Directory
Browse every platform, research paper, and topic covered on Radiance Fields.
Articles
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Scaniverse Adds USDZ Export to Splats
Notch 2026.2 Adds Native Gaussian Splat Import and Rendering
YaGS: Yandex Open Sources a 3DGS Plugin for Unreal Engine 5.5–5.7
Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting
OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage
fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack
CyArk Launches America 250 Tapestry Collection With Gaussian Splatting
Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1
GSOPs Brings Native Gaussian Splatting to TouchDesigner
SplatKing 1.1 Adds Single Camera Support
COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction
Inside the Splat Capture Behind MrBeast's 500M Subscriber Video
Niantic Spatial Opens the Scaniverse #SplatYourWorld Challenge
The Pixel Lab Ships a 30-Asset Gaussian Splat Gemstones Pack
360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting
LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer
RealityScan 2.2 Adds 360 and AMD GPU Support
SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds
Arnold 7.5.2 Adds 3D Gaussian Splat Rendering and Relighting via New Gaussian Splat Shader
Houdini 22 Makes Gaussian Splats a First Class Citizen: Rigging, Relighting, and Reconstruction
SketchUp Adds Native Gaussian Splatting Support
Gracia Brings Its Streamable 4DGS Volumetric Videos to Apple Vision Pro
Captures Studio v1.2.0 Adds 360 Image and Video Support, API Access
XGRIDS Releases LCC Version 2
SplatCapture 2.5.0 Upgrades Its Unreal Engine Plugin with 24-Perspective Capture Mode
Single Image Gaussian splatting in 2026 — TripoSplat vs SHARP vs TRELLIS
Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer
NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades
Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows
ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation
Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade
360 Splat Pro 1.3.0 Adds Multicam Fisheye Alignment & COLMAP Quality Report
NVIDIA's Isaac Sim 6.0 Ships With NuRec Gaussian Splatting
ArcGIS Enterprise 12.1 Brings Gaussian Splat Layers to Scene Viewer On-Premises
VkSplatting 2026.2 Replaces Phong With GGX PBR Materials and Adds Path Traced Lighting
SplatKing 1.0.2: Native COLMAP Export from LiDAR, a Redesigned Capture Interface, and Expanded Manual Controls
StorySplat 2.4 Adds Prompt-Based Virtual Staging and Native LCC2 Import
KIRI Engine Ships 3DGS Render 5.0 for Blender
MapTiler Opens GeoSplats Beta, Streaming City Scale Gaussian Splats
SuperSplat Ships Compute-Based WebGPU Rendering and Automatic Streamed LOD
Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering
Facepunch Ships Gaussian Splat Library for s&box
Metal Viewer Relights Gaussian Splatting Reflections in Real Time on iPhone
NeRF Creators Ben Mildenhall and Pratul Srinivasan Win the 2025 ACM Grace Murray Hopper Award
Splattie Widget Makes Gaussian Splats Track the Cursor With One HTML Tag
DirectXSplat Brings 3D Gaussian Splat Rendering to Direct3D 12 as an Embeddable C++ Library
Miris Spatial Streaming Lands as a FiftyOne Plugin for Voxel51 Physical AI Workflows
ComfyUI Adds Native 3D Gaussian Splat Generation with TripoSplat
GeoLibre 0.5.0 Adds a Gaussian Splatting Layer to Its Open-Source Desktop GIS
Rapid Splat Renderer 0.9.0 Nearly Doubles Frame Rate with New Rendering Pipeline
Corona 15 Makes Gaussian Splats Participate in Global Illumination
Niantic Spatial and Spexi Announce Partnership for City Scale Gaussian Splats
Manycore Tech Open-Sources Aholo Viewer for Large Scale 3DGS Scenes
Moshpit360 Brings One-Click 360° Video to 3DGS Plugin to LichtFeld Studio
XGRIDS Launches LCC Cloud Out of Beta
Maria Theresia's Gem Bouquet Reconstructed as a 3D Gaussian Splat by Geofront and NHM Vienna
How Gaussian Splats Helped Bring Madrid’s Calle Alcalá Onto an LED Volume for Netflix’s Berlin
Spatial Studio Adds AI Authoring Layer
A Major Championship, Reconstructed: Gaussian Splatting Goes to the PGA
Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes
Esri ArcGIS Reality for ArcGIS Pro May 2026 improves Gaussian Splat Fidelity
Esri Site Scan for ArcGIS adds cloud Gaussian Splat generation
Houdini-gsplat brings USD-native Gaussian Splats to Houdini Solaris
Veesus Adds Solidworks Gaussian Splatting Support in May Update
Foundry Nuke Stage Brings Gaussian Splat Rendering to the LED Wall
Varjo Teleport Launches Automated Drone to Splat Pipeline
Postshot V1.1 Released: VR Preview, Photometric Compensation, and a Rebuilt Selection Toolkit
PIX4D Ships Gaussian Splatting in PIX4Dmatic
New Scaniverse Comes to Android
360 Splat Pro v1.2.5: GPU-Friendly Alignment and Insta360 Raw Photo Support
Spatial Fields 1.3: 3DGUT USDZ Import, Better LCC Performance, and Expanded AR
Gaussian Splatting in Verge3D: Vv4D Plugin Bridges No-Code Web3D and 3DGS
BlendSplat: Gaussian Splatting in Blender Natively
360 Splat Pro v1.2 Adds RealityScan Meshing, GPU Controls, and More
Arrival.Space 2026.5 Release Brings Offline Mode
XGRIDS Announces K2 Camera
Photoshop Releases Version 27.6 with Rotate Object
Niantic Spatial Releases SPZ V4.0
Power Foam: The Foam of Power
Olli Huttunen Announces Dioramix
Cesium Adds Hierarchical LOD for Gaussian Splats to 3D Tiles, CesiumJS, and Cesium for Unreal
Antigravity A1 Spring Update Adds Omnidirectional Obstacle Avoidance
SpAItial AI Announces New Model, Echo-2
Ronski Releases 360 Splat Pro
PlayCanvas Releases Splat Transform 2.0
3DGS Comes to Autodesk's APS Viewer
PlayCanvas Tutorial Turns Gaussian Splat Into a Playable Game
Antigravity Launches Project ETERNAL For Gaussian Splatting
