krpano 1.23 adds Gaussian Splatting Support

Michael Rubloff

Michael Rubloff

Tags

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
krpano Gaussian Splatting

The krpano viewer, long known for its immersive 360° and VR capabilities, has just added a major new feature to its latest release: full support for 3D Gaussian Splatting. With version 1.23, krpano becomes one of the first panoramic viewers to natively render gaussian splatting, opening the door to fast, high fidelity playback of radiance fields directly in the browser.

krpano introduces a custom built Gaussian Splatting engine with several innovations under the hood, designed to address some issues that show up during wide field panning and zooming.

“When I first tested various 3D Gaussian Splatting tools, I quickly noticed strange artifacts when increasing the field of view,” krpano’s developer writes. “That felt both unacceptable and limiting for the actual usability of Gaussian Splats.”

Rather than relying on the traditional Jacobian projection approach, krpano uses a novel alternative perspective projection. While still technically an approximation, this method significantly improves visual stability. This can readily been seen when navigating scenes with large splats or extreme FOV.

The update includes a dedicated interactive viewer where users can load their own splat files, adjust camera settings, and create custom camera paths. Additionally, users have a way to view captures in VR. A built in XML toolset lets creators scale, rotate, reposition, and inspect splat models in real time.

krpano also introduces several visualization modes that reveal floaters, transparency levels, and overdrawing. These tools make krpano one of the most user friendly platforms yet for debugging and tuning Gaussian Splatting models. I was sent this demo from 360images.fr, comparing the different Postshot profiles, which is super helpful on evaluating on a one to one basis the difference in approaches.

Models also load quickly with minimal CPU usage. Splats are streamed directly to GPU memory for stable, low latency playback. The new engine also supports custom GLSL shaders. This enables dynamic effects like light changes, color shifts, intro animations, and other real-time manipulations of splat geometry. Artists and developers can now use Gaussian Splats as not just static reconstructions but as live, reactive media assets.

I have only had a short while to test out some of the capabilities, but this really feels like an excellent implementation that I think can immediately benefit creators and developers using gaussian splatting. I would strongly encourage people to check it out for themselves!

This release is free to access and test at their website.

Featured

Recents

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Aug 24, 2026

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Aug 24, 2026

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Platforms

AirVis Studio 1.0.4 Brings Local 3DGS Training to Windows

AirVis Studio arrived on the Microsoft Store. It's a free Windows application that turns video, 360 video and image folders into Gaussian splats locally.

Michael Rubloff

Aug 24, 2026

Platforms

AirVis Studio 1.0.4 Brings Local 3DGS Training to Windows

AirVis Studio arrived on the Microsoft Store. It's a free Windows application that turns video, 360 video and image folders into Gaussian splats locally.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Aug 24, 2026

Point Cloud Merger for Blender

Olli Huttunen Releases Point Cloud Merger for Blender

Michael Rubloff

Aug 24, 2026

Point Cloud Merger for Blender

Olli Huttunen Releases Point Cloud Merger for Blender

Olli Huttunen's Point Cloud Merger imports, aligns and merges multiple COLMAP reconstructions in Blender into one package for Gaussian Splatting training.

Michael Rubloff

Aug 24, 2026

Point Cloud Merger for Blender

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Aug 24, 2026

luma.gl

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

Michael Rubloff

Aug 24, 2026

luma.gl

Platforms

luma.gl 9.4.0 Beta Adds a GPU Gaussian Splat Renderer

vis.gl publishes @luma.gl/splats as a 9.4.0 beta, a GPU-native Gaussian splat renderer with WebGPU hierarchy traversal, bounded residency, and Spark RAD paging.

Michael Rubloff

Aug 24, 2026

luma.gl

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

Xangle Studio

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Michael Rubloff

Aug 24, 2026

Xangle Studio

Platforms

Xangle Adds Splat Scene Center Controls and Render Cancellation to Camera Server v26.08.20

Xangle Camera Server v26.08.20 adds clearer splat scene-center controls and render cancellation, plus Canon EOS R6V support and project-local dataset archiving.

Michael Rubloff

Aug 24, 2026

Xangle Studio