Volinga unveils Gaussian Splatting Web Viewer

Michael Rubloff

Michael Rubloff

Jan 25, 2024

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Volinga
Volinga

Volinga, one of the leading radiance field platforms for virtual production and the first platform to put NeRFs in Unreal Engine has unveiled their first two announcements of 2024.

The first announcement comes as an exciting surprise, with a web viewer for 3DGS files created by Volinga and their .NVOL file type. All files that have been processed through Volinga's Gaussian Splatting method are able to be viewed in the viewer already. Currently the viewer only supports .NVOL files.

In addition to the viewer, you are now able to share links of your captures out to your network! This joins nerfstudio's recent viewer improvement, which also enabled sharing. However, the two viewers are unrelated. As a reminder, commercial use is available through Volinga with a license.

The second announcement was related to personnel. Volinga has officially named Co-Founder Fernando Rivas Manzaneque CEO.

Fernando Rivas-Manzaneque, co-founder of Volinga, has been working for 3 years in the intersection between neural rendering and filmmaking. With a Bachelor's and Master's degree in electrical engineering, he has dedicated the the last two years to conducting extensive research on Neural Radiance Fields (NeRF) at Arquimea Research Center. His contributions have been recognized by renowned conferences such as CVPR, where he has published his work. In addition to his research endeavors, Fernando is currently pursuing a PhD, further solidifying his expertise in the field. Recently, he established Volinga.ai with the vision of applying the outcomes of his research to the media and entertainment industry, ensuring that his findings have a tangible impact on the field. At Volinga, he led the developments for Unreal Engine and RenderStream plugins for NeRF, being the first company to bring NeRF into Virtual Production.

Fernando was also a panelist at our SIGGRAPH exhibition last fall. Congratulations, Fernando and team!

Featured

Recents

Featured

Platforms

Gracia Launches Dynamic Gaussian Splatting

Gracia launches dynamic captures of Radiance Fields, using Gaussian Splatting.

Michael Rubloff

Oct 17, 2024

Platforms

Gracia Launches Dynamic Gaussian Splatting

Gracia launches dynamic captures of Radiance Fields, using Gaussian Splatting.

Michael Rubloff

Oct 17, 2024

Platforms

Gracia Launches Dynamic Gaussian Splatting

Gracia launches dynamic captures of Radiance Fields, using Gaussian Splatting.

Michael Rubloff

Research

Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

Rendering speeds are getting a big boost, with some pesky features addressed.

Michael Rubloff

Oct 16, 2024

Research

Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

Rendering speeds are getting a big boost, with some pesky features addressed.

Michael Rubloff

Oct 16, 2024

Research

Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

Rendering speeds are getting a big boost, with some pesky features addressed.

Michael Rubloff

Platforms

Postshot Announces Unreal Engine Beta

Postshot adds a UE5 plugin in its latest pre-release build.

Michael Rubloff

Oct 14, 2024

Platforms

Postshot Announces Unreal Engine Beta

Postshot adds a UE5 plugin in its latest pre-release build.

Michael Rubloff

Oct 14, 2024

Platforms

Postshot Announces Unreal Engine Beta

Postshot adds a UE5 plugin in its latest pre-release build.

Michael Rubloff

News

ITS Launches with Radiance Fields

The International Talent Support 2025 launch video arrives full of Radiance Fields.

Michael Rubloff

Oct 9, 2024

News

ITS Launches with Radiance Fields

The International Talent Support 2025 launch video arrives full of Radiance Fields.

Michael Rubloff

Oct 9, 2024

News

ITS Launches with Radiance Fields

The International Talent Support 2025 launch video arrives full of Radiance Fields.

Michael Rubloff