Captures Studio Releases V1.0
XGRIDS PortalCam Wins Four Best Product Awards NAB at 2026
COLMAP Bridge Adds Fibonacci Camera, Jittered AA, and Octane/Redshift Baking
LichtFeld Studio Releases v0.5.2
Preferred Networks Brings 3DGS to TBS's Flagship Sunday Drama "GIFT"
NVIDIA Formally Releases NCore
Autodesk VRED 2027 Adds Gaussian Splatting Support
Inside NVIDIA's Alpamayo 1.5, NuRec, and AlpaDreams: A GTC Conversation with Matt Cragun
District Cinema Launches Terra, a Browser-Based 3D Viewer for Film Production
Volinga Suite 0.3.0 Brings New Asset Editor & 10x Faster Training
Sony XYN Launches Spatial Capture Solution with Gaussian Splatting
V-Ray 7 Update 3 Adds Gaussian Splat Relighting
Domain Deploys Gaussian Splat Walkthroughs Across 1700 Australian Suburbs
Esri Site Scan Adds Gaussian Splat Layer Creation for Aerial Photogrammetry
Miris and Cavrnus Partner to Bring Radiance Field Streaming into Collaborative Workspaces
Sony's Gaussian Splatting Gets Direct Pipeline to Disguise
SimActive Brings Gaussian Splatting to Correlator3D Version 11
World Labs Releases Spark V2.0
Warpgate Labs Releases RSR, a Native D3D12 Viewer for 3DGS
Spherical Harmonics Architect: Paint View-Dependent Color Into Splats
XGRIDS LCC Studio Releases V1.12.1, Adds .lcc2 Export
KIRI Engine 4.2 Ships 3DGS to Mesh 3.0
Postshot Releases V1.0.324
Volinga Joins LichtFeld Studio as Gold Sponsor
360 Gaussian Releases v1.4
Niantic Spatial Releases Major Scaniverse Update
SplataraScan Arrives on SideQuest
World Labs Releases Marble 1.1 and Marble 1.1 Plus
Babylon.js Releases V9.1
SplatRenderer v1.1.0 Adds Level Sequencer for 4DGS in Unreal Engine 5
The Olympic Exhibition That Almost Disappeared
UNIGINE 2.21 Expands Gaussian Splatting Controls
RealityScan Releases V2.1.1 with COLMAP Updates
Blurry Adds Level of Detail Streaming and Revamps Pricing
DJI Adds DJI Reality Viewer to Terra
Gracia Launches 4DGS Experience at PortAventura Park
Atlux V2.1.4: UE Plugin Speeds Up 3DGS Export
Inside Arcturus: How Radiance Fields Are Reshaping Volumetric Sports Broadcasts
Core11 Extends Support for LichtFeld Studio Through 2026
DJI Announces Avata 360 Drone
Babylon.js V9.0: 3DGS Gets Shadows, SOGs, and Triangle Splatting Support Announced
NVIDIA Omniverse NuRec Reaches General Availability
Miris Launches Public Beta for High-Fidelity 3D Streaming
Khronos Group Announces Gaussian Splatting Webinar
Gaussian Splat Studio Brings Procedural Splat Workflows to Cinema 4D
SplatRenderer Plugin for Unreal Engine
NVIDIA 3DGRUT Adds NCore v4 Dataset Support
NVIDIA Releases Vulkan Gaussian Splatting 2026.1
NanoGS Brings Nanite-Style Gaussian Splatting to Unreal Engine 5
Lichtfeld Studio Releases V0.5
COLMAP 4.0 Introduces Major Performance and Infrastructure Updates
StorySplat 2.2 Adds Image to Splat, Animation, and Measurement Tools
Postshot Adds Photometric Compensation and More in Latest Update
Radiancefields.com Announces Gaussian SplatKing for Mobile Capture
NVIDIA Advances fVDB With Major 0.4 Release Ahead of GTC
FriendlySplat Launches an Open Toolkit for Gaussian Splatting
Looking Glass Launches musubi
NVIDIA ovrtx Adds Gaussian Splat Support
Solaya releases iPhone app for Mobile 3D Product Capture
Crysta AI Launches Crysta Studio Public Preview
Wicked Engine Adds Native Gaussian Splat Rendering
Cesium Brings KHR_gaussian_splatting Support to CesiumJS and Unreal Engine
StorySplat Releases 2.0
OpenUSD 26.03 Adds Native Gaussian Splat Support
Nephelie Technologies Launches nCOMM for Wireless Volumetric Video
New 3DGS Unreal Engine Plugin, MLSLabsRenderer-Lite
Arrival Space Release 2026.2
Nuke 17.0 Officially Ships With Native Gaussian Splat Support
Esri Extends Gaussian Splatting to the Web with ArcGIS Maps SDK 5.0
Splatware Launches as an End to End Gaussian Splatting Platform
World Labs Previews Spark 2.0
Gauss Cannon for Blender Releases V1.0.2
World Labs Raises $1 Billion in New Fundraising Round
Cintoo Introduces 360 Edition with Gaussian Splat Support
Kudan Launches PRISM Cloud using 3DGS
3DGS Advanced Shader Pack for Unity adds Relighting
Jurassic World Rebirth and Gaussian Splatting
ANNX Studio adds 360 Camera Support
Olli Huttunen Releases 360 Extractor Update
PlayCanvas Announces SuperSplat Studio
OTOY Releases OctaneRender 2026.2
Gaussian Splatting at Geo Week 2026
C4D Colmap Converter
Solaya Raises $2M Pre-Seed Round
TAVIO’s Vision for Accessible Gaussian Splatting
MetalSplatter Releases V1.0
Spatial Studio for Cloud Based Gaussian Splatting
The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting
Splatworld's Autonomous Generation of Gaussian Splat Environments
XGRIDS Releases V1.11 of LCC Studio
Spatial Fields Releases V1.2
SplatStream Pushes Vulkan Based Gaussian Splatting Beyond vkgs
NVIDIA Announces PPISP for Radiance Fields
SpatialView Bridges Gaussian Splatting and AI for Semantic 3D Search
World Labs Introduces World API for Marble
Nucleus4D Announces $1.5M Funding Round
Splatara Releases Production Suite
Voxelo 2.0 Announced
Using Gaussian Splatting in Rotor Studios Productions
D5 Render 3.0 Expands Gaussian Splatting Capabilities
LichtFeld Studio v0.4: Performance, Export & UI Updates
Arrival Space Releases Version 2026.1
SplatTransform 1.0 Released
NVIDIA Unveils AlpaSim at CES
A$AP Rocky Releases Helicopter Music Video featuring Gaussian Splatting
PlayCanvas Releases Engine Version 2.15
Bitbybit adds 3DGS Shadows and PlayCanvas Support
World Labs Releases Marble Update
KIRI Engine Releases V4.1.5 of Blender Plugin
SIGGRAPH Asia BoF Wrap Up
GSOPs 2.9 for Houdini Released
Irrealix Updates After Effects and Nuke Plugin for Gaussian Splatting
DJI FlightHub 2 Adds Gaussian Splatting Support
World Labs Winter Challenge
