TurboNeRF Releases Version 0.0.11 and 0.0.10

Michael Rubloff

Michael Rubloff

TurboNeRF Logo

James Perlman released two new updates to TurboNeRF back to back days with 0.0.11 and 0.0.10. See below for the release notes and here for previous versions.

James is also hosting a round of Picture NeRFect later today as part of Edit Fest!

Download

A new version of the TurboNeRF core binary is now available! PyTurboNeRF 0.0.11

A new version of the Blender addon is now available. TurboNeRF-Blender 0.0.11

TurboNeRF 0.0.11

1. Training Raymarcher step size - the lower the value, the higher the resolved NeRF detail will be, but the less rays per step. The higher the value, the lower the detail will be, but more rays can fit in each batch. Under certain circumstances the scene may appear to train more quickly with a larger step size. This control can be found in the Settings section of the TurboNeRF panel in the 3D View

2. Live Preview Raymarcher - similar idea. A larger step size leads to a faster preview, but lower resolution reconstruction. This control is found in the render settings in a new Turbo NeRF panel (it is in the same part of blender where you'd go to change the Render Engine, and only shows up for TurboNeRF. More stuff coming to this area soon).

3. Final Render Raymarcher - located in the same spot as #2. This affects only the raymarching step size in the final render.

TurboNeRF 0.0.10

  • There are some optimizations to training that make it faster.

  • There is also the capability to render multiple NeRFs, though it's not super usable yet. You can pretty much just duplicate a NeRF for now.

  • You can also take your NeRF and rotate/scale/move it around the scene instead of just moving your camera. This is all leading up to the ability to have multiple NeRFs rendered together.

  • There is also a special new training control for selecting pixels in datasets with an alpha channel - you can change the Alpha Threshold and the Selection Probability. With both of these controls, you can choose "what percentage of transparent pixels (under a certain threshold) get selected for training." By adjusting these you can often achieve convergence in much fewer steps for certain datasets.


  • A new version of the TurboNeRF core binary is now available! PyTurboNeRF 0.0.10

  • A new version of the Blender addon is now available. TurboNeRF-Blender 0.0.10


Featured

Recents

Platforms

D5 Render 3.1 Adds Ray-Traced Gaussian Splatting and .sog XR Tour Pipeline

D5 Render 3.1 lets imported Gaussian splats receive ray-traced GI, reflections, and shadows, and moves its XR Tour capture pipeline to a compact .sog format.

Michael Rubloff

Jul 14, 2026

Platforms

D5 Render 3.1 Adds Ray-Traced Gaussian Splatting and .sog XR Tour Pipeline

D5 Render 3.1 lets imported Gaussian splats receive ray-traced GI, reflections, and shadows, and moves its XR Tour capture pipeline to a compact .sog format.

Michael Rubloff

Platforms

SuperSplat 2.30 Adds LCC2 Import With Format-Agnostic LOD

SuperSplat 2.30 adds XGRIDS LCC2 import with a format-agnostic LOD selection dialog, an intersect selection modifier, and PNG and JPEG image render output.

Michael Rubloff

Jul 14, 2026

Platforms

SuperSplat 2.30 Adds LCC2 Import With Format-Agnostic LOD

SuperSplat 2.30 adds XGRIDS LCC2 import with a format-agnostic LOD selection dialog, an intersect selection modifier, and PNG and JPEG image render output.

Michael Rubloff

Platforms

3DF Zephyr 9.0 Adds Gaussian Splatting Support

3DF Zephyr 9.0 brings Gaussian splatting generation directly into 3Dflow's photogrammetry suite, producing splats in-app and reaching down to the Lite tier.

Michael Rubloff

Jul 14, 2026

Platforms

3DF Zephyr 9.0 Adds Gaussian Splatting Support

3DF Zephyr 9.0 brings Gaussian splatting generation directly into 3Dflow's photogrammetry suite, producing splats in-app and reaching down to the Lite tier.

Michael Rubloff

Guest Article

From Gaussian Splat Captures to Interactive XR Experiences

The first time you orbit a good 3DGS capture your brain starts treating it like something you stepped into. This is called the "Wow" effect.

João Melo Rodrigues

Jul 13, 2026

Guest Article

From Gaussian Splat Captures to Interactive XR Experiences

The first time you orbit a good 3DGS capture your brain starts treating it like something you stepped into. This is called the "Wow" effect.

João Melo Rodrigues

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

D5 Render 3.1 Adds Ray-Traced Gaussian Splatting and .sog XR Tour Pipeline

D5 Render 3.1 lets imported Gaussian splats receive ray-traced GI, reflections, and shadows, and moves its XR Tour capture pipeline to a compact .sog format.

Michael Rubloff

Jul 14, 2026

D5 Render 3.1

Platforms

D5 Render 3.1 Adds Ray-Traced Gaussian Splatting and .sog XR Tour Pipeline

Michael Rubloff

Jul 14, 2026

D5 Render 3.1

Platforms

D5 Render 3.1 Adds Ray-Traced Gaussian Splatting and .sog XR Tour Pipeline

D5 Render 3.1 lets imported Gaussian splats receive ray-traced GI, reflections, and shadows, and moves its XR Tour capture pipeline to a compact .sog format.

Michael Rubloff

Jul 14, 2026

D5 Render 3.1

Platforms

SuperSplat 2.30 Adds LCC2 Import With Format-Agnostic LOD

SuperSplat 2.30 adds XGRIDS LCC2 import with a format-agnostic LOD selection dialog, an intersect selection modifier, and PNG and JPEG image render output.

Michael Rubloff

Jul 14, 2026

PlayCanvas

Platforms

SuperSplat 2.30 Adds LCC2 Import With Format-Agnostic LOD

Michael Rubloff

Jul 14, 2026

PlayCanvas

Platforms

SuperSplat 2.30 Adds LCC2 Import With Format-Agnostic LOD

SuperSplat 2.30 adds XGRIDS LCC2 import with a format-agnostic LOD selection dialog, an intersect selection modifier, and PNG and JPEG image render output.

Michael Rubloff

Jul 14, 2026

PlayCanvas

Platforms

3DF Zephyr 9.0 Adds Gaussian Splatting Support

3DF Zephyr 9.0 brings Gaussian splatting generation directly into 3Dflow's photogrammetry suite, producing splats in-app and reaching down to the Lite tier.

Michael Rubloff

Jul 14, 2026

3DF Zephyr

Platforms

3DF Zephyr 9.0 Adds Gaussian Splatting Support

Michael Rubloff

Jul 14, 2026

3DF Zephyr

Platforms

3DF Zephyr 9.0 Adds Gaussian Splatting Support

3DF Zephyr 9.0 brings Gaussian splatting generation directly into 3Dflow's photogrammetry suite, producing splats in-app and reaching down to the Lite tier.

Michael Rubloff

Jul 14, 2026

3DF Zephyr