Ruben Fro to appear on XR AI Spotlight Podcast

Michael Rubloff

Michael Rubloff

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Ruben Fro

Over the past couple of years, there has been a small community of creators who have been experimenting with and publishing their work with radiance fields. One of these creators is Ruben Fro.

https://twitter.com/Ruben_Fro/status/1712651517310996701https://twitter.com/Ruben_Fro/status/1744861751735427075

For those who don’t know Ruben Fro or his work, it is seriously awesome. We’ve featured it a couple times across articles here, but you also might have seen his work pop up on Twitter, YouTube, and Linkedin.

The latter of which you can watch the recording, live as it happens. It will be recorded tomorrow, January 17th at 12pm EST. If that time doesn’t work for you, you can always catch it on their Spotify or YouTube channel afterwards. XR AI Spotlight is hosted by Gabriele Romagnoli and looks to highlight creators and innovators who are building within XR and AI.

I’m really excited to hear Ruben Fro’s take on radiance fields and how they can be used for to create art. He’s shown quite a few examples of using Gaussian Splatting in Unity and has been a great role model for how these advances in radiance field based technology can be harnessed for creative purposes.

Featured

Recents

Platforms

XGRIDS Adds Real Time Lights and Shadows to Gaussian Splats in LCC Unity SDK 2.2.0

XGRIDS LCC Unity SDK 2.2.0 adds real-time point and spot lights with shadow casting to Gaussian splat scenes, gains Ubuntu support, and improves XR rendering.

Michael Rubloff

Aug 6, 2026

Platforms

XGRIDS Adds Real Time Lights and Shadows to Gaussian Splats in LCC Unity SDK 2.2.0

XGRIDS LCC Unity SDK 2.2.0 adds real-time point and spot lights with shadow casting to Gaussian splat scenes, gains Ubuntu support, and improves XR rendering.

Michael Rubloff

Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDKs for Native Apps at 300.1

Esri ArcGIS Maps SDKs for Native Apps 300.1 adds Gaussian splat layers to .NET and Qt desktop apps, reading web layers or local 3D Tiles for offline use.

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Aug 6, 2026

Esri Adds Gaussian Splat Layers to the ArcGIS Maps SDKs for Native Apps at 300.1

Esri ArcGIS Maps SDKs for Native Apps 300.1 adds Gaussian splat layers to .NET and Qt desktop apps, reading web layers or local 3D Tiles for offline use.

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Guest Article

A Photographer's Case for Single-Image Splats

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A Photographer's Case for Single-Image Splats

A guest article from Danil Zanozin about how a photographer can use gaussian splatting.

Danil Zanozin

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

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Aug 4, 2026

NUBIGON Pro v7.5.2 Extends Clip Plane Support to Gaussian Splats

NUBIGON Pro v7.5.2 extends clip plane support to Gaussian splats for dollhouse cuts and improves level of detail on large splat datasets on Windows.

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Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

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More from Michael Rubloff

More from Michael Rubloff

Platforms

XGRIDS Adds Real Time Lights and Shadows to Gaussian Splats in LCC Unity SDK 2.2.0

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Platforms

XGRIDS Adds Real Time Lights and Shadows to Gaussian Splats in LCC Unity SDK 2.2.0

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XGRIDS Adds Real Time Lights and Shadows to Gaussian Splats in LCC Unity SDK 2.2.0

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Esri ArcGIS Maps SDKs for Native Apps 300.1 adds Gaussian splat layers to .NET and Qt desktop apps, reading web layers or local 3D Tiles for offline use.

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