Gaussian Splatting in Julia Adds Mac Support
AnnxStudio Exits Beta With v1.1.0, Opening Pro Features Through January
TDGS for Gaussian Splatting in TouchDesigner
Splatara For Quest Releases Several Updates
Spark Recognized as Influential Project by GitHub
NVIDIA Publishes Blog on Marble Workflow for Robotics Simulation with Isaac Sim
Radiance Fields at Burning Man
Meta's Hyperscape Capture Adds More Demo Scenes
SpAItial AI Unveils First Frontier Model, Echo
XGRIDS Announces LCC Cloud Beta
OpenQuestCapture for Quest 3 and 3S Capture
Gaussian Splatting Editing Tutorial with SuperSplat
Nuke Adds Native Gaussian Splatting Support in 17.0 Open Beta
Third Dimension Introduces SuperSim, Simulator Built From Reality
Foretellix and Voxel51 Announce Partnership
360 Extractor for 360 Data Preprocessing
Aero AI Adds Gaussian Splatting Support
Insta360 Releases 360 Drone, Antigravity A1
Radiance Meshes for Volumetric Reconstruction
Untold Engine Adds Gaussian Splatting Support
Sony Announces A7V Camera
NVIDIA Releases Omniverse NuRec Fixer at NeurIPS
Live NYC Gaussian Splatting Tour
AnnxStudio Releases V1.0.9
3DGS Unity Shader Pack
Gaussian Splatting Black Friday Deals
OctaneRender 2026 Released and 2027 Roadmap Announced
RealityScan Version 2.1 Released
3DVista Releases Version 2025.2
Spatialography Wins Grand Prize at the AIxR Creative Awards
Meta Hyperscape Captures now Shareable and Explorable
Splat of The Year Nominations Open
GigaSplat Editor, Fork of SuperSplat for Experimental Features
Apartments.com Unveils Matterport 3D Exterior
Metaverse Standards Forum Volumetric Media Town Hall
Corona 14 Adds Native Gaussian splatting
World Labs Formally Launches Marble, A Generative World Model
Luma AI to Sunset Flythroughs on January 1, 2026
Sharp Frames Gets a Big Update
XGRIDS Open Sources its LCC File Format, Aims to Standardize 3DGS Pipelines
PlayCanvas Engine 2.13 Expands Unified GSplat Performance and Customization
Core11 GmbH sponsors LichtFeld Studio
Adobe’s Project New Depths Brings Radiance Field Editing to the Creative Mainstream
Bringing the Harakbut Face to the World — Without Bringing the World to It
Annx Studio and SpotLite Partner to Bring 3DGS Into Fashion
Spark v0.1.10 Adds SOGSv2 Compression and New Interactive Examples
Teleport Adds Developer Plan With API Access
Octane Render 2026.1 Beta Released
XGRIDS Releases New LCC Studio, LCC Scan, and PortalCam Firmware
Apple Confirms Personas use Gaussian Splatting
KIRI Engine Releases v4.1 of Free 3DGS Blender Plugin
Voluma Releases v1.20.0
Toward Relightable Gaussian Splatting: A Houdini-Based Proof of Concept
Arrival.Space 0.84 Delivers a Massive Leap with Video2Splat & More
Volinga Releases Volinga Plugin Pro for Unreal Engine
Samsung Galaxy XR to Support Gaussian Splatting through Google Maps
Mosaic Releases Prague REALMAP Dataset
Skyline Software Systems Adds Gaussian Splatting Support
GreenValley Releases LiDAR360MLS V9
SuperSplat Adds XGRIDS .lcc Support
AirVis for Gaussian Splatting Reconstruction
Spatial Fields Releases V1.1
World Labs Announces RealTime Frame Model (RTFM)
Chaos Vantage 3 Brings Gaussian Splatting Support
Volinga Releases Volinga Suite v0.2.0
ANNX Studio Releases V 1.05
PlayCanvas Releases V2.12.0
Pix4D Adds Georeferencing to Gaussian Splatting Captures
Inside Rodeo FX’s Use of Gaussian Splatting for HBO’s Dune: Prophecy
Gaussian Splatting Morphing Tool to Blend Between 3DGS Captures
JDULTRA Unveils ContextSplat for GIS
September Gaussian Splatting Wrap Up
Dymensium Releases PointNuker
vkSplatting adds 3DGUT Support
Radiance Fields Across Academia and Industry at SIGGRAPH
Spatial Fields for Apple Vision Pro Released
New 3DGS Blender Add-on, Gauss Cannon
Arrival Space Releases V.83
KIRI Engine Releases V4 of 3DGS Blender Plugin
Interview with Gnomalab Estudio
GreenValley International Unveils LiGrip O2 SLAM Scanner
World Labs Releases Spark v0.1.9
Interview with Dr. Shalini De Mello, Director of Research at NVIDIA
NVIDIA's vkSplatting adds .SPZ Support
PlayCanvas Unveils Spatially Ordered Gaussians
Meta Announces Hyperscape Capture and Meta Horizon Engine
Voluma Begins Supporting XGRIDS .lcc Files
DJI Announces Mini 5 Pro
World Labs Unveils New Model, Marble
CARLA Adds NuRec Support with V0.9.16
Replate Serves Up Interactive 3D Menus with Gaussian Splatting
UNIGINE Adds Gaussian Splatting Support
Brush Releases V0.3
GSOPs 2.8 Released
Teleport Adds Capture Embedding
Interview with Nick Schneider, Neural Reconstruction Manager at NVIDIA
Volinga and XGRIDS Announce Partnership
NVIDIA's Richard Kerris on Radiance Fields, Storytelling, and the Future of Media
OctaneRender Releases Cinema4D Version 2026 Alpha 3 V1.7.0
Gaussian Splatting in Superman
PlayCanvas v2.11.0 Engine Released
XGRIDS Announces Spatial Camera, PortalCam
Arrival Space Releases V0.82
Postshot Launches V1.0 out of Beta
3D Printing Gaussian Splatting
Spatial Fields Release V.5 of Beta
Infinite Studio Wins Best in Show at SIGGRAPH Real Time Live
Gaussian Splatting Decimator
Transforming AEC with AI-Powered 3D Project Designs
How Lars and Felix Built a Portable 3D Gaussian Splatting Studio
Reflct Launches from Beta
NVIDIA Announces NuRec Gaussian Splatting Libraries at SIGGRAPH
NVIDIA Updates vkSplatting Playground
CG Nomads Release GSOPs 2.7 for Houdini
NVIDIA Release Kaolin V0.18.0
Gaussian Splatting Goes Guerrilla: Brenden, Mike, & The Art of Doing It Anyway
Chaos Arena Adds Gaussian Splatting
RealityScan 2.0.1 Released
Spark Releases V0.1.8 to 3DGS Three.js Renderer
Mr. NeRF 3DGS Bounty Winner Announced
Scan The World: End to End 3DGS Platform
DJI Unveils Osmo 360
AnnxStudio Launches on Windows
VRChat Gaussian Splatting Releases V3
XGRIDS Release V1.2 of Unity SDK
GSX Shadows for UE 5.
