Directory

Browse every platform, research paper, and topic covered on Radiance Fields.

Articles

Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles

Scaniverse Adds USDZ Export to Splats

Notch 2026.2 Adds Native Gaussian Splat Import and Rendering

YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

CyArk Launches America 250 Tapestry Collection With Gaussian Splatting

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

GSOPs Brings Native Gaussian Splatting to TouchDesigner

SplatKing 1.1 Adds Single Camera Support

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge

The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

RealityScan 2.2 Adds 360 and AMD GPU Support

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

Arnold 7.5.2 Adds 3D Gaussian Splat Rendering and Relighting via New Gaussian Splat Shader

Houdini 22 Makes Gaussian Splats a First Class Citizen: Rigging, Relighting, and Reconstruction

SketchUp Adds Native Gaussian Splatting Support

Gracia Brings Its Streamable 4DGS Volumetric Videos to Apple Vision Pro

Captures Studio v1.2.0 Adds 360 Image and Video Support, API Access

XGRIDS Releases LCC Version 2

SplatCapture 2.5.0 Upgrades Its Unreal Engine Plugin with 24-Perspective Capture Mode

Single Image Gaussian splatting in 2026 — TripoSplat vs SHARP vs TRELLIS

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

360 Splat Pro 1.3.0 Adds Multicam Fisheye Alignment & COLMAP Quality Report

NVIDIA's Isaac Sim 6.0 Ships With NuRec Gaussian Splatting

ArcGIS Enterprise 12.1 Brings Gaussian Splat Layers to Scene Viewer On-Premises

VkSplatting 2026.2 Replaces Phong With GGX PBR Materials and Adds Path Traced Lighting

SplatKing 1.0.2: Native COLMAP Export from LiDAR, a Redesigned Capture Interface, and Expanded Manual Controls

StorySplat 2.4 Adds Prompt-Based Virtual Staging and Native LCC2 Import

KIRI Engine Ships 3DGS Render 5.0 for Blender

MapTiler Opens GeoSplats Beta, Streaming City Scale Gaussian Splats

SuperSplat Ships Compute-Based WebGPU Rendering and Automatic Streamed LOD

Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering

Facepunch Ships Gaussian Splat Library for s&box

Metal Viewer Relights Gaussian Splatting Reflections in Real Time on iPhone

NeRF Creators Ben Mildenhall and Pratul Srinivasan Win the 2025 ACM Grace Murray Hopper Award

Splattie Widget Makes Gaussian Splats Track the Cursor With One HTML Tag

DirectXSplat Brings 3D Gaussian Splat Rendering to Direct3D 12 as an Embeddable C++ Library

Miris Spatial Streaming Lands as a FiftyOne Plugin for Voxel51 Physical AI Workflows

ComfyUI Adds Native 3D Gaussian Splat Generation with TripoSplat

GeoLibre 0.5.0 Adds a Gaussian Splatting Layer to Its Open-Source Desktop GIS

Rapid Splat Renderer 0.9.0 Nearly Doubles Frame Rate with New Rendering Pipeline

Corona 15 Makes Gaussian Splats Participate in Global Illumination

Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats

Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes

Moshpit360 Brings One-Click 360° Video to 3DGS Plugin to LichtFeld Studio

XGRIDS Launches LCC Cloud Out of Beta

Maria Theresia's Gem Bouquet Reconstructed as a 3D Gaussian Splat by Geofront and NHM Vienna

How Gaussian Splats Helped Bring Madrid’s Calle Alcalá Onto an LED Volume for Netflix’s Berlin

Spatial Studio Adds AI Authoring Layer

A Major Championship, Reconstructed: Gaussian Splatting Goes to the PGA

Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes

Esri ArcGIS Reality for ArcGIS Pro May 2026 improves Gaussian Splat Fidelity

Esri Site Scan for ArcGIS adds cloud Gaussian Splat generation

Houdini-gsplat brings USD-native Gaussian Splats to Houdini Solaris

Veesus Adds Solidworks Gaussian Splatting Support in May Update

Foundry Nuke Stage Brings Gaussian Splat Rendering to the LED Wall

Varjo Teleport Launches Automated Drone to Splat Pipeline

Postshot V1.1 Released: VR Preview, Photometric Compensation, and a Rebuilt Selection Toolkit

PIX4D Ships Gaussian Splatting in PIX4Dmatic

New Scaniverse Comes to Android

360 Splat Pro v1.2.5: GPU-Friendly Alignment and Insta360 Raw Photo Support

Spatial Fields 1.3: 3DGUT USDZ Import, Better LCC Performance, and Expanded AR

Gaussian Splatting in Verge3D: Vv4D Plugin Bridges No-Code Web3D and 3DGS

BlendSplat: Gaussian Splatting in Blender Natively

360 Splat Pro v1.2 Adds RealityScan Meshing, GPU Controls, and More

Arrival.Space 2026.5 Release Brings Offline Mode

XGRIDS Announces K2 Camera

Photoshop Releases Version 27.6 with Rotate Object

Niantic Spatial Releases SPZ V4.0

Power Foam: The Foam of Power

Olli Huttunen Announces Dioramix

Cesium Adds Hierarchical LOD for Gaussian Splats to 3D Tiles, CesiumJS, and Cesium for Unreal

Antigravity A1 Spring Update Adds Omnidirectional Obstacle Avoidance

SpAItial AI Announces New Model, Echo-2

Ronski Releases 360 Splat Pro

PlayCanvas Releases Splat Transform 2.0

3DGS Comes to Autodesk's APS Viewer

PlayCanvas Tutorial Turns Gaussian Splat Into a Playable Game

Antigravity Launches Project ETERNAL For Gaussian Splatting

Captures Studio Releases V1.0

XGRIDS PortalCam Wins Four Best Product Awards NAB at 2026

COLMAP Bridge Adds Fibonacci Camera, Jittered AA, and Octane/Redshift Baking

LichtFeld Studio Releases v0.5.2

Preferred Networks Brings 3DGS to TBS's Flagship Sunday Drama "GIFT"

NVIDIA Formally Releases NCore

Autodesk VRED 2027 Adds Gaussian Splatting Support

Inside NVIDIA's Alpamayo 1.5, NuRec, and AlpaDreams: A GTC Conversation with Matt Cragun

District Cinema Launches Terra, a Browser-Based 3D Viewer for Film Production

Volinga Suite 0.3.0 Brings New Asset Editor & 10x Faster Training

Sony XYN Launches Spatial Capture Solution with Gaussian Splatting

V-Ray 7 Update 3 Adds Gaussian Splat Relighting

Domain Deploys Gaussian Splat Walkthroughs Across 1700 Australian Suburbs

Esri Site Scan Adds Gaussian Splat Layer Creation for Aerial Photogrammetry

Miris and Cavrnus Partner to Bring Radiance Field Streaming into Collaborative Workspaces

Sony's Gaussian Splatting Gets Direct Pipeline to Disguise

SimActive Brings Gaussian Splatting to Correlator3D Version 11

World Labs Releases Spark V2.0

Warpgate Labs Releases RSR, a Native D3D12 Viewer for 3DGS

Spherical Harmonics Architect: Paint View-Dependent Color Into Splats

XGRIDS LCC Studio Releases V1.12.1, Adds .lcc2 Export

KIRI Engine 4.2 Ships 3DGS to Mesh 3.0

Postshot Releases V1.0.324

Volinga Joins LichtFeld Studio as Gold Sponsor

360 Gaussian Releases v1.4

Niantic Spatial Releases Major Scaniverse Update

SplataraScan Arrives on SideQuest

World Labs Releases Marble 1.1 and Marble 1.1 Plus

Babylon.js Releases V9.1

SplatRenderer v1.1.0 Adds Level Sequencer for 4DGS in Unreal Engine 5

The Olympic Exhibition That Almost Disappeared

UNIGINE 2.21 Expands Gaussian Splatting Controls

RealityScan Releases V2.1.1 with COLMAP Updates

Blurry Adds Level of Detail Streaming and Revamps Pricing

DJI Adds DJI Reality Viewer to Terra

Gracia Launches 4DGS Experience at PortAventura Park

Atlux V2.1.4: UE Plugin Speeds Up 3DGS Export

Inside Arcturus: How Radiance Fields Are Reshaping Volumetric Sports Broadcasts

Core11 Extends Support for LichtFeld Studio Through 2026

DJI Announces Avata 360 Drone

Babylon.js V9.0: 3DGS Gets Shadows, SOGs, and Triangle Splatting Support Announced

