XGRIDS Releases Gaussian Splatting Revit Plugin

The long awaited Revit plugin from XGRIDS was here.

The long awaited Revit plugin from XGRIDS was here.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

XGRIDS Revit

At Autodesk DevCon Europe 2025, spatial intelligence company XGRIDS unveiled LCC for Revit, a new plugin that integrates SLAM-based 3D Gaussian Splatting directly into Autodesk’s industry standard BIM environment. Developed in collaboration with Autodesk, the plugin aims to accelerate scan to BIM workflows by using AI to generate Revit elements, such as walls, doors, and levels, directly from spatial scans, reducing manual modeling effort by up to 90 percent.

The plugin connects Revit with Lixel CyberColor (LCC) models generated from XGRIDS’ mobile LiDAR and visual scanning devices. These models combine geometric precision with photorealistic textures, offering an enriched spatial dataset that now feeds directly into the design process. By embedding semantic understanding into scan data, LCC for Revit can recognize architectural components and translate them into editable Revit geometry, without requiring manual measurements or redraws.

XGRIDS says the solution delivers a typical 70 to 90 percent increase in productivity, particularly for medium scale interior modeling, while maintaining centimeter-level accuracy throughout. Early users report that the ability to verify spatial models visually in real time, alongside their parametric counterparts in Revit, significantly reduces rework and streamlines coordination.

“The construction industry needs tools that understand both the precision of scan data and the intelligence of BIM workflows,” said Sunny Liao, Director of Global Business at XGRIDS. “LCC for Revit represents that convergence—delivering automated modeling, real-time feedback, and a direct link between physical space and design intent.”

One of the plugin’s key advantages is its live synchronization with the LCC Viewer, allowing Revit users to align and verify models against photorealistic scans as they work. This provides immediate context and eliminates much of the guesswork common in traditional scan to BIM workflows. The plugin also supports point cloud overlays for visual comparison, enabling teams to catch issues early and validate design decisions without switching between tools.

Beyond automation, LCC for Revit is also designed for adaptability. The plugin recognizes spatial relationships within the scan data, distinguishing between structural and non structural elements and generating corresponding Revit components with a single click. It allows users to move fluidly between design, review, and documentation, accelerating delivery while preserving design integrity.

XGRIDS has positioned this release as more than just a plugin. It’s part of a broader push to bring spatial computing and AI-powered modeling into the daily workflows of architects, engineers, and construction professionals.

“LCC for Revit doesn’t just digitize buildings—it understands them,” said Mindy Li, Product Manager at XGRIDS. “That understanding enables a new level of modeling accuracy, speed, and collaboration that static scan data alone can’t provide.”

The timing aligns with industry trends. Autodesk’s own research shows that nearly half of AEC professionals view productivity as AI’s most compelling application area. As the construction sector continues to seek efficiency gains and error reduction, tools like LCC for Revit offer a concrete example of how AI and real-time spatial data can be brought together to meet those goals.

The plugin will be available via the Autodesk App Store by the end of May 2025, supporting Revit 2025 and newer versions. It integrates seamlessly with existing Lixel capture workflows, offering a unified pipeline from on-site scanning to Revit-based modeling.

As spatial intelligence continues to evolve, XGRIDS’ LCC for Revit offers a glimpse into the future of integrated design, where high-fidelity site data doesn’t just inform projects, but actively shapes them.

XGRIDS is a global leader in spatial intelligence solutions, developing end-to-end tools for 3D scanning, modeling, and AI-driven analysis. The company’s product line includes the Lixel scanner series, Lixel CyberColor Studio for Gaussian Splatting-based modeling, and now LCC for Revit, enabling real-time data integration across the architecture, engineering, and construction sectors.

For more information, visit xgrids.com or contact me at contact@radiancefields.com.

Thumbnail for Gaussian Splatting News episode 12

11:38

Watch · New every Monday

Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Platforms

Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

Michael Rubloff

Nov 12, 2026

Platforms

Spirula Studio v2026.11.12 Adds Calibration Correction

Spirula Studio v2026.11.12 corrects rolling shutter and other camera calibration residuals during training and adds an experimental GLOMAP-style SfM mapper.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

World Labs Opens Atlas World Model to Everyone

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

World Labs Opens Atlas World Model to Everyone

World Labs has opened Atlas to everyone, launching Viewfinder, Chisel, Splats to Mesh and Relight alongside a developer API that outputs SPZ Gaussian splats.

Michael Rubloff

Nov 13, 2026

Atlas World Labs

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

OfflineTools' Frankensplat Trains Splats in the Browser

Frankensplat from OfflineTools trains Gaussian splats locally in the browser on WebGPU from images and a COLMAP reconstruction, with live PSNR and PLY export.

Michael Rubloff

Nov 13, 2026

Frankensplat

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

Platforms

Evergine Moves Gaussian Splat Processing to the GPU

Evergine's November 2026 release moves its Gaussian Splatting add-on to GPU compute shaders and adds PLY, SPZ, KSplat, LCC and LCC2 loading with auto-detection.

Michael Rubloff

Nov 12, 2026

Evergine Gaussian Splatting

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.