3D Security Alert - Be Aware of NeRF Attacks!
Esri Announces Gaussian Splatting in ArcGIS 3.6
Stonex Adds Gaussian Splatting Support
Gaussian Splatting at the New Yorker
Arrival.Space Releases V.81
DJI Terra Adds Gaussian Splatting Support
Voxelo Launches Public Beta
Zillow Adds Gaussian Splatting Support with SkyTour Unveiling
PlayCanvas Launches SplatTransform
Gaussian Splatting in VRChat
UnityGaussianCapture Adds 4DGS Support
krpano 1.23 adds Gaussian Splatting Support
Gracia adds Mac App
gsplat 1.5.3 Released by Nerfstudio
Instant NGP 2.0 Released
James Perlman Passes Away
GSOPs 2.6 adds 3DGS Support for Solaris and Karma
Spark Releases v0.1.5
PlayCanvas Releases V 2.9 of Engine
Postshot Adds April Tag Support
Volinga Releases V.6 of their UE 5 Plugin
COLMAP 3.12 Released
Funes Releases Open 3D Architecture Dataset for Radiance Fields
UnityGaussianCapture for Unity
Schemata comes out of stealth with 3D Scene Understanding Tech
XGRIDS Releases Firmware Updates for Scanners
SuperSplat Releases V2.7 with SOGs Support
annx studio releases V1.01
Bentley iTwin Adds 3D Tiles and SPZ Export for Gaussian Splatting
NVIDIA adds USDZ Support to 3DGRUT and Beta for Omniverse and Isaac Sim
Forge Renamed to Spark
Teleport Launches Video Export
Blurry: Gaussian Splatting Hosting
SphereShot Plugin for Blender
RealityScan 2.0 Officially Released
GSplat Share Simplifies Gaussian Splatting Sharing
Auschwitz-Birkenau Foundation Announces 3DGS Licensing
Varjo's Teleport Releases LOD Support
Scaniverse 5.1 Released
How Gaussian Splatting Shaped the ITS 2025 Fashion Finale
NVIDIA Open Sources GEN3C and Difix3D+ at CVPR 2025
Apple Unveils New Personas and Spatial Scenes
NVIDIA Releases QUEEN Code for Dynamic 3DGS
Arrival Space releases V.8
RealityScan 2.0 Announced
Forge.Dev Released by World Labs
Parallax 3D: Cloud Based 3DGS
Full HDR Gaussian Splatting Commercial
Odyssey Unveils Interactive Video
ANNX Studio: Gaussian Splatting on Mac
XGRIDS Releases Gaussian Splatting Revit Plugin
XGRIDS Releases LCC Studio 1.8.
Triangle Splatting for Real Time Radiance Field Rendering
Generative 3D Company, SpAItial, Launches with $13M in Seed Funding
Veesus Unveils Radiance Clear
PlayCanvas Releases Blocks and SplatViewer Component
Radiance Fields at the BAFTA TV Awards
Google Announces Beam for Lifelike 3D Video Calls
LiveSplat: Live Dynamic 3DGS Reconstructions
Radiance Field Researchers Recognized at SIGGRAPH 2025 Awards
Getting Started with Slang: Draw Your First Splat
PlayCanvas Engine Receives SOGS
3DVista adds Compressed 3DGS and SPZ Support
Radiance Field Association, ARC3D Launches
Veesus adds Rhino Support for 3DGS
Deformable Beta Splatting
Volinga Releases UE Plugin v0.5.1
Spatial Fields: Free Apple Vision Pro 3DGS with SH
Nerfstudio Integrates 3DGUT into gsplat
Nerfstudio releases GsplatViewer
NUBIGON adds Gaussian Splatting Support
KIRI Engine Releases V3.14
Splatter.app 3DGS Viewer Announced
Sharp Frames Python Released
Arrival Space Receives Several Updates
vkSplatting: NVIDIA’s Open Source Vulkan Renderer for 3DGS Exploration
PlayCanvas 2.7 Engine Update
Varjo Announces Teleport 2.0
Postshot V.6 Released
StorySplat 1.5.3 brings Video & Gif Support for 3DGS Stories
RL Grime Borderline NeRFs from Jake Oleson
3DGS to Dense Point Cloud V2
Preferred Networks Inc. Announces 3DGS Unreal Engine 5 Plugin
404—GEN: Bringing Text to 3D Gaussian Splatting to Unity
Interview with Rev Lebaredian: Simulation, Robotics, and the Future of Imaging
SuperSplat 2.5 Released
Doly Launches Shopify Plugin
3DMakerPro adds 3DGS support for RayStudio
Splatrograph: API for Gaussian Splatting
Infinite Realities & The Future of Imaging
XGRIDS Launches Lixel CyberColor Studio 1.7
Mesh2Splat: Instant 3D Mesh Conversion to 3D Gaussian Splatting
3D Gaussian Point Art
Volinga Announcecs Volinga Capture Network
Reflct Viewer 2.0 Released
gsplat 1.5 Released by Nerfstudio
Interview with Sanja Fidler: Reconstructing Reality in 3D
3DGRT and 3DGUT V1.0 Update Released by NVIDIA
Volinga Announces Volinga Suite and UE Plugin v0.5
StorySplat 1.5 Released
Radiance Fields at NAB 2025 Guide
Bentley Brings Gaussian Splatting to iTwin Capture Modeler
Covision Media Raises €5M to Scale Radiance Field-Powered 3D Scanning
Babylon.js V8.0 Released
Getting Started with Gaussian Splatting: Tools for Beginners
KIRI Engine 3DGS Blender V 3.0 Released
Cycling Simulations with NeRF
DIFIX3D+: Removing Artifacts and Floaters in Captures
Splatshop: Photoshop for 3DGS
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
Hybrid Transparency Gaussian Splatting Code Released
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
GSOPs 2.5.1 Released
SuperSplat 2.2 Released
Niantic Spatial Bets Big on Scaniverse and Gaussian Splatting
Chaos V-Ray 7 Brings 3D Gaussian Splatting to Revit
Radiance Fields at GTC 2025
Viverse Worlds Announced with 3DGS Support
Applied Intuition's Neural Sim Drives AV Forward
Mountain West UAS 3DGS Talk
Radiance Fields at the BAFTAs
Scaniverse Launches Formal Meta Quest App
WHERENESS: Share Your Spaces
Sutro Tower 3DGS Reconstruction
Apple-Log2Linear: Convert Apple ProRes easily
Miris shows Spatial Streaming Preview
SuperSplat Unveils Major Updates: 2.0 is Here
GSOPs 2.5 for Houdini Released
Google Open Sources EVER
Meetwheels: Radiance Fields Drive the Future of 3D Car Showcases
PIX4D Adds Gaussian Splatting
Hiverlab folds Gaussian Splatting into SpatialWork’s tool-kit
StorySplat 1.4 Released
Voluma AI Launches Public Beta of Its 3DGS Platform
Veesus Launches 3DGS Support with PointClouds2
Radiant Foam: Radfoam
Postshot adds Blackwell GPU Support
Brush 0.2 for 3DGS Released
LinPrim: Linear Primitives for Differentiable Volumetric Rendering
MSF 3DGS Town Hall recording now available.
