Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Join hosts Michael and MrNeRF as they explore the groundbreaking advancements in Radiance Field technology, from NeRFs to Gaussian Splatting, with insights from leading engineers, researchers, and industry veterans shaping the future of 3D tech.

Join hosts Michael and MrNeRF as they explore the groundbreaking advancements in Radiance Field technology, from NeRFs to Gaussian Splatting, with insights from leading engineers, researchers, and industry veterans shaping the future of 3D tech.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

View Dependent Podcast

After spending the past two years immersed in 3D technology, I’ve witnessed firsthand how innovations like Radiance Fields are redefining what’s possible. That’s why I’m excited to introduce View Dependent, a new podcast and livestream where my co-host MrNeRF and I will dive into the latest advancements in Neural Radiance Fields (NeRFs), Gaussian Splatting, and more.

In View Dependent, we’ll dive into technologies like Neural Radiance Fields (NeRFs) and Gaussian Splatting—breakthroughs that are driving the next wave of immersive environments. Whether you’re a developer, researcher, or just passionate about tech, this podcast is for you.

What makes radiance fields so revolutionary? Imagine creating photorealistic virtual worlds, or using hyper-accurate 3D models to power autonomous vehicles. This isn’t just future speculation—it’s happening now. Each episode will feature in-depth conversations with industry leaders who are using these tools to transform industries like gaming, AR/VR, architecture, and more. Additionally, we will also be speaking to some of the leading engineers and researchers, giving you the tools to stay ahead in your field. We’ll cover not just the innovations but also their practical implications, showing how these advancements are reshaping workflows and creating new opportunities across industries.

But more than just talking tech, we’ll explore why these advancements matter. How are NeRFs and Gaussian Splatting reshaping workflows? What does this mean for the future of interactive experiences? View Dependent will offer not just answers, but practical insights you can apply to your own projects.

I’m excited to share this journey with you—subscribe now and be part of a community that’s pushing the boundaries of 3D innovation. Our first episode drops soon!

You can find us on Twitter, Linkedin, YouTube, and will soon be on all major Podcast streaming platforms.

Thumbnail for Gaussian Splatting News episode 11

10:32

Watch · New every Monday

SpAItial Echo-3 & Apple Event 4D Splat Rig | Gaussian Splatting News

Episode 11 · Nov 2, 2026

Spatial AI launched Echo 3, a world model and iPhone capture app that turns a few minutes of video into a metric-scale Gaussian splat, mesh and point cloud.

Featured

Recents

Guest Article

SpatialView Makes Gaussian Splats Queryable by AI Agents

SpatialView takes virtual photographs of a Gaussian Splat and indexes them in a scene matrix that AI agents can search in plain language.

Thomas Charlton

Nov 7, 2026

Guest Article

SpatialView Makes Gaussian Splats Queryable by AI Agents

SpatialView takes virtual photographs of a Gaussian Splat and indexes them in a scene matrix that AI agents can search in plain language.

Thomas Charlton

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

Nov 7, 2026

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

Nov 7, 2026

Splat3D

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Michael Rubloff

Nov 7, 2026

Splat3D

Platforms

Splat3D Ships a Swift SDK for Its Gaussian Splatting API

Splat3D Swift SDK 1.1.0 records ARKit camera poses and LiDAR points during capture and returns Gaussian splats as SPZ, SOG or PLY from Splat3D's hosted API.

Michael Rubloff

Nov 7, 2026

Splat3D

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

News

Insta360 Launches a Spatial Capture Challenge

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

News

Insta360 Launches a Spatial Capture Challenge

Insta360 opens the Spatial Capture Challenge for X5 and X6 owners, with $3,500 in prizes for Gaussian splat scenes made in Spatial Capture through December 20.

Michael Rubloff

Nov 6, 2026

Spatial Capture Challenge

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

StarlightGS

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

Michael Rubloff

Nov 6, 2026

StarlightGS

Platforms

StarLightGS Relights Gaussian Splats Inside Unreal Engine

StarLightGS is an open-source plugin for Unreal Engine 5.7 and newer that renders Gaussian splats into the GBuffer so the engine's own lights relight them.

Michael Rubloff

Nov 6, 2026

StarlightGS

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.