NVIDIA Omniverse NuRec Reaches General Availability

Miris Launches Public Beta for High-Fidelity 3D Streaming

Khronos Group Announces Gaussian Splatting Webinar

Gaussian Splat Studio Brings Procedural Splat Workflows to Cinema 4D

SplatRenderer Plugin for Unreal Engine

NVIDIA 3DGRUT Adds NCore v4 Dataset Support

NVIDIA Releases Vulkan Gaussian Splatting 2026.1

NanoGS Brings Nanite-Style Gaussian Splatting to Unreal Engine 5

Lichtfeld Studio Releases V0.5

COLMAP 4.0 Introduces Major Performance and Infrastructure Updates

StorySplat 2.2 Adds Image to Splat, Animation, and Measurement Tools

Postshot Adds Photometric Compensation and More in Latest Update

Radiancefields.com Announces Gaussian SplatKing for Mobile Capture

NVIDIA Advances fVDB With Major 0.4 Release Ahead of GTC

FriendlySplat Launches an Open Toolkit for Gaussian Splatting

Looking Glass Launches musubi

NVIDIA ovrtx Adds Gaussian Splat Support

Solaya releases iPhone app for Mobile 3D Product Capture

Crysta AI Launches Crysta Studio Public Preview

Wicked Engine Adds Native Gaussian Splat Rendering

Cesium Brings KHR_gaussian_splatting Support to CesiumJS and Unreal Engine

StorySplat Releases 2.0

OpenUSD 26.03 Adds Native Gaussian Splat Support

Nephelie Technologies Launches nCOMM for Wireless Volumetric Video

New 3DGS Unreal Engine Plugin, MLSLabsRenderer-Lite

Arrival Space Release 2026.2

Nuke 17.0 Officially Ships With Native Gaussian Splat Support

Esri Extends Gaussian Splatting to the Web with ArcGIS Maps SDK 5.0

Splatware Launches as an End to End Gaussian Splatting Platform

World Labs Previews Spark 2.0

Gauss Cannon for Blender Releases V1.0.2

World Labs Raises $1 Billion in New Fundraising Round

Cintoo Introduces 360 Edition with Gaussian Splat Support

Kudan Launches PRISM Cloud using 3DGS

3DGS Advanced Shader Pack for Unity adds Relighting

Jurassic World Rebirth and Gaussian Splatting

ANNX Studio adds 360 Camera Support

Olli Huttunen Releases 360 Extractor Update

PlayCanvas Announces SuperSplat Studio

OTOY Releases OctaneRender 2026.2

Gaussian Splatting at Geo Week 2026

C4D Colmap Converter

Solaya Raises $2M Pre-Seed Round

TAVIO’s Vision for Accessible Gaussian Splatting

MetalSplatter Releases V1.0

Spatial Studio for Cloud Based Gaussian Splatting

The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting

Splatworld's Autonomous Generation of Gaussian Splat Environments

XGRIDS Releases V1.11 of LCC Studio

Spatial Fields Releases V1.2

SplatStream Pushes Vulkan Based Gaussian Splatting Beyond vkgs

NVIDIA Announces PPISP for Radiance Fields

SpatialView Bridges Gaussian Splatting and AI for Semantic 3D Search

World Labs Introduces World API for Marble

Nucleus4D Announces $1.5M Funding Round

Splatara Releases Production Suite

Voxelo 2.0 Announced

Using Gaussian Splatting in Rotor Studios Productions

D5 Render 3.0 Expands Gaussian Splatting Capabilities

LichtFeld Studio v0.4: Performance, Export & UI Updates

Arrival Space Releases Version 2026.1

SplatTransform 1.0 Released

NVIDIA Unveils AlpaSim at CES

A$AP Rocky Releases Helicopter Music Video featuring Gaussian Splatting

PlayCanvas Releases Engine Version 2.15

Bitbybit adds 3DGS Shadows and PlayCanvas Support

World Labs Releases Marble Update

KIRI Engine Releases V4.1.5 of Blender Plugin

SIGGRAPH Asia BoF Wrap Up

GSOPs 2.9 for Houdini Released

Irrealix Updates After Effects and Nuke Plugin for Gaussian Splatting

DJI FlightHub 2 Adds Gaussian Splatting Support

World Labs Winter Challenge

Gaussian Splatting in Julia Adds Mac Support

AnnxStudio Exits Beta With v1.1.0, Opening Pro Features Through January

TDGS for Gaussian Splatting in TouchDesigner

Splatara For Quest Releases Several Updates

Spark Recognized as Influential Project by GitHub

NVIDIA Publishes Blog on Marble Workflow for Robotics Simulation with Isaac Sim

Radiance Fields at Burning Man

Meta's Hyperscape Capture Adds More Demo Scenes

SpAItial AI Unveils First Frontier Model, Echo

XGRIDS Announces LCC Cloud Beta

OpenQuestCapture for Quest 3 and 3S Capture

Gaussian Splatting Editing Tutorial with SuperSplat

Nuke Adds Native Gaussian Splatting Support in 17.0 Open Beta

Third Dimension Introduces SuperSim, Simulator Built From Reality

Foretellix and Voxel51 Announce Partnership

360 Extractor for 360 Data Preprocessing

Aero AI Adds Gaussian Splatting Support

Insta360 Releases 360 Drone, Antigravity A1

Radiance Meshes for Volumetric Reconstruction

Untold Engine Adds Gaussian Splatting Support

Sony Announces A7V Camera

NVIDIA Releases Omniverse NuRec Fixer at NeurIPS

Live NYC Gaussian Splatting Tour

AnnxStudio Releases V1.0.9

3DGS Unity Shader Pack

Gaussian Splatting Black Friday Deals

OctaneRender 2026 Released and 2027 Roadmap Announced

RealityScan Version 2.1 Released

3DVista Releases Version 2025.2

Spatialography Wins Grand Prize at the AIxR Creative Awards

Meta Hyperscape Captures now Shareable and Explorable

Splat of The Year Nominations Open

GigaSplat Editor, Fork of SuperSplat for Experimental Features

Apartments.com Unveils Matterport 3D Exterior

Metaverse Standards Forum Volumetric Media Town Hall

Corona 14 Adds Native Gaussian splatting

World Labs Formally Launches Marble, A Generative World Model

Luma AI to Sunset Flythroughs on January 1, 2026

Sharp Frames Gets a Big Update

XGRIDS Open Sources its LCC File Format, Aims to Standardize 3DGS Pipelines

PlayCanvas Engine 2.13 Expands Unified GSplat Performance and Customization

Core11 GmbH sponsors LichtFeld Studio

Adobe’s Project New Depths Brings Radiance Field Editing to the Creative Mainstream

Bringing the Harakbut Face to the World — Without Bringing the World to It

Annx Studio and SpotLite Partner to Bring 3DGS Into Fashion

Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples

Teleport Adds Developer Plan With API Access

Octane Render 2026.1 Beta Released

XGRIDS Releases New LCC Studio, LCC Scan, and PortalCam Firmware

Apple Confirms Personas use Gaussian Splatting

KIRI Engine Releases v4.1 of Free 3DGS Blender Plugin

Voluma Releases v1.20.0

Toward Relightable Gaussian Splatting: A Houdini-Based Proof of Concept

Arrival.Space 0.84 Delivers a Massive Leap with Video2Splat & More

Volinga Releases Volinga Plugin Pro for Unreal Engine

Samsung Galaxy XR to Support Gaussian Splatting through Google Maps

Mosaic Releases Prague REALMAP Dataset

Skyline Software Systems Adds Gaussian Splatting Support

GreenValley Releases LiDAR360MLS V9

SuperSplat Adds XGRIDS .lcc Support

AirVis for Gaussian Splatting Reconstruction

Spatial Fields Releases V1.1

World Labs Announces RealTime Frame Model (RTFM)

Chaos Vantage 3 Brings Gaussian Splatting Support

Volinga Releases Volinga Suite v0.2.0

ANNX Studio Releases V 1.05

PlayCanvas Releases V2.12.0

Pix4D Adds Georeferencing to Gaussian Splatting Captures

Inside Rodeo FX’s Use of Gaussian Splatting for HBO’s Dune: Prophecy

Gaussian Splatting Morphing Tool to Blend Between 3DGS Captures

JDULTRA Unveils ContextSplat for GIS

September Gaussian Splatting Wrap Up

Dymensium Releases PointNuker

vkSplatting adds 3DGUT Support

Radiance Fields Across Academia and Industry at SIGGRAPH

Spatial Fields for Apple Vision Pro Released

New 3DGS Blender Add-on, Gauss Cannon

Arrival Space Releases V.83

KIRI Engine Releases V4 of 3DGS Blender Plugin

Interview with Gnomalab Estudio

GreenValley International Unveils LiGrip O2 SLAM Scanner

World Labs Releases Spark v0.1.9

Interview with Dr. Shalini De Mello, Director of Research at NVIDIA

NVIDIA's vkSplatting adds .SPZ Support

PlayCanvas Unveils Spatially Ordered Gaussians

Meta Announces Hyperscape Capture and Meta Horizon Engine

Voluma Begins Supporting XGRIDS .lcc Files

DJI Announces Mini 5 Pro

World Labs Unveils New Model, Marble

CARLA Adds NuRec Support with V0.9.16

Replate Serves Up Interactive 3D Menus with Gaussian Splatting

UNIGINE Adds Gaussian Splatting Support

Brush Releases V0.3

GSOPs 2.8 Released

Teleport Adds Capture Embedding

Interview with Nick Schneider, Neural Reconstruction Manager at NVIDIA

Volinga and XGRIDS Announce Partnership

NVIDIA's Richard Kerris on Radiance Fields, Storytelling, and the Future of Media

OctaneRender Releases Cinema4D Version 2026 Alpha 3 V1.7.0

Gaussian Splatting in Superman

PlayCanvas v2.11.0 Engine Released

XGRIDS Announces Spatial Camera, PortalCam

Arrival Space Releases V0.82

Postshot Launches V1.0 out of Beta

3D Printing Gaussian Splatting

Spatial Fields Release V.5 of Beta

Infinite Studio Wins Best in Show at SIGGRAPH Real Time Live

Gaussian Splatting Decimator

Transforming AEC with AI-Powered 3D Project Designs

How Lars and Felix Built a Portable 3D Gaussian Splatting Studio

Reflct Launches from Beta

NVIDIA Announces NuRec Gaussian Splatting Libraries at SIGGRAPH

NVIDIA Updates vkSplatting Playground

CG Nomads Release GSOPs 2.7 for Houdini

NVIDIA Release Kaolin V0.18.0

Gaussian Splatting Goes Guerrilla: Brenden, Mike, & The Art of Doing It Anyway

Chaos Arena Adds Gaussian Splatting

RealityScan 2.0.1 Released

Spark Releases V0.1.8 to 3DGS Three.js Renderer

Mr. NeRF 3DGS Bounty Winner Announced

Scan The World: End to End 3DGS Platform

DJI Unveils Osmo 360

AnnxStudio Launches on Windows

VRChat Gaussian Splatting Releases V3

XGRIDS Release V1.2 of Unity SDK

GSX Shadows for UE 5.

3D Security Alert - Be Aware of NeRF Attacks!