JPEG / MPEG Association to hold Workshop on Radiance Fields
Nerfstudio Adds a Maya Plugin
Spline’s Spell Summons 3D Scenes from a Single Snapshot
NVIDIA to Open Source 3DGRT and 3DGUT
KIRI Engine 3.13 unveils "High Quality Gaussian Splatting"
Reflct Launches Open Beta with New Features and Updates
3DVista Adds Gaussian Splatting Support
V-Ray Expands Gaussian Splatting Support to Cinema 4D
OTOY OctaneRender 2026.1 Alpha features Gaussian Splatting
Sony Alpha 9 III and Radiance Fields
Tripo WebApp v2.0
Jensen Huang unveils two Radiance Fields in CES Keynote
StorySplat v1.3.6.1: Introducing SplatSwap and Walk Mode
NVIDIA Announces Foundational World Model, Cosmos
Gaussian Splatting in Nuke
Babylon.js adds .SPZ Support
Reflct Sharp Frame Selector
BitbyBit Updates Shopify Plugin
Postshot V.5 Released
Create a Hyper-Real Holiday Card
GSOPs 2.0: Now Commercially Viable with Houdini Commercial License
Odyssey Announces Generative World Model, Explorer
PICO Splat for Unreal Engine Plugin
HLOC + GLOMAP Repo
StorySplat 1.3.5 Released.
Into the Scaniverse: Scaniverse in VR
Reflct: Simple 3DGS Viewer for Ecommerce
3D Convex Splatting Radiance Field Rendering
Frame Integrates Gaussian Splatting
Gaussian Splatting Unity Plugin gets VR Support
PlayCanvas Engine 2.3 Released
Arrival Space Integrates SuperSplat & Sperhical Harmonic Support
World Labs Shows First Demos
Kiri Engine 3DGS to Mesh 2.0 Released
Varjo Releases Radiance Field VR Platform, Teleport
Kiri Engine Blender 2.0 Released
StorySplat Continues to Evolve: V1.3 Brings Major Update
3DGS to Dense Point Cloud PLY
RealityCapture 1.5 Released with Radiance Field and COLMAP Export
Meta Hyperscape now available on Quest 2 and Quest Pro
NeRFs win Two More Emmys
Snap Brings 3DGS Trainer into Lens Studio 5.3
Deckard Render in Unity adds Free Tier
Radiance Fields in St. Peter's Basilica
NeRFs appear in NY Times Profile of Artist
Exploring Cross-Modality in Radiance Field Technologies and its Intersection with Physical AI
Radiance Field Uploads Suspended on Luma AI
Gaussian Splatting in Browser: Brush
Nerfstudio releases V 1.1.5
Postshot adds Multiple Files and Dynamic Support
SuperSplat 1.8 Update: Orthographic Views, Screenshot Tools, and More
t3d Gaussian Splatting
Gaussian Splatting in Houdini with GSOPs 2.0 Early Access
Scaniverse Open Sources SPZ Compression for 3DGS
Holy Splats. Splatman for Blender.
StorySplat. Bringing 3DGS into Educational Experiences
PlayCanvas 5.0 Released
Gaussian Splatting Codebase adds New Features
Turning the Tide: Wildflow's Vision of a Digital Twin for Every Coral Reef
Radiance Fields in the Elizabeth Street Garden
SuperSplat 1.6 Released
Gracia Launches Dynamic Gaussian Splatting
Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency
Postshot Announces Unreal Engine Beta
ITS Launches with Radiance Fields
Radiance Fields win at IBC 2024
GSOPS 2.0 Announced
How EVER (Exact Volumetric Ellipsoid Rendering) Does This Work?
DigitalCarbon Joins Y Combinator for Radiance Field Solutions
Chaos V-Ray 7 to support Gaussian Splatting
Kiri Engine Gaussian Splatting Blender Add-On
Irrealix Brings Gaussian Splatting to DaVinci Resolve
Nerfstudio Release gsplat 1.4
Slang.D: Gaussian Splatting Rasterizer
Meta Announces Horizon Hyperscape
3DGS Short Film: Where Did The Day Go?
