Postshot releases V0.2

Jawset's beta version of its radiance field platform, Postshot, is receiving a significant update.

Jawset's beta version of its radiance field platform, Postshot, is receiving a significant update.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Postshot

Jawset’s beta version of its radiance field platform, Postshot, is receiving a significant update.

This update introduces several enhancements, notably an improvement in display fidelity, which seems to be handling backgrounds well. Other notable enhancements include a refined crop box editor for the x, y, and z axis, complemented by advanced scene transform editing capabilities such as rotation and local translation.

A major feature addition is the capability to visualize and edit directly within After Effects, streamlining the workflow for users. Furthermore, Jawset has updated their capturing guidelines to help people create the highest fidelity captures possible.

The creative potential of Postshot was showcased in Usher’s music video for “Ruin,” which utilized Postshot’s Gaussian Splatting feature.

It’s important to note that Postshot’s radiance field methods, including Gaussian Splatting and NeRFs, are proprietary implementations.

Full Changelog Highlights:

After Effects

  • Added Scene Transform parameter

  • Added Crop Box parameter

  • Fixed occasional incomplete/flickering renders

  • Fixed an unnecessary error message during startup

  • Effect was not re-rendered after loading a scene

Editing

  • Support rotate/scale/translate tools on radiance fields to edit scene transform

  • Added Crop Box child to radiance field nodes to focus rotate/scale/translate tools

  • Crop Box was not applied to Splat model

User Guide

Import

  • Support importing multiple image folders as one training set

  • EXIF metadata was not converted correctly, leading to tracking quality loss in some cases

  • Fixed a bug in image pre-processing that lead to loss in Splat training quality in some cases

  • Reduced peak memory usage when pre-processing images, preventing stalls on large image sets/long movies in some cases

  • Import of COLMAP databases did not use the correct sub-model of multi-model reconstructions

  • Fixed crash when trying to track images with different dimensions

  • Some PLY splat files were not imported correctly

Export

  • PLY splat exports did not load correctly in some Unreal Engine plugins

Camera Navigation

  • Hide&lock mouse cursor when dragging viewport camera

  • Added Unreal Engine-style dolly/pan controls (RMB + drag in ego mode)

  • Added Camera Move Speed parameter (below /Scene) to control speed of WASD viewport controls

  • Added camera move up/down actions with default shortcuts Q and C

GUI

  • Display number of splats in Radiance Field parameters

  • Reduced recommended maximum number of images to 400 to avoid unintentionally running long tracking jobs

  • Display additional information in ImageSet parameters

  • Display App version used to track, train and modify a file for better file version management

  • Show App version in Log view after startup

  • Added Open Log Folder shortcut button in Log tab

  • Paste-from-clipboard did not handle non-ascii characters correctly (e.g. in login dialog)

  • Fixed frozen UI when pausing tracking

  • Fixed frozen UI when restoring minimized window

  • Start-train button remained checked even after aborting via confirmation dialog

  • Model profile was not reset after rejecting re-training

  • Docks were not restored when UI state was not stored correctly

Installer

  • Auto-install app updates (io. only downloading) when confirmed by user

  • Added desktop notification for app updates

Jawset continues to make Postshot more accessible, emphasizing its user-friendly UI and UX among modern applications. Postshot can be downloaded as an executable for Windows here. Follow Jawset on Twitter or their Discord channel.


Thumbnail for Gaussian Splatting News episode 12

11:38

Watch · New every Monday

Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

ovrtx 0.7.0 Adds Diffuse Relighting for Gaussian Splats

NVIDIA ovrtx 0.7.0 lets Gaussian splats be relit by scene lights with a bundled MDL material and adds experimental lidar rendering of NuRec-trained splats.

Michael Rubloff

Nov 14, 2026

Platforms

ovrtx 0.7.0 Adds Diffuse Relighting for Gaussian Splats

NVIDIA ovrtx 0.7.0 lets Gaussian splats be relit by scene lights with a bundled MDL material and adds experimental lidar rendering of NuRec-trained splats.

Michael Rubloff

Platforms

Splattic 4.0.0 Adds 4DGS Editing to Its Browser Editor

Splattic Public Beta 4.0.0 adds 4D Gaussian splat playback and editing to its browser editor, with time-aware selection, retiming and HTML and web AR export.

Michael Rubloff

Nov 14, 2026

Platforms

Splattic 4.0.0 Adds 4DGS Editing to Its Browser Editor

Splattic Public Beta 4.0.0 adds 4D Gaussian splat playback and editing to its browser editor, with time-aware selection, retiming and HTML and web AR export.

Michael Rubloff

News

Ropedia Xperience 2 Pairs Splat Scans With Egocentric Video

Ropedia Xperience 2 pairs LiDAR scans of real scenes, each with a 3D Gaussian splatting model, with egocentric video. A first batch of 126 scenes is online.

Michael Rubloff

Nov 14, 2026

News

Ropedia Xperience 2 Pairs Splat Scans With Egocentric Video

Ropedia Xperience 2 pairs LiDAR scans of real scenes, each with a 3D Gaussian splatting model, with egocentric video. A first batch of 126 scenes is online.

Michael Rubloff

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

ovrtx 0.7.0 Adds Diffuse Relighting for Gaussian Splats

NVIDIA ovrtx 0.7.0 lets Gaussian splats be relit by scene lights with a bundled MDL material and adds experimental lidar rendering of NuRec-trained splats.

Michael Rubloff

Nov 14, 2026

NVIDIA

Platforms

ovrtx 0.7.0 Adds Diffuse Relighting for Gaussian Splats

Michael Rubloff

Nov 14, 2026

NVIDIA

Platforms

ovrtx 0.7.0 Adds Diffuse Relighting for Gaussian Splats

NVIDIA ovrtx 0.7.0 lets Gaussian splats be relit by scene lights with a bundled MDL material and adds experimental lidar rendering of NuRec-trained splats.

Michael Rubloff

Nov 14, 2026

NVIDIA

Platforms

Splattic 4.0.0 Adds 4DGS Editing to Its Browser Editor

Splattic Public Beta 4.0.0 adds 4D Gaussian splat playback and editing to its browser editor, with time-aware selection, retiming and HTML and web AR export.

Michael Rubloff

Nov 14, 2026

Splattic

Platforms

Splattic 4.0.0 Adds 4DGS Editing to Its Browser Editor

Michael Rubloff

Nov 14, 2026

Splattic

Platforms

Splattic 4.0.0 Adds 4DGS Editing to Its Browser Editor

Splattic Public Beta 4.0.0 adds 4D Gaussian splat playback and editing to its browser editor, with time-aware selection, retiming and HTML and web AR export.

Michael Rubloff

Nov 14, 2026

Splattic

News

Ropedia Xperience 2 Pairs Splat Scans With Egocentric Video

Ropedia Xperience 2 pairs LiDAR scans of real scenes, each with a 3D Gaussian splatting model, with egocentric video. A first batch of 126 scenes is online.

Michael Rubloff

Nov 14, 2026

News

Ropedia Xperience 2 Pairs Splat Scans With Egocentric Video

Michael Rubloff

Nov 14, 2026

News

Ropedia Xperience 2 Pairs Splat Scans With Egocentric Video

Ropedia Xperience 2 pairs LiDAR scans of real scenes, each with a 3D Gaussian splatting model, with egocentric video. A first batch of 126 scenes is online.

Michael Rubloff

Nov 14, 2026

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.