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The latest developments across the radiance field ecosystem, from product launches to industry milestones.
News
Gracia's World Reconstruction Model turns real multi-camera footage into accurate 4D scenes for sports replays, VFX and film, 4DGS processing and robotics.
Oct 14, 2026
ILM's John Knoll used Gaussian splatting to capture the Razor Crest interior for The Mandalorian and Grogu, roughly 20,000 images shot in 15 to 20 minutes.
Daniel Skaale demos Omnia Splat Builder, which turns one still image into a 360-degree Gaussian splat through an AI-generated orbit and automated cleanup.
Oct 8, 2026
Japan's MLIT registers a 3D Gaussian Splatting method from Tohoku University and XMAT in NETIS, building bridge and tunnel models from 360-degree camera images.
Oct 7, 2026
Empire At Sea, Peter Flaherty's Venice Immersive Achievement Prize winner, stages 4D Gaussian splat actors trained by 4DV.ai for ten Apple Vision Pro viewers.
Oct 6, 2026
NZZ journalists Jon Cohrs and Adina Renner detail how they built Gaussian splats of the restricted Samos asylum center from drone and phone video and used Spark.
Content creators will use gaussian splatting to bring lifelike dynamic content to their audiences sooner than you might think.
Jul 21, 2026
VoxelKei's Spatialography, a Gaussian splatting VRChat world, is selected for Venice Immersive 2026's Best of Worlds, bringing 3DGS to an A-list film festival.
Jul 15, 2026
CyArk launches the America 250 Tapestry Collection, three heritage interiors reconstructed with gaussian splatting and walkable in-browser.
Jun 30, 2026
Two of the NeRF creators have been recognized for their contributions.
Jun 3, 2026
Jurassic World Rebirth used gaussian splatting in preproduction for the 2025 film.
Feb 13, 2026
If you're attending Geo Week 2026, please reach out!
Feb 9, 2026
The first release candidate for glTF is here!
Feb 3, 2026
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