Editable Gaussian Splatting in Blender
Scaniverse Launches First Splaturday Sweepstakes
Flash Cache
Tripo 2.0 Released: New Generation Model from Tripo AI
Snap Announces Spectacles V5 and Scaniverse Support
Radiance Fields at IBC 2024
World Labs Announced
NeRFs Nominated for Regional Emmy
Quadrature Fields
Agisoft Metashape adds COLMAP Export to Standard License
Introducing View Dependent: A New Podcast Exploring the Future of 3D Tech
Frame 3D
Sony PCL Shows NeRFs for Virtual Production
Kiri Engine's New Features in Version 3.9
Nerfstudio Releases V 1.1.4
Pico XR Announces Gaussian Splatting Support
Parallel Domain Interview
Scaniverse 4 Released
gsplat 1.3 Released
Postshot Releases v0.4
Subsurface Scattering for Gaussian Splatting
Radiance Field Podcast Episode 2 ft Ruilong Li
Gaussian Splatting in Julia
MetalSplatter 1.0 Released
Nerfstudio adds Compression to gsplat
SplatViz 1.1 Released
Bilateral Guided Radiance Fields merged into Nerfstudio
Radiance Field Series Episode 1 ft. Ian George
SuperSplat 1.0 Released
RayGauss: Ray Tracing Gaussian Part Two
Gracia VR: Faster, Smaller, Better
How to Bring Gaussian Splatting in Shopify
gsplat 1.2 Released
GaussMR at SIGGRAPH
Frustum Volume Caching
N-Dimensional Gaussians for Fitting of High Dimensional Functions
Luma AI launches Loops for Dream Machine
SuperSplat adds Histogram Editing
Nerfstudio Releases gsplat 1.1
splatviz: Interactive 3DGS Viewer and Python Editor
Amazon Prime Day Sales
Three.js-based implemetation, GaussianSplats3D adds 2DGS Support
3D Gaussian Ray Tracing
SuperSplat V0.21.0 Released
BitbyBit Integrates Gaussian Splatting
Nerfstudio Integrates 3DGS MCMC
Diffusion Based 3DGS Relighting
Voluma.ai adds Timelapse Mode
GeoWeek to Present Free Webinar on Radiance Fields
Luma AI Launches Keyframes for Dream Machine
Volinga Updates Unreal Engine Plugin
3DGS-DR's Deferred Reflections
Google Maps Immersive View appears on Desktop
Snap Integrates Gaussian Splatting
Varjo Unveils Teleport
Wayve Announces PRISM-1
Nerfstudio Gradio UI Added
Graswald.ai: 3DGS and Ecommerce Platform
Luma AI Announces Dream Machine
Lighting the Way with IllumiNeRF
SuperSplat adds Multiple Splat Ability
Nerfstudio Releases gsplat 1.0
Uses of Radiance Fields in Education and Sales
PlayCanvas adds 3DGS Support into Editor
Bilateral Guided Radiance Field Processing
Volurama: NeRFs on Mac
AtomGS
Pop Goes the 3DGS Flicker: Stop the Pop
NeRFtoGSandBack added to Nerfstudio
New Radiance Field Platform: Doly
OpenNeRF added to Nerfstudio
PlayCanvas's SuperSplat Updated with PWA support
Reflecting on NeRF-Casting
Scaniverse arrives on Android
Gracia launches on Steam and Sidequest
CAT3D Pounces on 3D Scene Generation
Radiancefields.com launches Job Board
SIGGRAPH 2024 Program Announced
Tri-MipRF to Rip-NeRF
Nerfstudio releases V1.1
Spherical Harmonics added to three.js library, GaussianSplats3D
SMERF Code Released
Google CloudNeRF: Zip-NeRF and CamP in the Cloud
Nerfstudio adds BioNeRF
Understanding NeRF on a small scale
Lightplane: Greatly Reducing VRAM Requirements
Gaussian Surfels
NeRF-XL's Multi GPU Scaling
Scaniverse adds 3DGS Editing Features
irrealix Gaussian Splatting Plugin for After Effects
SuperSplat v1.16.0: New Features for Gaussian Splat Editing
RefFusion: Inpainting with 3DGS
Jonathan Stephens and Michael Rubloff to speak at OC VRARA
Gauzilla Pro Shows Retail Demo with XGRIDS
An Update to Radiancefields.com
OpenSplat adds Mac GPU Acceleration
Shrinking 3DGS File Size
RealmDreamer's Generative Scenes
Luma AI Android Released
PhysAvatar's Dynamic Dances
Gaustudio
Postshot Releases V0.3
XGRIDS Announces Lixel CyberColor (LCC)
CSM and Luma AI named to CB Insight's AI 100 list
Gauzilla Pro adds Editing Features
Nerfstudio Releases V1.03
Orange Adds 3DGS OpenXR Support
InstantSplat: Sub Minute Gaussian Splatting
OpenSplat 3DGS now on Mac
Spectacular AI: Deblurring Gaussians
Luma AI Genie Integrates with Bezi AI
Ben Mildenhall Gives Keynote at 3DV in Davos
Prism AI: An Interview
Layering the Gaussian Frosting
Lixel L2: LiDAR Gaussian Splatting from XGRIDS
Scaniverse Introduces Gaussian Splatting
Gracia VR enables File Sharing
Gsplat.js adds Dynamic Gaussian Splatting support
RadSplat's Hybrid NeRFs and 3DGS
Volinga Elevates with Desktop Suite Release
splaTV: Dynamic Gaussian Splatting Viewer
Polycam adds 3DGS Features
Spline Mirror 3DGS Support for Apple Vision Pro
Gsplat.js Updated
Tripo AI Announces Website Redesign and Updates
X-Gaussian: Radiance meets Radiation
The Sony ILX-LR1
Gaussian Splatting Drums Up a Music Lesson
3DGStream Streams Forwards
TripoAI partners with Stability AI for TripoSR Release
DUSt3R: Simplifying Geometric 3D Vision
Gauzilla adds Segmentation and Annotation
Kiri Engine adds ability to export 3DGS Mesh
VastGaussian: Setting New Standards for Large-Scale 3D
Splatfacto-Big Added to nerfstudio
VulkanSplatting: Open Source Vulkan Implementation of 3DGS
Radiancefields.com to exhibit at NVIDIA's GTC
Gaussian Splatting Brings Art Exhibitions Online with Yulei
GSOPs for Houdini adds new features
Shifting Gears with Polo G's Sorrys and Ferraris
Bananas to Bytes: OpenSplat's C++ 3DGS
Gaussian Splatting Unity Plugin Updated
Interview with Lolo2K
Gradio Adds Native Gaussian Splatting with Model3D
GMix.ai Dynamic Gaussian Splatting
Postshot releases V0.2
OpenAI Launches Sora and the World
Zip-NeRF Added to nerfstudio
LGM: Prompt to 3D using Gaussians
Global Objects: Digital Environments Library
Mesh Based Gaussian Splatting
GaussianSplats3D adds WebXR
Polycam Announces $18M Series A
Comfy3D for ComfyUI
3DGS Appears in Usher Music Video
VR-GS: Physics Based Gaussian Splatting in VR
Stylized Radiance Fields with Geometry Transfer (Geo-SRF)
MetalSplatter for Apple Vision Pro
TRIPS Code Released
Understanding 3D Gaussian Splatting via Render Engines!