Esri Announces Gaussian Splatting in ArcGIS 3.6

Stonex Adds Gaussian Splatting Support

Gaussian Splatting at the New Yorker

Arrival.Space Releases V.81

DJI Terra Adds Gaussian Splatting Support

Voxelo Launches Public Beta

Zillow Adds Gaussian Splatting Support with SkyTour Unveiling

PlayCanvas Launches SplatTransform

Gaussian Splatting in VRChat

UnityGaussianCapture Adds 4DGS Support

krpano 1.23 adds Gaussian Splatting Support

Gracia adds Mac App

gsplat 1.5.3 Released by Nerfstudio

Instant NGP 2.0 Released

James Perlman Passes Away

GSOPs 2.6 adds 3DGS Support for Solaris and Karma

Spark Releases v0.1.5

PlayCanvas Releases V 2.9 of Engine

Postshot Adds April Tag Support

Volinga Releases V.6 of their UE 5 Plugin

COLMAP 3.12 Released

Funes Releases Open 3D Architecture Dataset for Radiance Fields

UnityGaussianCapture for Unity

Schemata comes out of stealth with 3D Scene Understanding Tech

XGRIDS Releases Firmware Updates for Scanners

SuperSplat Releases V2.7 with SOGs Support

annx studio releases V1.01

Bentley iTwin Adds 3D Tiles and SPZ Export for Gaussian Splatting

NVIDIA adds USDZ Support to 3DGRUT and Beta for Omniverse and Isaac Sim

Forge Renamed to Spark

Teleport Launches Video Export

Blurry: Gaussian Splatting Hosting

SphereShot Plugin for Blender

RealityScan 2.0 Officially Released

GSplat Share Simplifies Gaussian Splatting Sharing

Auschwitz-Birkenau Foundation Announces 3DGS Licensing

Varjo's Teleport Releases LOD Support

Scaniverse 5.1 Released

How Gaussian Splatting Shaped the ITS 2025 Fashion Finale

NVIDIA Open Sources GEN3C and Difix3D+ at CVPR 2025

Apple Unveils New Personas and Spatial Scenes

NVIDIA Releases QUEEN Code for Dynamic 3DGS

Arrival Space releases V.8

RealityScan 2.0 Announced

Forge.Dev Released by World Labs

Parallax 3D: Cloud Based 3DGS

Full HDR Gaussian Splatting Commercial

Odyssey Unveils Interactive Video

ANNX Studio: Gaussian Splatting on Mac

XGRIDS Releases Gaussian Splatting Revit Plugin

XGRIDS Releases LCC Studio 1.8.

Triangle Splatting for Real Time Radiance Field Rendering

Generative 3D Company, SpAItial, Launches with $13M in Seed Funding

Veesus Unveils Radiance Clear

PlayCanvas Releases Blocks and SplatViewer Component

Radiance Fields at the BAFTA TV Awards

Google Announces Beam for Lifelike 3D Video Calls

LiveSplat: Live Dynamic 3DGS Reconstructions

Radiance Field Researchers Recognized at SIGGRAPH 2025 Awards

Getting Started with Slang: Draw Your First Splat

PlayCanvas Engine Receives SOGS

3DVista adds Compressed 3DGS and SPZ Support

Radiance Field Association, ARC3D Launches

Veesus adds Rhino Support for 3DGS

Deformable Beta Splatting

Volinga Releases UE Plugin v0.5.1

Spatial Fields: Free Apple Vision Pro 3DGS with SH

Nerfstudio Integrates 3DGUT into gsplat

Nerfstudio releases GsplatViewer

NUBIGON adds Gaussian Splatting Support

KIRI Engine Releases V3.14

Splatter.app 3DGS Viewer Announced

Sharp Frames Python Released

Arrival Space Receives Several Updates

vkSplatting: NVIDIA’s Open Source Vulkan Renderer for 3DGS Exploration

PlayCanvas 2.7 Engine Update

Varjo Announces Teleport 2.0

Postshot V.6 Released

StorySplat 1.5.3 brings Video & Gif Support for 3DGS Stories

RL Grime Borderline NeRFs from Jake Oleson

3DGS to Dense Point Cloud V2

Preferred Networks Inc. Announces 3DGS Unreal Engine 5 Plugin

404—GEN: Bringing Text to 3D Gaussian Splatting to Unity

Interview with Rev Lebaredian: Simulation, Robotics, and the Future of Imaging

SuperSplat 2.5 Released

Doly Launches Shopify Plugin

3DMakerPro adds 3DGS support for RayStudio

Splatrograph: API for Gaussian Splatting

Infinite Realities & The Future of Imaging

XGRIDS Launches Lixel CyberColor Studio 1.7

Mesh2Splat: Instant 3D Mesh Conversion to 3D Gaussian Splatting

3D Gaussian Point Art

Volinga Announcecs Volinga Capture Network

Reflct Viewer 2.0 Released

gsplat 1.5 Released by Nerfstudio

Interview with Sanja Fidler: Reconstructing Reality in 3D

3DGRT and 3DGUT V1.0 Update Released by NVIDIA

Volinga Announces Volinga Suite and UE Plugin v0.5

StorySplat 1.5 Released

Radiance Fields at NAB 2025 Guide

Bentley Brings Gaussian Splatting to iTwin Capture Modeler

Covision Media Raises €5M to Scale Radiance Field-Powered 3D Scanning

Babylon.js V8.0 Released

⁠Getting Started with Gaussian Splatting: Tools for Beginners

KIRI Engine 3DGS Blender V 3.0 Released

Cycling Simulations with NeRF

DIFIX3D+: Removing Artifacts and Floaters in Captures

Splatshop: Photoshop for 3DGS

NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform

Hybrid Transparency Gaussian Splatting Code Released

Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR

GSOPs 2.5.1 Released

SuperSplat 2.2 Released

Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting

Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit

Radiance Fields at GTC 2025

Viverse Worlds Announced with 3DGS Support

Applied Intuition's Neural Sim Drives AV Forward

Mountain West UAS 3DGS Talk

Radiance Fields at the BAFTAs

Scaniverse Launches Formal Meta Quest App

WHERENESS: Share Your Spaces

Sutro Tower 3DGS Reconstruction

Apple-Log2Linear: Convert Apple ProRes easily

Miris shows Spatial Streaming Preview

SuperSplat Unveils Major Updates: 2.0 is Here

GSOPs 2.5 for Houdini Released

Google Open Sources EVER

Meetwheels: Radiance Fields Drive the Future of 3D Car Showcases

PIX4D Adds Gaussian Splatting

Hiverlab folds Gaussian Splatting into SpatialWork’s tool-kit

StorySplat 1.4 Released

Voluma AI Launches Public Beta of Its 3DGS Platform

Veesus Launches 3DGS Support with PointClouds2

Radiant Foam: Radfoam

Postshot adds Blackwell GPU Support

Brush 0.2 for 3DGS Released

LinPrim: Linear Primitives for Differentiable Volumetric Rendering

MSF 3DGS Town Hall recording now available.

JPEG / MPEG Association to hold Workshop on Radiance Fields

Nerfstudio Adds a Maya Plugin

Spline’s Spell Summons 3D Scenes from a Single Snapshot

NVIDIA to Open Source 3DGRT and 3DGUT

KIRI Engine 3.13 unveils "High Quality Gaussian Splatting"

Reflct Launches Open Beta with New Features and Updates

3DVista Adds Gaussian Splatting Support

V-Ray Expands Gaussian Splatting Support to Cinema 4D

OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting

Sony Alpha 9 III and Radiance Fields

Tripo WebApp v2.0

Jensen Huang unveils two Radiance Fields in CES Keynote

StorySplat v1.3.6.1: Introducing SplatSwap and Walk Mode

NVIDIA Announces Foundational World Model, Cosmos

Gaussian Splatting in Nuke

Babylon.js adds .SPZ Support

Reflct Sharp Frame Selector

BitbyBit Updates Shopify Plugin

Postshot V.5 Released

Create a Hyper-Real Holiday Card

GSOPs 2.0: Now Commercially Viable with Houdini Commercial License

Odyssey Announces Generative World Model, Explorer

PICO Splat for Unreal Engine Plugin

HLOC + GLOMAP Repo

StorySplat 1.3.5 Released.

Into the Scaniverse: Scaniverse in VR

Reflct: Simple 3DGS Viewer for Ecommerce

3D Convex Splatting Radiance Field Rendering

Frame Integrates Gaussian Splatting

Gaussian Splatting Unity Plugin gets VR Support

PlayCanvas Engine 2.3 Released

Arrival Space Integrates SuperSplat & Sperhical Harmonic Support

World Labs Shows First Demos

Kiri Engine 3DGS to Mesh 2.0 Released

Varjo Releases Radiance Field VR Platform, Teleport

Kiri Engine Blender 2.0 Released

StorySplat Continues to Evolve: V1.3 Brings Major Update

3DGS to Dense Point Cloud PLY

RealityCapture 1.5 Released with Radiance Field and COLMAP Export

Meta Hyperscape now available on Quest 2 and Quest Pro

NeRFs win Two More Emmys

Snap Brings 3DGS Trainer into Lens Studio 5.3

Deckard Render in Unity adds Free Tier

Radiance Fields in St. Peter's Basilica

NeRFs appear in NY Times Profile of Artist

Exploring Cross-Modality in Radiance Field Technologies and its Intersection with Physical AI

Radiance Field Uploads Suspended on Luma AI

Gaussian Splatting in Browser: Brush

Nerfstudio releases V 1.1.5

Postshot adds Multiple Files and Dynamic Support

SuperSplat 1.8 Update: Orthographic Views, Screenshot Tools, and More

t3d Gaussian Splatting

Gaussian Splatting in Houdini with GSOPs 2.0 Early Access

Scaniverse Open Sources SPZ Compression for 3DGS

Holy Splats. Splatman for Blender.

StorySplat. Bringing 3DGS into Educational Experiences

PlayCanvas 5.0 Released

Gaussian Splatting Codebase adds New Features

Turning the Tide: Wildflow's Vision of a Digital Twin for Every Coral Reef

Radiance Fields in the Elizabeth Street Garden

SuperSplat 1.6 Released

Gracia Launches Dynamic Gaussian Splatting

Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency

Postshot Announces Unreal Engine Beta

ITS Launches with Radiance Fields

Radiance Fields win at IBC 2024

GSOPS 2.0 Announced

How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?

DigitalCarbon Joins Y Combinator for Radiance Field Solutions

Chaos V-Ray 7 to support Gaussian Splatting

Kiri Engine Gaussian Splatting Blender Add-On

Irrealix Brings Gaussian Splatting to DaVinci Resolve

Nerfstudio Release gsplat 1.4

Slang.D: Gaussian Splatting Rasterizer

Meta Announces Horizon Hyperscape

3DGS Short Film: Where Did The Day Go?

