For those that have wanted to try out 3D Gaussian Splatting, the barrier to entry just got a bit lower. Recently computational scientist and Founder of Pointeo, Jakub Červený, has created a WebGL viewer of 3D Gaussian Splatting, called gsplat.
There are currently 11 user submitted models available to explore, but people are not currently able to upload their own as of right now. If you have something that might be a good fit for the website, I would recommend getting in touch with Jakub, here.
![gsplat](https://framerusercontent.com/images/5v7QjGlQetZBPcbz6AOLLTBwyNM.jpg)
WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing for the use of GPU acceleration where available. In this case, most WebGL2 capable browsers will work.
As of right now, there are no plans to open source the code to the platform, but Jakub has also said that there are more functionalities to come. These include:
Better data compression to reduce download sizes.
Progressive loading.
Fly controls.
The barriers continue to fall, seemingly on an everyday basis. How this continues to evolve will be anyone's guess, but the future is looking immensely bright for photorealistic 3D outputs.