Kiri Engine to be available on Apple Vision Pro
SuperSplat adds Transform Controls
Gaussian Splashing Splashes Down
GARField: Granular Semantics for Radiance Fields
Portality WebGL2 Gaussian Splat Viewer
SeaThru NeRF added to nerfstudio
Splatapult 3DGS VR and Viewer
Volinga unveils Gaussian Splatting Web Viewer
Radiance Fields appear at KidSuper Fashion Show
SuperSplat Updated
Vista Splat Pro UE5 unveils Free Trial
nerfstudio 1.0 and Splatfacto Released
CamP and Zip-NeRF Released
Meta's VR-NeRF at SIGGRAPH Asia 2023
TriplaneGaussian (TGS) Code Released
NVIDIA's Adaptive Shells at SIGGRAPH Asia 2023
Apple Pursuing Radiance Fields in Apple Maps
Ruben Fro to appear on XR AI Spotlight Podcast
Luma AI UE 5 Plugin V0.41 Released
GSOPs: 3DGS in Houdini
TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering
Noise-NeRF: Hidden Messages in NeRFs
Luma AI hiring Summer 2024 Interns
How to Create Gaussian Splats with nerfstudio
Luma AI Announces $43M Series B and Genie Update
GaussianSplats3D, a Three.js Implementation of 3DGS
FMGS: Gaussian Splatting with Semantics
ControlNet NeRFs: SigNeRF
Interview with Paul Debevec: Pioneering Light Field Research and Navigating Technological Shifts
EasyVolcap: a 4D nerfstudio?
KIRI Engine adds 3DGS Cropping
Compact NGP: Sub Megabyte NeRFs
XVerse Releases XV3DTools to train 3DGS locally
Vista Splat Pro: Dynamic Gaussian Splatting Shadows in UE 5
Nebula Cloud Integrates Gaussian Splatting
UniSDF: Duel of the Dual Radiance Fields
New Radiance Field Platform: Postshot
Human Gaussian Splats (HUGS) by Apple
Gaussian Splatting Javascript Library gsplat.js Updated
Gauzilla: Rust 3D Gaussian Splatting Renderer
nerfstudio Gaussian Splatting Soft Launches
Kiri Engine Now Allows Local Upload for 3DGS
The MERF that turned into a SMERF
Nuvo: Revolutionizing UV Mapping with Google’s Latest Neural Field-Based Method
SplaTAM: SLAM with Speed, Precision, and Gaussian Splats
Gracia Releases Open Beta 2
OVER Introduces Gaussian Splatting
NVIDIA's Adaptive Shells wins Best Paper at SIGGRAPH Asia 2023
SIGGRAPH Asia 2023 Radiance Field Schedule
AI Filmmaking Takes Center Stage: Jake Oleson Leads Free NeRF Seminar at Greenpoint Film Festival
Luma-Web: WebGL Library from Luma AI
Looking Glass Go: Holograms X Radiance Fields
Gracia: Gaussian Splatting in VR
Zooming into the Future: PyNeRF's Scalable Approach
Volinga AI to Allow Commercial Use of NVOL Files
Free Unreal Engine 5 Gaussian Splatting Plugin
Mip-Splatting: Anti-Aliasing for Gaussian Splatting
Akiya Research Gaussian Splatting UE 5 Plugin V1.9 Released
Luma Interactive Scenes V1.2 Announced
GaussianEditor: Swift and Precise 3DGS Editing
A Safe Place to Land, A NeRF Documentary
PIE-NeRF Serves Up a New Slice: Physics-Based NeRFs
PhysGaussian gives 3D Gaussian Splatting Physics
Luma AI Genie Updated
Google Research Hiring NeRF Interns for Summer 2024
Transforming 3D Mapping: Spectacular AI's Radiance Field Revolution
Phoenix Suns NeRF BTS
NVIDIA's Adaptive Shells and Where to Find Them
Android Gaussian Splatting is here from Kiri Engine
nerfstudio Introduces 'Nearest Camera' Feature for Enhanced Video Render Fidelity
Spline to Support Gaussian Splatting
RL Grime's Tour Visuals: NeRFs and Luma AI at Hammerstein Ballroom
Gaussian Splatting Unity Plugin gets an update
Polycam Gaussian Splatting out of Beta
Venturing Beyond Reality: VR-NeRF
Professor Kanazawa Lectures about NeRFs at Stanford HAI
Gsplat.js Javacscript Library Announced
Historical Radiance Fields and Museums
Arcturus Industries Launches Gaussian Splatting Engine
PlayCanvas SuperSplat Unveiled
Luma AI Genie Bursts out of the Bottle
Instant-Angelo: Fast 3D Surface Reconstruction
The Phoenix Suns got NeRFed
Luma Gaussian Splatting Unreal Engine Plugin Unveiled
Akiya Research 3D Gaussian Splatting UE5 Plugin V1.7 Released
Chaos Neurathon 2023 Hackathon
Neuralangelo named Top 200 invention of 2023 by Time Magazine
3DGS Viewer on Hugging Face Spaces
Luma AI V1.0.2 Released with Magic Reveal
Polycam adds drag and drop .ply Viewer for Gaussian Splatting
Optimal Camera Placements for NeRFs in Subject-Free Spaces Code Released
Shutterstock speaks about NeRFs at Ad Week
Gaussian Splats from A-Frame
Polycam Updates Gaussian Splatting Viewer
4K4D: High Resolution Dynamic 3D Scenes
Dynamic 3D Gaussians Code Released
nerfstudio Introduces gsplat
Inria hiring for 3DGS Research Engineer
Tri-MipRF: High Quality and Fast NeRFs
Volinga Introduces Gaussian Splatting
Gaussian Splatting VR in Unreal Engine
NVIDIA adds Gaussian Splatting Jupyter Notebook
Relightable NeRFs with ReNeRF
Live NeRF Video Calls
Luma Render Fellowship Announced
Luma Interactive Scenes Announced: Gaussian Splatting
Infinite Realities Intros 3DGS Merging
NeRF Dataset Preparer
2023 ICCV NeRF Schedule
Polycam Adds Gaussian Splatting
Revolutionizing NeRF Quality: Exploring NeuRBF
GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields
Matt Tancik's Luma AI SIGGRAPH Talk Now Available
3D Gaussians Plugin for Unreal Engine 5
From NeRFs to Nimble Robots: LERF TOGO's Leap in Zero-Shot Grasping and Semantic Understanding
3D Gaussian Splatting gets a Web Viewer, gsplat
Infinite Realities has (nearly) Infinite Use Cases
3D Gaussian Splatting, But Smaller
Snap NeRF Arrives: MobileR2L
Apple Spatial Videos and the Future of Memory
NeRFs in After Effects?
