GaussianSplats3D adds WebXR

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
GaussianSplats3D

GaussianSplats3D, a Three.js based Gaussian Splatting renderer from Mark Kellogg has received a couple great quality of life updates.

Just in time for the Vision Pro, you can now utilize WebXR for both virtual reality and augmented reality. In order to enable either mode, you will need to update one line as an additional setting under:

'webXRMode'

The default is set to off, but updating the off to either 'VR' or 'AR' will enable you to view your scene. Mark has added a VR demo on his website here!

In addition to adding WebXR, support for larger scenes have now been added and Three.js has been updated to v160. Mark also has a .ply to .splat converter on his website, though the .ply will need to already have been trained with Gaussian Splatting to work. Mark has also been developing the .ksplat file type which is a more compressed file size for Gaussian Splatting.

Featured

Recents

Platforms

Gracia Brings Its Streamable 4DGS Volumetric Videos to Apple Vision Pro

You can now view Gracia's gaussian splatting scenes on the Apple Vision Pro.

Michael Rubloff

Jun 19, 2026

Platforms

Gracia Brings Its Streamable 4DGS Volumetric Videos to Apple Vision Pro

You can now view Gracia's gaussian splatting scenes on the Apple Vision Pro.

Michael Rubloff

Platforms

Captures Studio v1.2.0 Adds 360 Image and Video Support, API Access

360 degree gaussian splatting support has arrived for the cloud based platform.

Michael Rubloff

Jun 18, 2026

Platforms

Captures Studio v1.2.0 Adds 360 Image and Video Support, API Access

360 degree gaussian splatting support has arrived for the cloud based platform.

Michael Rubloff

Platforms

XGRIDS Releases LCC Version 2

XGRIDS now enables standard video processing, in addition to several exciting updates to LCC Studio.

Michael Rubloff

Jun 18, 2026

Platforms

XGRIDS Releases LCC Version 2

XGRIDS now enables standard video processing, in addition to several exciting updates to LCC Studio.

Michael Rubloff

Platforms

SplatCapture 2.5.0 Upgrades Its Unreal Engine Plugin with 24-Perspective Capture Mode

SplatCapture is an Unreal Engine plugin designed to automate the image-capture step of the Gaussian splatting pipeline from virtual environments.

Michael Rubloff

Jun 18, 2026

Platforms

SplatCapture 2.5.0 Upgrades Its Unreal Engine Plugin with 24-Perspective Capture Mode

SplatCapture is an Unreal Engine plugin designed to automate the image-capture step of the Gaussian splatting pipeline from virtual environments.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...