3DMakerPro adds 3DGS support for RayStudio

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
3DMakerPro

3DMakerpro has officially entered the world of radiance field based reconstruction with the latest update to RayStudio, its Windows-based scanning and processing software. The update adds support for 3D Gaussian Splatting (3DGS), signaling the company’s first step into reconstructing the physical world in lifelike 3D.

RayStudio is designed to work with the company’s flagship scanner, the 3DMakerpro Eagle, a high-performance spatial scanner known for combining precision, wide coverage, and accessibility. The Eagle is marketed as a one stop solution for large scale 3D scene modeling, targeting use cases like architecture, film production, and virtual exhibitions.

While 3DMakerpro has primarily focused on affordability and ease of use, the addition of Gaussian Splatting support positions them as a potential alternative to higher end players like XGRIDS, who are widely regarded for their reconstruction fidelity. With pricing significantly lower than XGRIDS, 3DMakerpro may appeal to a broader audience, though real-world results will be key to determining how well it competes.

Some colleagues have already received their Eagle Pro scanners, and I’ll be following up in the coming weeks to see how the output holds up in practice.

In terms of hardware, 3DMakerpro recommends at least a 4060 GPU and 32GB of RAM, with a stated training time of 1–2 hours for a five-minute scan. RayStudio also includes a manual control to allocate more VRAM, which may speed up processing times.

It’s not yet clear what export formats RayStudio supports for splat models. Whether it will adopt a proprietary format or support more open standards like .ply is still to be determined. RayStudio can be downloaded for Windows here.

Featured

Recents

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Jun 8, 2026

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting