splaTV: Dynamic Gaussian Splatting Viewer

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

SplaTV

Kevin Kwok, perhaps better known as Antimatter15, has released something amazing: splaTV.

It’s an implementation of Spacetime Gaussians, a state-of-the-art method for dynamic Gaussian Splatting, running natively in browsers. Antimatter15’s viewer for static Gaussian Splatting quickly became a go-to choice for those interested in exploring their splats, and splaTV is poised to achieve similar status for dynamic Gaussian Splatting.

Although the complexity of Spacetime Gaussians and their numerous parameters make the file format challenging to port, this approach benefits splaTV by facilitating easy loading and streaming without additional processing.

This could be a contributing factor to its ability to run at a full 120 fps in-browser. Here are the movement controls for the viewer:

  • Vertical Movement: Use the W key to move upwards and the S key to move downwards.

  • Camera Swing: To swing the camera left, press A. For right, press D.

  • Dolly Zoom: Use the square brackets [ ] keys to enable a dolly zoom effect, adding a cinematic feel to your exploration.

  • Zoom: Regular zoom is done by pinching on a Mac trackpad or doing ctrl+scroll to zoom in and out.

splaTV is additionally MIT Licensed, similar to Antimatter15’s other work, allowing for permissible usage. There is also the ability to add custom scenes into the viewer. With that in mind, here are two additional sample scenes.

Scene 1 and Scene 2.

Enhancing its appeal, splaTV also supports Webgl and WebXR, enabling access in XR environments. Antimatter15 ensures users can easily immerse themselves in the scene, provided they have enabled the necessary WebXR flags in their browsers.

We have seen a few papers recently looking at dynamic splats, in addition to the announcement of Gmix, a dynamic gaussian splatting company.

Experience the viewer for yourself and be amazed by accessing it here! If you would like to access the code, please see the Github page for splaTV.

Featured

Recents

Platforms

ShramkoGSFPV Flies FPV Drones Through SuperSplat Scenes

ShramkoGSFPV is a free, MIT-licensed browser FPV drone simulator that flies public SuperSplat scenes with Betaflight rate curves and swept voxel collision.

Michael Rubloff

Nov 4, 2026

Platforms

ShramkoGSFPV Flies FPV Drones Through SuperSplat Scenes

ShramkoGSFPV is a free, MIT-licensed browser FPV drone simulator that flies public SuperSplat scenes with Betaflight rate curves and swept voxel collision.

Michael Rubloff

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Nov 4, 2026

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Nov 3, 2026

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Nov 3, 2026

Platforms

Unity Gaussian Splatting 2.0.0 Loads PLY and SPZ Directly

Unity Gaussian Splatting 2.0.0 loads PLY and SPZ files directly, adding SPZ 4 support, global sorting and a stochastic render mode while dropping splat editing.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

ShramkoGSFPV Flies FPV Drones Through SuperSplat Scenes

ShramkoGSFPV is a free, MIT-licensed browser FPV drone simulator that flies public SuperSplat scenes with Betaflight rate curves and swept voxel collision.

Michael Rubloff

Nov 4, 2026

Andrii Shramko

Platforms

ShramkoGSFPV Flies FPV Drones Through SuperSplat Scenes

Michael Rubloff

Nov 4, 2026

Andrii Shramko

Platforms

ShramkoGSFPV Flies FPV Drones Through SuperSplat Scenes

ShramkoGSFPV is a free, MIT-licensed browser FPV drone simulator that flies public SuperSplat scenes with Betaflight rate curves and swept voxel collision.

Michael Rubloff

Nov 4, 2026

Andrii Shramko

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Nov 4, 2026

Splat Stage

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Michael Rubloff

Nov 4, 2026

Splat Stage

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Nov 4, 2026

Splat Stage

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

Platforms

UEFN 43.00 Adds Experimental Gaussian Splat Import

UEFN 43.00 adds experimental Gaussian splat import from PLY and SPZ files, with native rendering on all UEFN platforms including mobile and Niagara integration.

Michael Rubloff

Nov 3, 2026

UEFN  Gaussian Splatting

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.