans to open source the code to the platform, but Jakub has also said that there are more functionalities to come. These include:

  • Better data compression to reduce download sizes.

  • Progressive loading.

  • Fly controls.

The barriers continue to fall, seemingly on an everyday basis. How this continues to evolve will be anyone's guess, but the future is looking immensely bright for photorealistic 3D outputs.

Featured

Recents

Featured

News

NeRFs Nominated for Regional Emmy

Rent a tuxedo. NeRFs are going to the Emmys.

Michael Rubloff

Sep 12, 2024

News

NeRFs Nominated for Regional Emmy

Rent a tuxedo. NeRFs are going to the Emmys.

Michael Rubloff

Sep 12, 2024

News

NeRFs Nominated for Regional Emmy

Rent a tuxedo. NeRFs are going to the Emmys.

Michael Rubloff

Research

Quadrature Fields

This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.

Michael Rubloff

Sep 11, 2024

Research

Quadrature Fields

This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.

Michael Rubloff

Sep 11, 2024

Research

Quadrature Fields

This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.

Michael Rubloff

Platforms

Agisoft Metashape adds COLMAP Export to Standard License

Another state of the art SfM method just got a bit easier to use.

Michael Rubloff

Sep 9, 2024

Platforms

Agisoft Metashape adds COLMAP Export to Standard License

Another state of the art SfM method just got a bit easier to use.

Michael Rubloff

Sep 9, 2024

Platforms

Agisoft Metashape adds COLMAP Export to Standard License

Another state of the art SfM method just got a bit easier to use.

Michael Rubloff

News

Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Join hosts Michael and MrNeRF as they explore the groundbreaking advancements in Radiance Field technology, from NeRFs to Gaussian Splatting, with insights from leading engineers, researchers, and industry veterans shaping the future of 3D tech.

Michael Rubloff

Sep 9, 2024

News

Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Join hosts Michael and MrNeRF as they explore the groundbreaking advancements in Radiance Field technology, from NeRFs to Gaussian Splatting, with insights from leading engineers, researchers, and industry veterans shaping the future of 3D tech.

Michael Rubloff

Sep 9, 2024

News

Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Join hosts Michael and MrNeRF as they explore the groundbreaking advancements in Radiance Field technology, from NeRFs to Gaussian Splatting, with insights from leading engineers, researchers, and industry veterans shaping the future of 3D tech.

Michael Rubloff