Editable Gaussian Splatting in Blender

Scaniverse Launches First Splaturday Sweepstakes

Flash Cache

Tripo 2.0 Released: New Generation Model from Tripo AI

Snap Announces Spectacles V5 and Scaniverse Support

Radiance Fields at IBC 2024

World Labs Announced

NeRFs Nominated for Regional Emmy

Quadrature Fields

Agisoft Metashape adds COLMAP Export to Standard License

Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech

Frame 3D

Sony PCL Shows NeRFs for Virtual Production

Kiri Engine's New Features in Version 3.9

Nerfstudio Releases V 1.1.4

Pico XR Announces Gaussian Splatting Support

Parallel Domain Interview

Scaniverse 4 Released

gsplat 1.3 Released

Postshot Releases v0.4

Subsurface Scattering for Gaussian Splatting

Radiance Field Podcast Episode 2 ft Ruilong Li

Gaussian Splatting in Julia

MetalSplatter 1.0 Released

Nerfstudio adds Compression to gsplat

SplatViz 1.1 Released

Bilateral Guided Radiance Fields merged into Nerfstudio

Radiance Field Series Episode 1 ft. Ian George

SuperSplat 1.0 Released

RayGauss: Ray Tracing Gaussian Part Two

Gracia VR: Faster, Smaller, Better

How to Bring Gaussian Splatting in Shopify

gsplat 1.2 Released

GaussMR at SIGGRAPH

Frustum Volume Caching

N-Dimensional Gaussians for Fitting of High Dimensional Functions

Luma AI launches Loops for Dream Machine

SuperSplat adds Histogram Editing

Nerfstudio Releases gsplat 1.1

splatviz: Interactive 3DGS Viewer and Python Editor

Amazon Prime Day Sales

Three.js-based implemetation, GaussianSplats3D adds 2DGS Support

3D Gaussian Ray Tracing

SuperSplat V0.21.0 Released

BitbyBit Integrates Gaussian Splatting

Nerfstudio Integrates 3DGS MCMC

Diffusion Based 3DGS Relighting

Voluma.ai adds Timelapse Mode

GeoWeek to Present Free Webinar on Radiance Fields

Luma AI Launches Keyframes for Dream Machine

Volinga Updates Unreal Engine Plugin

3DGS-DR's Deferred Reflections

Google Maps Immersive View appears on Desktop

Snap Integrates Gaussian Splatting

Varjo Unveils Teleport

Wayve Announces PRISM-1

Nerfstudio Gradio UI Added

Graswald.ai: 3DGS and Ecommerce Platform

Luma AI Announces Dream Machine

Lighting the Way with IllumiNeRF

SuperSplat adds Multiple Splat Ability

Nerfstudio Releases gsplat 1.0

Uses of Radiance Fields in Education and Sales

PlayCanvas adds 3DGS Support into Editor

Bilateral Guided Radiance Field Processing

Volurama: NeRFs on Mac

AtomGS

Pop Goes the 3DGS Flicker: Stop the Pop

NeRFtoGSandBack added to Nerfstudio

New Radiance Field Platform: Doly

OpenNeRF added to Nerfstudio

PlayCanvas's SuperSplat Updated with PWA support

Reflecting on NeRF-Casting

Scaniverse arrives on Android

Gracia launches on Steam and Sidequest

CAT3D Pounces on 3D Scene Generation

Radiancefields.com launches Job Board

SIGGRAPH 2024 Program Announced

Tri-MipRF to Rip-NeRF

Nerfstudio releases V1.1

Spherical Harmonics added to three.js library, GaussianSplats3D

SMERF Code Released

Google CloudNeRF: Zip-NeRF and CamP in the Cloud

Nerfstudio adds BioNeRF

Understanding NeRF on a small scale

Lightplane: Greatly Reducing VRAM Requirements

Gaussian Surfels

NeRF-XL's Multi GPU Scaling

Scaniverse adds 3DGS Editing Features

irrealix Gaussian Splatting Plugin for After Effects

SuperSplat v1.16.0: New Features for Gaussian Splat Editing

RefFusion: Inpainting with 3DGS

Jonathan Stephens and Michael Rubloff to speak at OC VRARA

Gauzilla Pro Shows Retail Demo with XGRIDS

An Update to Radiancefields.com

OpenSplat adds Mac GPU Acceleration

Shrinking 3DGS File Size

RealmDreamer's Generative Scenes

Luma AI Android Released

PhysAvatar's Dynamic Dances

Gaustudio

Postshot Releases V0.3

XGRIDS Announces Lixel CyberColor (LCC)

CSM and Luma AI named to CB Insight's AI 100 list

Gauzilla Pro adds Editing Features

Nerfstudio Releases V1.03

Orange Adds 3DGS OpenXR Support

InstantSplat: Sub Minute Gaussian Splatting

OpenSplat 3DGS now on Mac

Spectacular AI: Deblurring Gaussians

Luma AI Genie Integrates with Bezi AI

Ben Mildenhall Gives Keynote at 3DV in Davos

Prism AI: An Interview

Layering the Gaussian Frosting

Lixel L2: LiDAR Gaussian Splatting from XGRIDS

Scaniverse Introduces Gaussian Splatting

Gracia VR enables File Sharing

Gsplat.js adds Dynamic Gaussian Splatting support

RadSplat's Hybrid NeRFs and 3DGS

Volinga Elevates with Desktop Suite Release

splaTV: Dynamic Gaussian Splatting Viewer

Polycam adds 3DGS Features

Spline Mirror 3DGS Support for Apple Vision Pro

Gsplat.js Updated

Tripo AI Announces Website Redesign and Updates

X-Gaussian: Radiance meets Radiation

The Sony ILX-LR1

Gaussian Splatting Drums Up a Music Lesson

3DGStream Streams Forwards

TripoAI partners with Stability AI for TripoSR Release

DUSt3R: Simplifying Geometric 3D Vision

Gauzilla adds Segmentation and Annotation

Kiri Engine adds ability to export 3DGS Mesh

VastGaussian: Setting New Standards for Large-Scale 3D

Splatfacto-Big Added to nerfstudio

VulkanSplatting: Open Source Vulkan Implementation of 3DGS

Radiancefields.com to exhibit at NVIDIA's GTC

Gaussian Splatting Brings Art Exhibitions Online with Yulei

GSOPs for Houdini adds new features

Shifting Gears with Polo G's Sorrys and Ferraris

Bananas to Bytes: OpenSplat's C++ 3DGS

Gaussian Splatting Unity Plugin Updated

Interview with Lolo2K

Gradio Adds Native Gaussian Splatting with Model3D

GMix.ai Dynamic Gaussian Splatting

Postshot releases V0.2

OpenAI Launches Sora and the World

Zip-NeRF Added to nerfstudio

LGM: Prompt to 3D using Gaussians

Global Objects: Digital Environments Library

Mesh Based Gaussian Splatting

GaussianSplats3D adds WebXR

Polycam Announces $18M Series A

Comfy3D for ComfyUI

3DGS Appears in Usher Music Video

VR-GS: Physics Based Gaussian Splatting in VR

Stylized Radiance Fields with Geometry Transfer (Geo-SRF)

MetalSplatter for Apple Vision Pro

TRIPS Code Released

Understanding 3D Gaussian Splatting via Render Engines!

Kiri Engine to be available on Apple Vision Pro

SuperSplat adds Transform Controls

Gaussian Splashing Splashes Down

GARField: Granular Semantics for Radiance Fields

Portality WebGL2 Gaussian Splat Viewer

SeaThru NeRF added to nerfstudio

Splatapult 3DGS VR and Viewer

Volinga unveils Gaussian Splatting Web Viewer

Radiance Fields appear at KidSuper Fashion Show

SuperSplat Updated

Vista Splat Pro UE5 unveils Free Trial

nerfstudio 1.0 and Splatfacto Released

CamP and Zip-NeRF Released

Meta's VR-NeRF at SIGGRAPH Asia 2023

TriplaneGaussian (TGS) Code Released

NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023

Apple Pursuing Radiance Fields in Apple Maps

Ruben Fro to appear on XR AI Spotlight Podcast

Luma AI UE 5 Plugin V0.41 Released

GSOPs: 3DGS in Houdini

TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

Noise-NeRF: Hidden Messages in NeRFs

Luma AI hiring Summer 2024 Interns

How to Create Gaussian Splats with nerfstudio

Luma AI Announces $43M Series B and Genie Update

GaussianSplats3D, a Three.js Implementation of 3DGS

FMGS: Gaussian Splatting with Semantics

ControlNet NeRFs: SigNeRF

Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts

EasyVolcap: a 4D nerfstudio?

KIRI Engine adds 3DGS Cropping

Compact NGP: Sub Megabyte NeRFs

XVerse Releases XV3DTools to train 3DGS locally

Vista Splat Pro: Dynamic Gaussian Splatting Shadows in UE 5

Nebula Cloud Integrates Gaussian Splatting

UniSDF: Duel of the Dual Radiance Fields

New Radiance Field Platform: Postshot

Human Gaussian Splats (HUGS) by Apple

Gaussian Splatting Javascript Library gsplat.js Updated

Gauzilla: Rust 3D Gaussian Splatting Renderer

nerfstudio Gaussian Splatting Soft Launches

Kiri Engine Now Allows Local Upload for 3DGS

The MERF that turned into a SMERF

Nuvo: Revolutionizing UV Mapping with Google’s Latest Neural Field-Based Method

SplaTAM: SLAM with Speed, Precision, and Gaussian Splats

Gracia Releases Open Beta 2

OVER Introduces Gaussian Splatting

NVIDIA's Adaptive Shells wins Best Paper at SIGGRAPH Asia 2023

SIGGRAPH Asia 2023 Radiance Field Schedule

AI Filmmaking Takes Center Stage: Jake Oleson Leads Free NeRF Seminar at Greenpoint Film Festival

Luma-Web: WebGL Library from Luma AI

Looking Glass Go: Holograms X Radiance Fields

Gracia: Gaussian Splatting in VR

Zooming into the Future: PyNeRF's Scalable Approach

Volinga AI to Allow Commercial Use of NVOL Files

Free Unreal Engine 5 Gaussian Splatting Plugin

Mip-Splatting: Anti-Aliasing for Gaussian Splatting

Akiya Research Gaussian Splatting UE 5 Plugin V1.9 Released

Luma Interactive Scenes V1.2 Announced

GaussianEditor: Swift and Precise 3DGS Editing

A Safe Place to Land, A NeRF Documentary

PIE-NeRF Serves Up a New Slice: Physics-Based NeRFs

PhysGaussian gives 3D Gaussian Splatting Physics

Luma AI Genie Updated

Google Research Hiring NeRF Interns for Summer 2024

Transforming 3D Mapping: Spectacular AI's Radiance Field Revolution

Phoenix Suns NeRF BTS

NVIDIA's Adaptive Shells and Where to Find Them

Android Gaussian Splatting is here from Kiri Engine

nerfstudio Introduces 'Nearest Camera' Feature for Enhanced Video Render Fidelity

Spline to Support Gaussian Splatting

RL Grime's Tour Visuals: NeRFs and Luma AI at Hammerstein Ballroom

Gaussian Splatting Unity Plugin gets an update

Polycam Gaussian Splatting out of Beta

Venturing Beyond Reality: VR-NeRF

Professor Kanazawa Lectures about NeRFs at Stanford HAI

Gsplat.js Javacscript Library Announced

Historical Radiance Fields and Museums

Arcturus Industries Launches Gaussian Splatting Engine

PlayCanvas SuperSplat Unveiled

Luma AI Genie Bursts out of the Bottle

Instant-Angelo: Fast 3D Surface Reconstruction

The Phoenix Suns got NeRFed

Luma Gaussian Splatting Unreal Engine Plugin Unveiled

Akiya Research 3D Gaussian Splatting UE5 Plugin V1.7 Released

Chaos Neurathon 2023 Hackathon

Neuralangelo named Top 200 invention of 2023 by Time Magazine

3DGS Viewer on Hugging Face Spaces

Luma AI V1.0.2 Released with Magic Reveal

Polycam adds drag and drop .ply Viewer for Gaussian Splatting

Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released

Shutterstock speaks about NeRFs at Ad Week

Gaussian Splats from A-Frame

Polycam Updates Gaussian Splatting Viewer

4K4D: High Resolution Dynamic 3D Scenes

Dynamic 3D Gaussians Code Released

nerfstudio Introduces gsplat

Inria hiring for 3DGS Research Engineer

Tri-MipRF: High Quality and Fast NeRFs

Volinga Introduces Gaussian Splatting

Gaussian Splatting VR in Unreal Engine

NVIDIA adds Gaussian Splatting Jupyter Notebook

Relightable NeRFs with ReNeRF

Live NeRF Video Calls

Luma Render Fellowship Announced

Luma Interactive Scenes Announced: Gaussian Splatting

Infinite Realities Intros 3DGS Merging

NeRF Dataset Preparer

2023 ICCV NeRF Schedule

Polycam Adds Gaussian Splatting

Revolutionizing NeRF Quality: Exploring NeuRBF

GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields

Matt Tancik's Luma AI SIGGRAPH Talk Now Available

3D Gaussians Plugin for Unreal Engine 5

From NeRFs to Nimble Robots: LERF TOGO's Leap in Zero-Shot Grasping and Semantic Understanding

3D Gaussian Splatting gets a Web Viewer, gsplat

Infinite Realities has (nearly) Infinite Use Cases

3D Gaussian Splatting, But Smaller

Snap NeRF Arrives: MobileR2L

Apple Spatial Videos and the Future of Memory

NeRFs in After Effects?

City of Dreams Music Video featuring Luma AI Released

2nd Runway AI Film Festival Announced

Kapture Convert for Faster Image Poses from RealityCapture

Optimal Camera Placements for NeRFs in Subject-Free Spaces

Is Luma AI Coming to Android? A Job Listing Suggests Yes

Twitter User shows 3D Gaussian Splatting in Unreal Engine 5

NeRF gets CamP(y)

Polycam NeRF Converter: Polyform

How to Install 3DGS into nerfstudio Viewer

Chris Brown to Release NeRF music video for City of Dreams

Runway ML releases NeRF Platform, 3D Captures, in Beta

NeO 360 for Outdoor NeRFs

3D Gaussian Splatting Viewer added to nerfstudio

Gaussian Splatting Tutorial

Neuralangelo Google Colab Added

XSpada - The NeRF Platform for Spatial Data Exchange

Magic NeRF Lens Marries CAD Files and NeRFs in VR

FocusFrameFinder auto culls blurry images for NeRF Datasets

Luma AI Releases new app Flythroughs

Shutterstock Announces Intent to Partner with NeRF Pioneers to Revolutionize 3D AI Content Creation

NVIDIA Releases Neuralangelo Code

Luma AI to sponsor nerfstudio and BAIR Lab

Volinga AI to present at Production Summit LA

NeRF Art Exhibit to open in Los Angeles

Volinga Suite for Desktop Use Announced

Your NeRF Guide to SIGGRAPH 2023!

NeRF Marketplace launched by Neural Radiance Fields

Luma AI Releases V 0.3 of Unreal Engine 5 NeRF Plugin

ZAYN Music Video Premieres Using NeRFs

Volinga Announces Release of Version 0.2.0 Unreal Engine Plugin

TurboNeRF releases V 0.0.15

How to Share and Embed a Luma Capture

Nerfstudio Command Guide

Volinga AI integrates with disguise

What's the best Focal Length to take a NeRF?

NeRDs that NeRF Webinar now Online

TurboNeRF Releases Version 0.0.14

NeRFMeshing Enables Accurate 3D Mesh Reconstruction

Binary Radiance Fields (BiRF): Small NeRFs with a Big Impact

SDF Studio Implements Neuralangelo, Baked angelo, and neus-facto-angelo

TurboNeRF V 0.0.12 Released

nerfstudio V0.3.2 Released

Volinga AI opens Beta to Public

Nerfacto-Huge Quality is on Another Level

Neural Radiance Fields releases View Dependent Podcast

4 Input View NeRFs with DINER (Depth-aware Image Neural Radiance Field)

Instant NGP from a Webcam(s)?

CVPR NeRF Booths

Interview with Luma AI Artist in Residence: Martin Nebelong

Webinar: NeRDs that NeRF

Google Publishes Blog on Immersive View NeRFs

How NeRFs will alter our lives: Fashion

What are the NeRF Metrics?

Jake Oleson releases NeRF Music Video for RL Grime

ReLight My NeRF (René) explores Relightable NeRFs

Memory-Efficient Radiance Fields (MERF) Code now Available

Luma AI Hires Matthew Tancik

NeRFLight: 180fps NeRFs with Low Memory Consumption

A Digital Masterpiece: Neuralangelo by NVIDIA

InpaintNeRF-360 Introduces 360 Degree Editable NeRFs!

Apple Announces WWDC 2023

Deceptive NeRF: Introducing Pseudo Observations to fill in the Gaps

nerfstudio to present at SIGGRAPH 2023

Luma AI Announces V 0.2 of Unreal Engine NeRF Plugin

What is Luma Pro?

Karen X Cheng demos Luma AR Editing Feature

What are the Best Camera Settings for Gaussian Splatting?

Unleashing the Power of HumanRF: High-Fidelity Dynamic Human NeRFs

NeRSemble Revolutionizes Human Head Rendering in Virtual Environments

Google Immersive View Continues NeRF Integration

Matt Tancik guests speaks at MIT: The Metaverse: What, How, Why and When

MS-NeRF: Sharper Reflections with Multi-Space Neural Radiance Fields

NeRFLiX: Increased NeRF Quality and Floater Removal

NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds

Neural Fields for LiDAR (NFL) Combines LiDAR with Neural Fields!

Live 3D Portraits from a Single Image Shown by NVIDIA

3D Gaussian Splatting for Real-Time Radiance Field Rendering

Picture NeRFect at Edit Fest!

TurboNeRF Releases Version 0.0.11 and 0.0.10

MixNeRF: Faster and Cleaner than Instant-NGP?

HOSNeRF Revolutionizes 360° Free-Viewpoint Rendering of Dynamic Human-Object-Scene from a Single Video

Unlocking the Spatial Age: How NeRF Technology is Redefining Our Reality, Memory, and Experience

Revolutionizing 3D Segmentation with SA3D and NeRFs: Unlocking New Possibilities in Real-world Applications

How to use Luma AI with Android or Custom Data

Google Launches Product NeRFs in Search

TurboNeRF 0.0.9 Released

Nerfstudio V0.2.0 Released

Nerfstudio Professor Angjoo Kanazawa joins Luma AI as Chief Scientific Advisor

Unlocking the Future of 3D, Neural Rendering: Luma CEO Amit Jain Discusses Photorealism, Emotion, and Accessibility on Building the Open Metaverse Podcast

Zip-NeRF upends previous NeRF Benchmark

Volinga AI Launches Beta for Unreal Engine NeRFs

Andrew Cochrane to give talk on NeRFs at FMX 2023

NeRF Segmentation with Instance-NeRF

What is an AABB?

NeRFCapture for Instant-NGP shown by Jonathan Stephens

Field meet Explicit Geometric Representations (FEGR) enables Novel View Relighting and Virtual Object Insertion

Glasswing Ventures Founder and Managing Partner Rudina Seseri Pens Article on NeRFs

Revolutionizing Virtual Production: How Neural Radiance Fields will Supercharge Production Pipelines

Volinga AI shows more of their Unreal Engine plugin and Compatibility

NeRFs in Unreal Engine 5 Alpha and Luma Fields Announced by Luma AI

Radiant by Neural Radiance Fields Newsletter

NVIDIA AI Announces #InstantNeRFVR Winner

Volinga AI Demos Unreal Engine Plugin with Studio Lab

Off to the Races with F2-NeRF

Clean-NeRF Aims to "Clean" up NeRFs

Grid-NeRF: Combining NeRF and Grid-Based Methods for Large Scale Reconstruction

Luma AI Announces Video-to-3D API

NeRF Use Case: Live Events

Instruct-NeRF2NeRF: Editable NeRFs from Text

Given Again: NeRF Short Film by Jake Oleson

Luma AI: NeRF in AR now Available

Preimage.AI releases public beta for Citywide NeRFs

Luma AI Announces $20M Series A Round

DroNeRF: Get Cleaner NeRF's with this Capture Path

Velox XR Announces Instant NGP to Unreal Engine 5

Language Embedded Radiance Field (LERF) Announced

Volinga Exporter to Unreal Engine with nerfstudio Announced

NeRF in Blender: TurboNeRF Alpha announced by James Perlman

Editable NeRFs introduced with NeRFshop

Nerfstudio unveils 360 NeRF Video Support

NVIDIA GTC 2023 NeRF Schedule List

Taichi AOT shows pre-trained Instant NGP model on iOS

NeRF in Unreal Engine shown off by Akiya Research

BakedSDF Announced by Google Research

Jonathan Stephens talks NeRFs in XR at AR/VR Association of Orange County

What Are Light Fields? A 170-Year Path from Holograms to NeRFs

Memory-Efficient Radiance Fields (MERF) Announced by Google Research

How to create a NeRF with video through FFmpeg

Luma AI Announces Full Volumetric NeRF Rendering in Web Browser

Unreal Engine 5 NeRF filetype .NVOL announced by Volinga AI

Luma AI Announces Free Commercial Licenses for NeRFs

The 5 Necessities for Nvidia's Instant NGP

Google announces new Google Maps experience featuring Neural Radiance Fields (NeRFs)

The Most Useful 4 Instant-NeRF Code Guide

NVIDIA Announces Instant-NeRF VR Contest

Instant-NGP adds VR Functionality

Luma AI begins issuing access to Text to 3D

nerfstudio Announces Blender VFX integration

Meta AI Announces Text-To-4D Dynamic Scene Generation, MAV3D

New NeRF Platform Volinga.ai Launches with Unreal Engine 5 Support

Luma AI announces NeRF embed ability into websites

Luma AI and Karen X Cheng unveil Lunar New Year NeRF commercial for McDonalds

SmartPixels announces release of NeRFs into product pipeline

What are Neural Radiance Fields (NeRFs)?

Luma AI Announces NeRF Mobile Editor

New Paper: DynIBaR Neural Dynamic Image-Based Rendering

Haiper adds NeRF diffuse mesh export to app

NVIDIA AI Announces Instant NeRF Art Gallery

Platforms

360 Splat Pro

3DGSViewers

3DMakerPro

3DVista

4DR Studios

4DV.ai

4Dviews

A-Frame

Adobe

AdventuryXR

Agisoft Metashape

aiMotive

Aina Tech

AirVis

ALLSIDES

Amazon

ANNX Studio

Antigravity

Apple

Applied Intuition

Arc Eye

Arcturus Ιndustries

Arrival.Space

Autodesk

Babylon.js

Bentley Systems

Bitbybit

Blurry

Botspot 3D Scan GmbH

Brush

Canon

Canopy Creative Studio

Chaos V Ray

CHCNAV

COLMAP

COLMAP Bridge

Common Sense Machines (CSM)

Copresence

Corbel 3D

CoStar Group

Covision Media

D5 Render

Dimension Studio

Dioramix

DJI

DNEG

Doly

Dronodat

Dymensium

echo3D

Enlighten 3D

Esri

Evercoast

Fira

FJDynamics

FrameVR

French Touch Factory

Funes

Gauss Cannon

Gauzilla

GeniusXR

geofront e.U.

Get3D AI

GimmeSplat

Global Objects

Glomap

Google Research

Gracia

Graswald

GreenValley International

GSOPs

Hiverlab

HTC Viverse Worlds

Hyperscape Capture

Infinite Realities

Insta360

Instant NGP

KIRI Engine

LichtFeld Studio

Lifecast Volurama

Lightcraft

Luma AI

Magnopus

Mapillary

Meta

MetalSplatter

Metastage

MipMap

Miris

Mosaic

nerfstudio

Niantic Spatial, Inc.

NIRA

NUBIGON

Nucleus 4D

NVIDIA

Obsphera

Odyssey

OKO

OpenQuestCapture

OTOY

Parallax 3D

Parallel Domain

Pico XR

Pix4D

PIXOMONDO

Polycam

Portality

Postshot

Radiant Images

RealityCapture

Reflct

Replate

Resonite

Runway ML

Scan The World

Scaniverse

Schemata

Skyline

Skyrim.ai

Slambox AI

Snap

SOLAYA

Sony

Sony XYN

SpAItial

Spatial Fields

Spatial Studio

Spectacular AI

Splat Labs

Splat Studio

Splatara

Splatica

SplatMart

Splatrograph

Splatter.app

Spline

Stonex

StorySplat

SuperSplat

Tiki3D

Treedis

Trimble

Tripo AI

UNIGINE

Untold Engine

Varjo

Veesus

Vitrus

Vizonare

Volinga

Volucap

Voluma AI

Voxelo.ai

Waabi

Waymo

Wayve

WILD CAPTURE

World Labs

Xangle Studio

XGRIDS

XSpada

Zillow

Research Papers

X-Splat: Gaussian Splatting for 3D CBCT Generation from Single Panoramic Radiograph

DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability

PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation

Consistent Scene Understanding in 3D Gaussian Splatting via Multi-Cue Mask Refinement

Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction

Online Segment 3D Gaussians via Launching Virtual Drones

MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting

Mind the Gap: Standard 3DGS Evaluation Primarily Measures Near-Trajectory Interpolation

World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

FastBridge: Closing the Model-Based Realization Gap in Safety Filters on 3D Gaussian Splatting for Fast Quadrotor Flight

GaussianEmoTalker: Real-Time Emotional Talking Head Synthesis with Audio-Driven and Blendshape-Based 3D Gaussian Splatting

Improving Sparse-View 3DGS Generalization via Flat Minima Optimization

AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting

GADA: Geometry-Aware Deformable Aggregation for Image-Based Gaussian Splatting

CORGI: Consistency-Aware 3D Dog Reconstruction from a Single Image in the Wild

PointSplat: Compact Gaussian Splatting via Human-Centric Prediction

Intrinsic decomposition and editing of 3D Gaussian splats

AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings

GRay: Ray Tracing 3D Gaussians Near the Speed of Splats

Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields

GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping

Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors

StereoGS: Sparse-View 3D Gaussian Splatting via Stereo Priors

Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes

FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Image

IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting

Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting

Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration

MyGO-Splat: Multi-Objective Closed-Loop Geometric Feedback for RGB-Only Gaussian SLAM

L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction

RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction

DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming

RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting

CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video

CubifyGS: Object-Centric 3D Gaussian Splatting for Lifelong Dynamic Scene Maintenance

SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting

AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting

SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagery

StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views

CoIn: Comprehensive 2D-3D Inpainting with Gaussian Splatting Guidance

Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints

Sculpting NeRF Geometry: Human-Preference Fine-Tuning of a 3D-Aware Face GAN

SatSplatDiff: Geometry-preserving generative refinement for high-fidelity satellite Gaussian Splatting

PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Views

Vis4GS: A Visual Analytic Tool for 3D Gaussian Splatting Reconstruction

Capacity-Controlled Multi-View Stylization of 3D Gaussian Splatting

Rendering Novel Views of MRI Using 3D Gaussian Splatting

TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy

Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation

FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation

FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation

Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM

ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos

SignNet-1M: Large-Scale Multilingual Sign Language Video Dataset with Downstream Benchmarks

Geometry-Aware Style Transfer in 3D Gaussian Splatting

MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing

Temporally Aware Densification for Dynamic 3D Gaussian Splatting

DrivingVoxels: Compositional Sparse Voxel Rasterization for Dynamic Driving Scene Reconstruction

Lighting-Consistent Object Transfer Across Radiance Fields

Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation

ACEsplat: Accelerated 3D Gaussian Scene Regression via RGB and Poses Only

Mesh2GS: White-Box 3DGS Construction via Plenoptic Sampling

Single-Event Upsets in 3D Gaussian Splatting Rendering: Bit-Level Criticality, Spatial Extent, and a Parallel Support Guard

Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats

Spectral GS-SLAM: Observability-Aware, Degeneracy-Robust Tracking for Real-Time 3D Gaussian Splatting SLAM

ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting

From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information

LIT-GS: LiDAR-Inertial-Thermal Gaussian Splatting for Illumination-Robust Mapping

Geometry-Preserving in 3D Gaussian Splatting for LiDAR-Camera Extrinsic Calibration

See-and-Reach: Precise Vision-Language Navigation for UAVs within the Field of View

MMD-SLAM: Structure-Enhanced Multi-Meta Gaussian Distribution-Guided Visual SLAM

NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field

Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos

FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity

EDoF-NeRF: extended depth-of-field neural radiance fields using a coded aperture camera

Point-Cloud-Assistant Localized Statistical Channel Prediction by Tangent Gaussian Splatting

Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication

Neural Tree Reconstruction for the Open Forest Observatory

AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement

MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization

GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments

Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting

Renderable Partial Representations for Dynamic Gaussian Splatting under Incomplete Delivery

Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherence

RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos

PolyMerge: Compressing 3D Gaussian Splats with Polytope Coverings for Provably Safe Resource-Constrained Navigation

Fi-Gaussian: Frequency-Aware Implicit Gaussian Splatting for Single Image Dehazing

Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation

Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement

TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization

EmoZone-Talker: Regional Semantic Control of Audio-Driven 3DGS Talking Heads via Facial Action Units

SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstruction

Wild3R: Feed-Forward 3D Gaussian Splatting from Unconstrained Sparse Photo Collection

Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting

Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting

XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer

A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting

Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving

ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting

GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoning

ABot-Earth 0.5: Generative 3D Earth Model

Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction

REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance

Leveraging NeRF-Rendered Images for 3D Gaussian Splatting

MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting

GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors

LEGS: Laplacian-Enhanced Gaussian Splatting with a Nonlinear Weighted Loss

EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming

QuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation

RPC-GS: Gaussian Splatting with native RPC Rendering for Satellite Imagery

Liquid Neural Networks as a Drop-in Continuous-Time Deformation Field for Dynamic 3D Gaussian Splatting

GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds

Unpaired RGB-Thermal Gaussian-Splatting Using Visual Geometric Transformers

Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting

Multi-Agent Next-Best-View Optimization for Risk-Averse Planning

SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation

MLP Splatting: Object-Centric Neural Fields

GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation

Voxel-CKM: Voxelized Radio Frequency Radiance Fields for Fast and Few-Shot CKM Construction

Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark

PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting

FreeStreamGS: Online Feed-forward 3D Gaussian Splatting from Unposed Streaming Inputs

KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesis

BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting

MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents

VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning

Fast and Lightweight Novel View Synthesis with Differentiable Multiplane Image

Learning Action-Conditional and Object-Centric Gaussian Splatting World Models for Rigid Objects

$\text{VG}^2$GT: Voxel-Gaussian Splatting Visual Geometry Grounded Transformer

Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo

LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World

DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images

Sparse-View Lung Nodule Volumetry from Digitally Reconstructed Radiographs via AReT: Anatomy-Regularized TensoRF

