Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Michael Rubloff

Michael Rubloff

View Dependent Podcast

After spending the past two years immersed in 3D technology, I’ve witnessed firsthand how innovations like Radiance Fields are redefining what’s possible. That’s why I’m excited to introduce View Dependent, a new podcast and livestream where my co-host MrNeRF and I will dive into the latest advancements in Neural Radiance Fields (NeRFs), Gaussian Splatting, and more.

In View Dependent, we’ll dive into technologies like Neural Radiance Fields (NeRFs) and Gaussian Splatting—breakthroughs that are driving the next wave of immersive environments. Whether you’re a developer, researcher, or just passionate about tech, this podcast is for you.

What makes radiance fields so revolutionary? Imagine creating photorealistic virtual worlds, or using hyper-accurate 3D models to power autonomous vehicles. This isn’t just future speculation—it’s happening now. Each episode will feature in-depth conversations with industry leaders who are using these tools to transform industries like gaming, AR/VR, architecture, and more. Additionally, we will also be speaking to some of the leading engineers and researchers, giving you the tools to stay ahead in your field. We’ll cover not just the innovations but also their practical implications, showing how these advancements are reshaping workflows and creating new opportunities across industries.

But more than just talking tech, we’ll explore why these advancements matter. How are NeRFs and Gaussian Splatting reshaping workflows? What does this mean for the future of interactive experiences? View Dependent will offer not just answers, but practical insights you can apply to your own projects.

I’m excited to share this journey with you—subscribe now and be part of a community that’s pushing the boundaries of 3D innovation. Our first episode drops soon!

You can find us on Twitter, Linkedin, YouTube, and will soon be on all major Podcast streaming platforms.

Featured

Recents

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Platforms

aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting

aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.

Michael Rubloff

Jul 8, 2026

Platforms

aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting

aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform