Agisoft Metashape adds COLMAP Export to Standard License

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Agisoft Metashape

Surprisingly, until last week, Agisoft Metashape, one of the leading Structure-from-Motion (SfM) software tools, did not natively support exporting to COLMAP on their Standard version.

Previously, users needed the Pro version of Metashape to easily send projects to COLMAP, at a hefty $3.5K licensing cost. However, in the recent pre-release of Metashape Standard 2.1.3, this feature has been made available in the Standard version, which, while still priced at $179, is a more accessible option.

With this update, exporting camera poses to COLMAP is now possible with just a few clicks. Simply navigate to File > Export > Export Cameras and select the colmap.txt format. Then, check binary encoding, and the software will export undistorted images and the sparse/0 folder with the .bin files.

Here you can watch it rip through 200 images in a little less than two minutes. It should also be noted that this is running on Mac, without CUDA acceleration.

The exported camera poses can be seamlessly integrated into your local training platform of choice, such as Nerfstudio or Postshot.

This year has seen a surge in options for the critical first step of creating radiance fields, with updates from COLMAP, RealityCapture, GLOMAP, and now Metashape’s expanded capabilities, making the process more accessible to users.

If you're interested in trying the pre-release of Metashape Standard 2.1.3, download it for your platform via the links below:

Featured

Recents

Platforms

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Chaos just announced Corona 15, with gaussian splatting now receiving global illumination.

Michael Rubloff

May 27, 2026

Platforms

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Chaos just announced Corona 15, with gaussian splatting now receiving global illumination.

Michael Rubloff

Platforms

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

The two companies announced a partnership for collecting high quality datasets for Physical AI.

Michael Rubloff

May 27, 2026

Platforms

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

The two companies announced a partnership for collecting high quality datasets for Physical AI.

Michael Rubloff

Platforms

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Manycore Tech has open-sourced Aholo Viewer, a browser based Gaussian Splatting renderer that uses chunk-level LOD streaming to handle scenes with over one billion splats.

Michael Rubloff

May 26, 2026

Platforms

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Manycore Tech has open-sourced Aholo Viewer, a browser based Gaussian Splatting renderer that uses chunk-level LOD streaming to handle scenes with over one billion splats.

Michael Rubloff

Platforms

XGRIDS Launches LCC Cloud Out of Beta

XGRIDS has moved LCC Cloud from free beta to commercial availability. The service handles SLAM + 3DGS reconstruction entirely in the cloud at $800 USD per year for 250 minutes of monthly processing.

Michael Rubloff

May 21, 2026

Platforms

XGRIDS Launches LCC Cloud Out of Beta

XGRIDS has moved LCC Cloud from free beta to commercial availability. The service handles SLAM + 3DGS reconstruction entirely in the cloud at $800 USD per year for 250 minutes of monthly processing.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Chaos just announced Corona 15, with gaussian splatting now receiving global illumination.

Michael Rubloff

May 27, 2026

Corona 15 Gaussian splatting

Platforms

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Michael Rubloff

May 27, 2026

Corona 15 Gaussian splatting

Platforms

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Chaos just announced Corona 15, with gaussian splatting now receiving global illumination.

Michael Rubloff

May 27, 2026

Corona 15 Gaussian splatting

Platforms

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

The two companies announced a partnership for collecting high quality datasets for Physical AI.

Michael Rubloff

May 27, 2026

Niantic Spatial Spexi

Platforms

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

Michael Rubloff

May 27, 2026

Niantic Spatial Spexi

Platforms

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

The two companies announced a partnership for collecting high quality datasets for Physical AI.

Michael Rubloff

May 27, 2026

Niantic Spatial Spexi

Platforms

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Manycore Tech has open-sourced Aholo Viewer, a browser based Gaussian Splatting renderer that uses chunk-level LOD streaming to handle scenes with over one billion splats.

Michael Rubloff

May 26, 2026

AHOLO Viewer gaussian splatting

Platforms

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Michael Rubloff

May 26, 2026

AHOLO Viewer gaussian splatting

Platforms

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Manycore Tech has open-sourced Aholo Viewer, a browser based Gaussian Splatting renderer that uses chunk-level LOD streaming to handle scenes with over one billion splats.

Michael Rubloff

May 26, 2026

AHOLO Viewer gaussian splatting