OVER Introduces Gaussian Splatting

Michael Rubloff

Michael Rubloff

Tags

OVER

There’s another exciting new entrant into the world of Gaussian Splatting, OVER. You might be familiar with the Italy based company, whose mission is to create an open, mixed reality Metaverse that merges physical and virtual worlds to create a new dimension where users can augment and enhance their reality.

In an exciting development, OVER has announced a major update to their app, version 1.5.1, with a particular focus on the introduction of Gaussian Splatting, a radiance field method that is set to revolutionize the world of digital mapping.

OVER had most recently been utilizing NeRFs to power their photorealistic outputs, however, starting today, they shifted to Gaussian Splatting.

The most noticeable impact of Gaussian Splatting will be seen in the Mapper and the video previews within the OVER app. Users will experience a more realistic and immersive view of mapped locations, thanks to the enhanced rendering capability of Gaussian Splatting.

“The introduction of Gaussian Splatting introduces a whole new set of opportunities for OVER. Going beyond AR re-localization and enabling the creation of digital twins of the physical world explorable in real-time.” Diego Di Tommaso, Co-founder and COO, OVER.Tweet

While Gaussian Splatting is the highlight of the update, OVER has also made other notable changes. The app’s main browsing experience has been refined, and users can now choose to view the world map in different modes, including global Experiences, OVER Maps, or a Marketplace view. This customization adds to the user-friendly nature of the app, allowing individuals to navigate the digital world according to their preferences.

Looking ahead, the introduction of Gaussian Splatting is just the beginning of OVER’s journey into advanced digital mapping. This technology sets the stage for more immersive and interactive 3D map experiences. Users can expect continuous enhancements and updates, further integrating Gaussian Splatting into various aspects of the app.

In addition to Gaussian Splatting, OVER is also introducing map2earn™️, enabling users to participate in mapping the world in 3D and earn rewards. This feature, set to launch on December 11, complements the Gaussian Splatting update by providing users with a new way to engage with the app and contribute to its growing map database.

Featured

Recents

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Platforms

aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting

aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.

Michael Rubloff

Jul 8, 2026

Platforms

aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting

aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

RhinoGaussianSplatting Brings 3DGS Import, Editing, Meshing, and Baking to Rhino 8

RhinoGaussianSplatting is a free, MIT-licensed Rhino 8 plugin that imports, edits, meshes, and bakes 3D Gaussian splatting datasets as native, editable objects.

Michael Rubloff

Jul 12, 2026

Rhino gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

V-Ray 7.4 for Maya Adds Gaussian Splat Relighting

V-Ray 7.4 for Maya brings Gaussian splatting to feature parity, adding controls to relight splats in-render and clip unwanted regions when rendering on GPU.

Michael Rubloff

Jul 12, 2026

Chaos V-Ray gaussian splatting

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform

Platforms

PlayCanvas Releases splat-transform v3.0.0, Bringing 7X Speed Up

splat-transform v3.0.0 rewrites PlayCanvas's 3DGS command-line tool to stream splats in chunks, converting and building LODs for scenes larger than memory.

Michael Rubloff

Jul 10, 2026

PlayCanvas SplatTransform