Gaussian Splatting VR in Unreal Engine

Michael Rubloff

Michael Rubloff

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Akiya Research

Akiya Research, whose Gaussian Splatting Unreal Engine plugin is available for purchase, has pushed out an update with an exciting add on.

Changelog

  • Added VR support. Turn on “Advanced > VR” in BP’s details tab.

  • Added option to tweak sprite size.

It’s very exciting to see Gaussian Splatting VR within Unreal Engine. Now, just like NeRFs on Instant-NGP, you can go in and view your memories and captures in full VR. For those that do not have access to a Gaussian Splatting file, but want to give it a try, Akiya has also posted a VR demo .exe. It is completely free and runs on Windows 10. It’s that famous, “bicycle” splat scene.

While it was only a matter of time before Gaussian Splatting VR arrived, the amount of time it took was significantly faster than anyone expected.

As a note, it’s still not been confirmed whether or not Akiya’s plugin was officially licensed from Inria, so please exercise caution if you are looking to utilize the plugin for commercial purposes.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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