Directed Distance Fields for Constant-Time Ray Queries on Gaussian Splatting

Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction

Optimizing 3D Gaussian Splatting via Point Cloud Upsampling

HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting

LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting

Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes

DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction

Advances in Neural 3D Mesh Texturing: A Survey

Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field

Supercharging Thermal Gaussian Splatting with Depth Estimation

PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions

Bounding Global and Local Compression Error of Signal Parameterizations

Smaller and Faster 3DGS via Post-Training Dictionary Learning

DVSM: Decoder-only View Synthesis Model Done Right

BitC-3DGS: High-Capacity 3D Gaussian Splatting Watermarking via Bit Compression

Learning Representations from 3D Gaussian Splats

Comparative evaluation of photogrammetric reconstruction methods and 3D Gaussian Splatting for road surface roughness analysis

Eulerian Gaussian Splatting using Hashed Probability Pyramids

POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation

CLEAR-NeRF: Collinearity and Local-region Enhanced Accurate 3D Reconstruction in Unbounded Scenes

GScomp-QA: A Subjective Dataset for Quality Assessment of Compressed Gaussian Splatting

DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstruction

TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting

Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting

F-RNG: Feed-Forward Relightable Neural Gaussians

R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction

SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splitting

CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting

Physics-Aware 3D Gaussian Editing for Driving Scene Generation

Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering

ParkingWorld: End-to-End Autonomous Parking Reinforcement Learning from Corrective Experience in 3DGS Simulation

ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution

ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views

RxGS: Receiver-Generalizable 3D Gaussian Splatting for Radio-Frequency Data Synthesis

COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing

RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video

GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes

LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images

OctCGS: Octree-Contextual Gaussian Splatting with Explicit Multi-Order Propagation Modeling for Channel Knowledge Map Construction

SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation

4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting

Flow-based Gaussian Splatting for Continuous-Scale Remote Sensing Image Super-Resolution

TWINGS: Thin Plate Splines Warp-aligned Initialization for Sparse-View Gaussian Splatting

ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting

Learning to Evolve: Multi-modal Interactive Fields for Robust Humanoid Navigation in Dynamic Environments

Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulation

Transcoding a 3D Gaussian Splatting Model from a Plenoptic Point Cloud or Mesh without the Original Multi-view Images

Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation

FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching

CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation

AIR: Amortized Image Reconstruction Framework for Self-Supervised Feed-Forward 2D Gaussian Splatting

Conflict-Aware Active Perception and Control in 3D Gaussian Splatting Fields via Control Barrier Functions

TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization

OP2GS: Object-Aware 3D Gaussian Splatting with Dual-Opacity Primitives

Feed-Forward Gaussian Splatting from Sparse Aerial Views

CAD-Free Learning of Spacecraft Pose Estimators via NeRF-Based Augmentations

FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model

MMGS: 10$\times$ Compressed 3DGS through Optimal Transport Aggregation based on Multi-view Ranking

A Geometric Algebra-Informed 3D Gaussian Splatting Framework for Wireless Scene Representation

NeRF-based Spacecraft Reconstruction from Close-Range Monocular Imagery Under Illumination Variability and Pose Uncertainty

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting

GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance

CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery

PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis

Accelerating 3D Gaussian Splatting using Tensor Cores

Efficient Sparse-to-Dense Visual Localization via Compact Gaussian Scene Representation and Accelerated Dense Pose Estimation

Topo-GS: Continuous Volumetric Embedding of High-Dimensional Data via Topological Gaussian Splatting

A Single Atlas is All You Need: Decoder-Side Gaussian Splatting for Immersive Video

P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction

ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics

Smart target point control for Gaussian Splatting methods

Robust Prior-Guided Segmentation for Editable 3D Gaussian Splatting

EndoGSim: Physics-Aware 4D Dynamic Endoscopic Scene Simulations via MLLM-Guided Gaussian Splatting

Learn2Splat: Extending the Horizon of Learned 3DGS Optimization

3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation

Eff-WRFGS: Efficient Wireless Radiance Field Using 3D Gaussian Splatting

3D Skew-Normal Splatting

Denoising-GS: Gaussian Splatting with Spatial-aware Denoising

Efficient Dense Matching for Enhanced Gaussian Splatting Using AV1 Motion Vectors

PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting

BlitzGS: City-Scale Gaussian Splatting at Lightning Speed

Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting

Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes

Z-Order Transformer for Feed-Forward Gaussian Splatting

RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Rendering

HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization

GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting

Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction

3D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark

GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction

PoseCompass: Intelligent Synthetic Pose Selection for Visual Localization

PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting

PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations

PointGS: Semantic-Consistent Unsupervised 3D Point Cloud Segmentation with 3D Gaussian Splatting

3DGS$^3$: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering

XFreq-GS: Cross-Frequency Wireless Radiation Field Reconstruction with 3D Gaussian Splatting

PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming

VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors

PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives

Forecast-aware Gaussian Splatting for Predictive 3D Representation in Language-Guided Pick-and-Place Manipulation

MAGS-SLAM: Monocular Multi-Agent Gaussian Splatting SLAM for Geometrically and Photometrically Consistent Reconstruction

UAV-Assisted Scan-to-Simulation for Landslides Using Physics-Informed Gaussian Splatting

TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering

DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions

PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction

AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting

BathyFacto: Refraction-Aware Two-Media Neural Radiance Fields for Bathymetry

SDTalk: Structured Facial Priors and Dual-Branch Motion Fields for Generalizable Gaussian Talking Head Synthesis

ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes

Low-Cost Neural Radiance Fields

CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting

Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination

ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting

REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer

Thin-Client Interactive Gaussian Adaptive Streaming over HTTP/3

PropSplat: Map-Free RF Field Reconstruction via 3D Gaussian Propagation Splatting

Differentiable Ray Tracing with Gaussians for Unified Radio Propagation Simulation and View Synthesis

Disambiguating 2D-3D Correspondences in Gaussian Splatting-based Feature Fields for Visual Localization

High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images

From Pixels to Primitives: Scene Change Detection in 3D Gaussian Splatting

AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes

SatSurfGS: Generalizable 2D Gaussian Splatting for Sparse-View Satellite Surface Reconstruction

AdpSplit: Error-Driven Adaptive Splitting for Faster Geometry Discovery in 3D Gaussian Splatting

Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

QuadBox: Accelerating 3D Gaussian Splatting with Geometry-Aware Boxes

ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splatting

CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays

Ilov3Splat: Instance-Level Open-Vocabulary 3D Scene Understanding in Gaussian Splatting

FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles

HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar

GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting

From Concept to Capability: Evaluating 3D Gaussian Splatting for Synthetic Scene Editing in Autonomous Driving

A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learning

2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction

GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space

Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting

VkSplat: High-Performance 3DGS Training in Vulkan Compute

FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting

Stop Holding Your Breath: CT-Informed Gaussian Splatting for Dynamic Bronchoscopy

GSDrive: Reinforcing Driving Policies by Multi-mode Trajectory Probing with 3D Gaussian Splatting Environment

Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

RayFormer: Modeling Inter- and Intra-Ray Similarity for NeRF-Based Video Snapshot Compressive Imaging

SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

Residual Gaussian Splatting for Ultra Sparse-View CBCT Reconstruction

Sparse-View 3D Gaussian Splatting in the Wild

Two-View Accumulation as the Primary Training Lever for Hybrid-Capture Gaussian Splatting: A Variance-Decomposition View of When Gradient Surgery Helps

Safe Navigation using Neural Radiance Fields via Reachable Sets

MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching

EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors

Point Group Symmetry of Polyhedral Diagrams in Graphic Statics

Generalizable Human Gaussian Splatting via Multi-view Semantic Consistency

GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning

Generalizable 3D Gaussian Splatting enabled Semantic Coding for Real-Time Immersive Video Communications

Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization

Multivariate Gaussian NeRF for Wide Field-of-View Ultrasound Reconstruction

Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling

Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction

GS-DOT: Gaussian splatting-based image reconstruction for diffuse optical tomography

Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction

RadTwin: Generalizable Wireless Digital Twin for Dynamic Environments

NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting

Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM

EvFlow-GS: Event Enhanced Motion Deblurring with Optical Flow for 3D Gaussian Splatting

PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement

DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures

You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes

WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Images

GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction

GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds

Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training

FluSplat: Sparse-View 3D Editing without Test-Time Optimization

TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing

An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones

SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting

BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination

OT-UVGS: Revisiting UV Mapping for Gaussian Splatting as a Capacity Allocation Problem

AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairs

A Comparative Evaluation of Geometric Accuracy in NeRF and Gaussian Splatting

GS-STVSR: Ultra-Efficient Continuous Spatio-Temporal Video Super-Resolution via 2D Gaussian Splatting

E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes

MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene

PCM-NeRF: Probabilistic Camera Modeling for Neural Radiance Fields under Pose Uncertainty

Voronoi-guided Bilateral 2D Gaussian Splatting for Arbitrary-Scale Hyperspectral Image Super-Resolution

GeGS-PCR: Effective and Robust 3D Point Cloud Registration with Two-Stage Color-Enhanced Geometric-3DGS Fusion

Instant Colorization of Gaussian Splats

D-Prism: Differentiable Primitives for Structured Dynamic Modeling

LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learning

Incoherent Deformation, Not Capacity: Diagnosing and Mitigating Overfitting in Dynamic Gaussian Splatting

Planar Gaussian Splatting with Bilinear Spatial Transformer for Wireless Radiance Field Reconstruction

Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction

CLOTH-HUGS: Cloth Aware Human Gaussian Splatting

Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography

GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow

PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systems

GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens

TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens

One-shot Compositional 3D Head Avatars with Deformable Hair

NG-GS: NeRF-Guided 3D Gaussian Splatting Segmentation

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

PartNerFace: Part-based Neural Radiance Fields for Animatable Facial Avatar Reconstruction

ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction

Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis

RadarSplat-RIO: Indoor Radar-Inertial Odometry with Gaussian Splatting-Based Radar Bundle Adjustment

DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis

MSGS: Multispectral 3D Gaussian Splatting

SSD-GS: Scattering and Shadow Decomposition for Relightable 3D Gaussian Splatting

PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction

RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM

GGD-SLAM: Monocular 3DGS SLAM Powered by Generalizable Motion Model for Dynamic Environments

Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting

ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction

PDF-GS: Progressive Distractor Filtering for Robust 3D Gaussian Splatting

ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Models

VVGT: Visual Volume-Grounded Transformer

ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splatting

A Geometric Algebra-informed NeRF Framework for Generalizable Wireless Channel Prediction

Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis

GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors

ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation

Efficient Transceiver Design for Aerial Image Transmission and Large-scale Scene Reconstruction

Ψ-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer

A Survey of Spatial Memory Representations for Efficient Robot Navigation

MonoEM-GS: Monocular Expectation-Maximization Gaussian Splatting SLAM

Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models

Learning 3D Representations for Spatial Intelligence from Unposed Multi-View Images

Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting

A 129FPS Full HD Real-Time Accelerator for 3D Gaussian Splatting

PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting

Structure-Aware Fine-Grained Gaussian Splatting for Expressive Avatar Reconstruction

Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting

AudioGS: Spectrogram-Based Audio Gaussian Splatting for Sound Field Reconstruction

SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation

BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields

SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction

Generative 3D Gaussian Splatting for Arbitrary-ResolutionAtmospheric Downscaling and Forecasting

GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting

From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians

Splats under Pressure: Exploring Performance-Energy Trade-offs in Real-Time 3D Gaussian Splatting under Constrained GPU Budgets

AnchorSplat: Feed-Forward 3D Gaussian SplattingWith 3D Geometric Priors

DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting

GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations

Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction

In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting

SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method

LSGS-Loc: Towards Robust 3DGS-Based Visual Localization for Large-Scale UAV Scenarios

3DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Models

Indoor Asset Detection in Large Scale 360° Drone-Captured Imagery via 3D Gaussian Splatting

Coverage Optimization for Camera View Selection

GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields

3D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction

PR-IQA: Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesis

GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction

4C4D: 4 Camera 4D Gaussian Splatting

HOIGS: Human-Object Interaction Gaussian Splatting

M2StyleGS: Multi-Modality 3D Style Transfer with Gaussian Splatting

CGHair: Compact Gaussian Hair Reconstruction with Card Clustering

SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes

Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM

SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction

GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Model

Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting

GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes

Streaming Real-Time Rendered Scenes as 3D Gaussians

Factorized Multi-Resolution HashGrid for Efficient Neural Radiance Fields: Execution on Edge-Devices

NavCrafter: Exploring 3D Scenes from a Single Image

DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos

VBGS-SLAM: Variational Bayesian Gaussian Splatting Simultaneous Localization and Mapping

TrackerSplat: Exploiting Point Tracking for Fast and Robust Dynamic 3D Gaussians Reconstruction

TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding

FaceParts: Segmentation and Editing of Gaussian Splatting

Tags

.RAD

360 Data

360 Gaussian Laskos

360 Splat Pro

360 Video

360SPACE

3D Printing

3DGS

3DGSViewers

3DMakerPro

3Dsurvey

3DVista

4D

4D4K

4DGS

4DR Studios

4DV.ai

4Dviews

A-Frame

AABB

Adaptive Shells

Adobe

AdventuryXR

Advexure

AEC/GIS

Aero AI

AeroFrohne

After Effects

Agisoft Metashape

aiMotive

Aina Tech

AirVis

Akiya Research

ALLSIDES

Amazon

Android

Andy Cochrane

Angjoo Kanazawa

ANNX Studio

Antigravity

AOUSD

Apple

Apple Vision Pro

Applied Intuition

AR Code Pte. Ltd.

AR Wall

Arc Eye

ArcGIS

Arcturus

Arcturus Industries

Arcturus Ιndustries

Arena4D

Arnold

Arrival.Space

Artwork

Atlux

Augmented Reality

Augmento

Autodesk

Autodesk VRED

Automotive

Babylon.js

BakedSDF

Ben Mildenhall

Bentley Systems

Bezi

Bimba3D

Bitbybit

bitbybit.dev

BitMagic

Blender

BlendSplat

Blurry

Botspot 3D Scan GmbH

Brush

CAD

Canon

Canopy Creative Studio

Capture Studio

Captures Studio

Cavrnus

Cesium

Chaos

Chaos V-Ray

CHCNAV

Cinema 4D

Cintoo

Cloud Based

CM Visuals

COLMAP

COLMAP Bridge

Comfy UI

Comfy3D

Commercial

Conference

Contest

Copresence

Corbel 3D

CoStar Group

Covision Media

Crysta.ai

CSM

CyArk

D5 Render

DaVinci Resolve

Digital Nation

DigitalCarbon

Dimension Studio

Dioramix

Disguise

Disney

District Cinema

DJI

DNEG

Doly

Domain

Dot3D

Dronodat

DUSt3r

Dylan Ebert

Dymensium

echo3D

eCommerce

Editor

Education

Engineering

Enlighten 3D

Epic Games

Esri

Event

Evercoast

Fashion

FFMPEG

Fira

FJDynamics

FMX

foretellix

Foundry

Frame3D

FrameVR

Free

French Touch Factory

FriendlySplat

Fundraising

Funes

Game Engine

GARField

Gaussian Splatting

GaussianScout

GaussianSplats3D

Gauzilla

Generative

Genie

GeniusXR

GeoAI

geofront e.U.

geospatial

GeoSplats

Get3D AI

Getting Started

Ghost Agency

GimmeSplat

GitHub

Given Again

Global Objects

Glomap

glTF

Gmix

Google

Google Maps

Google Research

Gracia

Gradio

Graswald

GreenValley International

GSCam

GSOPs

gsplat

gsplat.js

GSX Shadows

GTC 2024

Guest Article

Guides

Haiper

Hardware

Healthcare

Heliguy

Hiverlab

Hologram

Hospitality

Houdini

Houdini-gsplat

HTC Viverse Worlds

Hugging Face

Hyperscape Capture

ICCV

Iconem

Immersive View

Infinite Realities

Inria

Insta360

Instant NGP

Instant-NeRF

Interview

iOS

iPhone

irrealix

Jake Oleson

James Perlman

Javascript Library

JDULTRA

Jobs

Jon Barron

Jonathan Stephens

Julia

Jupyter Notebook

Karen X Cheng

KHR_gaussian_splatting

KIMOTO SPLAT TWIN

KIRI Engine

krpano

Kudan

Laskos

LCC2

LensStudio

Level of Detail

LichtFeld Studio

LiDAR

Lifecast

Lifecast Volurama

Lightcraft

LiveSplat

Lixel CyberColor

Local Training

Looking Glass

Luma

Luma AI

Luma Fields

Mac

Magnopus

Mapillary

Marketing

Matt Tancik

Media and Entertainment

meetwheels

Mesh

Meta

Meta Hyperscape

Meta Quest

MetalSplatter

Metastage

Microsoft

MipMap

Miris

Mobile

Mosaic

Museums

Music Video

NanoGS

Nebula Cloud

Needle

Nephelie Technologies

NeRF

Nerfacto

Nerfies

NeRFs

Nerfstudio

Neural Radiance Fields

neuralangelo

News

Newsletter

Niantic Spatial

Niantic Spatial, Inc.

NIRA

Notch

NUBIGON

Nucleus4D

Nuke

NVIDIA

NVIDIA fVDB

NVIDIA GTC

NVIDIA vkSplatting

NVOL

Obsphera

OctaneRender

Odyssey

OKO

OmniSlam

Open Source

OpenAI

OpenQuestCapture

OpenSplat

OpenUSD

Operations

OPTML LLC

OTOY

OVER

Parallax 3D

Parallel Domain

Paul Debevec

Phoenix Suns

Photo FX

Photoshock

Physics

Pico

Pico XR

Pix4D

PIXOMONDO

Plain Concepts

Platforms

PlayCanvas

Plugin

Podcast

Point Cloud

Polycam

Pop Culture

Portality

Postshot

Preferred Networks

Preimage.ai

Prism AI

PSNR

Quest

Radiance

RaveSpace

Ray Tracing

RealityCapture

RealityScan

Reflct

Relighting

Render Engine

Replate

Research

Resonite

Revit

Rotor Studios

Ruben Fro

Rudina Seseri

RunwayML

Rust

Samsung

Scan The World

Scaniverse

Schemata

SDF

SDF Studio

SeaThru NeRF

Segments.ai

SfM

Shopify

Shutterstock

SIGGRAPH

SIGGRAPH Asia

SimActive Correlator3D

Simulation

SketchUp

Skyline

Skyrim.ai

Slambox AI

SmartPixels

Snap

Solaya

SOLIDWORKS

Sony

Sony XYN

Sophist Studio

Sora

SpAItial

Spaitial AI

Spark

Spatial Fields

Spatial Studio

Spatial Video

SpatialView

Spectacular AI

SphereShot

Spherical Harmonics Architect

Splat Labs

Splat Studio

Splatapult

Splatara

SplatCapture

splatfacto

Splatica

SplatKing

SplatMart

SplatRenderer

Splatrograph

Splatrograph Brush

Splatter

Splatter.app

splaTV

Splatware

Splatworld

Spline

Sports

Stability AI

Standardization

Stonex

StorySplat

Streaming

stu Inc.

Style Transfer

SuperSplat

Surfels

TAVIO

Teleport

The Khronos Group

Third Dimension

Thomas Müller

Three.js

Tiki3D

Time Magazine

Tools

TouchDesigner

Treedis

Trimble

Tripo AI

TurboNeRF

UNIGINE

UniSDF

Unity

Unity 404-Gen

UnityGaussianCapture

Unreal Engine

Untold Engine

Use Case

Utsubo

Varjo

Vast AI

Veesus

Velox XR

Verge3D

Viewers

Viewify

Virtual Production

Visoric GmbH

Vista Splat Pro

Visual Skies

Vitrus

Viverse World

Vizonare

Volinga

Volucap

Voluma AI

Volurama

Voxel51

Voxelo

Voxelo.ai

VR

VRAM

VRChat

Vulkan

Waabi

Warpgate Labs

Waymo

Wayve

WebGL

WebGL2

WebXR

WHERENESS

Wicked Engine

WILD CAPTURE

Wildflow

Wind Tunnel AI

World Labs

WWDC

Xangle Studio

XGRIDS

XSpada

XVerse

Zillow

Zip-NeRF