Gaussian Splatting VR in Unreal Engine

Michael Rubloff

Michael Rubloff

Akiya Research

Akiya Research, whose Gaussian Splatting Unreal Engine plugin is available for purchase, has pushed out an update with an exciting add on.

Changelog

  • Added VR support. Turn on “Advanced > VR” in BP’s details tab.

  • Added option to tweak sprite size.

It’s very exciting to see Gaussian Splatting VR within Unreal Engine. Now, just like NeRFs on Instant-NGP, you can go in and view your memories and captures in full VR. For those that do not have access to a Gaussian Splatting file, but want to give it a try, Akiya has also posted a VR demo .exe. It is completely free and runs on Windows 10. It’s that famous, “bicycle” splat scene.

While it was only a matter of time before Gaussian Splatting VR arrived, the amount of time it took was significantly faster than anyone expected.

As a note, it’s still not been confirmed whether or not Akiya’s plugin was officially licensed from Inria, so please exercise caution if you are looking to utilize the plugin for commercial purposes.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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