City of Dreams Music Video featuring Luma AI Released
2nd Runway AI Film Festival Announced
Kapture Convert for Faster Image Poses from RealityCapture
Optimal Camera Placements for NeRFs in Subject-Free Spaces
Is Luma AI Coming to Android? A Job Listing Suggests Yes
Twitter User shows 3D Gaussian Splatting in Unreal Engine 5
NeRF gets CamP(y)
Polycam NeRF Converter: Polyform
How to Install 3DGS into nerfstudio Viewer
Chris Brown to Release NeRF music video for City of Dreams
Runway ML releases NeRF Platform, 3D Captures, in Beta
NeO 360 for Outdoor NeRFs
3D Gaussian Splatting Viewer added to nerfstudio
Gaussian Splatting Tutorial
Neuralangelo Google Colab Added
XSpada - The NeRF Platform for Spatial Data Exchange
Magic NeRF Lens Marries CAD Files and NeRFs in VR
FocusFrameFinder auto culls blurry images for NeRF Datasets
Luma AI Releases new app Flythroughs
Shutterstock Announces Intent to Partner with NeRF Pioneers to Revolutionize 3D AI Content Creation
NVIDIA Releases Neuralangelo Code
Luma AI to sponsor nerfstudio and BAIR Lab
Volinga AI to present at Production Summit LA
NeRF Art Exhibit to open in Los Angeles
Volinga Suite for Desktop Use Announced
Your NeRF Guide to SIGGRAPH 2023!
NeRF Marketplace launched by Neural Radiance Fields
Luma AI Releases V 0.3 of Unreal Engine 5 NeRF Plugin
ZAYN Music Video Premieres Using NeRFs
Volinga Announces Release of Version 0.2.0 Unreal Engine Plugin
TurboNeRF releases V 0.0.15
How to Share and Embed a Luma Capture
Nerfstudio Command Guide
Volinga AI integrates with disguise
What's the best Focal Length to take a NeRF?
NeRDs that NeRF Webinar now Online
TurboNeRF Releases Version 0.0.14
NeRFMeshing Enables Accurate 3D Mesh Reconstruction
Binary Radiance Fields (BiRF): Small NeRFs with a Big Impact
SDF Studio Implements Neuralangelo, Baked angelo, and neus-facto-angelo
TurboNeRF V 0.0.12 Released
nerfstudio V0.3.2 Released
Volinga AI opens Beta to Public
Nerfacto-Huge Quality is on Another Level
Neural Radiance Fields releases View Dependent Podcast
4 Input View NeRFs with DINER (Depth-aware Image Neural Radiance Field)
Instant NGP from a Webcam(s)?
CVPR NeRF Booths
Interview with Luma AI Artist in Residence: Martin Nebelong
Webinar: NeRDs that NeRF
Google Publishes Blog on Immersive View NeRFs
How NeRFs will alter our lives: Fashion
What are the NeRF Metrics?
Jake Oleson releases NeRF Music Video for RL Grime
ReLight My NeRF (René) explores Relightable NeRFs
Memory-Efficient Radiance Fields (MERF) Code now Available
Luma AI Hires Matthew Tancik
NeRFLight: 180fps NeRFs with Low Memory Consumption
A Digital Masterpiece: Neuralangelo by NVIDIA
InpaintNeRF-360 Introduces 360 Degree Editable NeRFs!
Apple Announces WWDC 2023
Deceptive NeRF: Introducing Pseudo Observations to fill in the Gaps
nerfstudio to present at SIGGRAPH 2023
Luma AI Announces V 0.2 of Unreal Engine NeRF Plugin
What is Luma Pro?
Karen X Cheng demos Luma AR Editing Feature
What are the Best Camera Settings for Gaussian Splatting?
Unleashing the Power of HumanRF: High-Fidelity Dynamic Human NeRFs
NeRSemble Revolutionizes Human Head Rendering in Virtual Environments
Google Immersive View Continues NeRF Integration
Matt Tancik guests speaks at MIT: The Metaverse: What, How, Why and When
MS-NeRF: Sharper Reflections with Multi-Space Neural Radiance Fields
NeRFLiX: Increased NeRF Quality and Floater Removal
NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Clouds
Neural Fields for LiDAR (NFL) Combines LiDAR with Neural Fields!
Live 3D Portraits from a Single Image Shown by NVIDIA
3D Gaussian Splatting for Real-Time Radiance Field Rendering
Picture NeRFect at Edit Fest!
TurboNeRF Releases Version 0.0.11 and 0.0.10
MixNeRF: Faster and Cleaner than Instant-NGP?
HOSNeRF Revolutionizes 360° Free-Viewpoint Rendering of Dynamic Human-Object-Scene from a Single Video
Unlocking the Spatial Age: How NeRF Technology is Redefining Our Reality, Memory, and Experience
Revolutionizing 3D Segmentation with SA3D and NeRFs: Unlocking New Possibilities in Real-world Applications
How to use Luma AI with Android or Custom Data
Google Launches Product NeRFs in Search
TurboNeRF 0.0.9 Released
Nerfstudio V0.2.0 Released
Nerfstudio Professor Angjoo Kanazawa joins Luma AI as Chief Scientific Advisor
Unlocking the Future of 3D, Neural Rendering: Luma CEO Amit Jain Discusses Photorealism, Emotion, and Accessibility on Building the Open Metaverse Podcast
Zip-NeRF upends previous NeRF Benchmark
Volinga AI Launches Beta for Unreal Engine NeRFs
Andrew Cochrane to give talk on NeRFs at FMX 2023
NeRF Segmentation with Instance-NeRF
What is an AABB?
NeRFCapture for Instant-NGP shown by Jonathan Stephens
Field meet Explicit Geometric Representations (FEGR) enables Novel View Relighting and Virtual Object Insertion
Glasswing Ventures Founder and Managing Partner Rudina Seseri Pens Article on NeRFs
Revolutionizing Virtual Production: How Neural Radiance Fields will Supercharge Production Pipelines
Volinga AI shows more of their Unreal Engine plugin and Compatibility
NeRFs in Unreal Engine 5 Alpha and Luma Fields Announced by Luma AI
Radiant by Neural Radiance Fields Newsletter
NVIDIA AI Announces #InstantNeRFVR Winner
Volinga AI Demos Unreal Engine Plugin with Studio Lab
Off to the Races with F2-NeRF
Clean-NeRF Aims to "Clean" up NeRFs
Grid-NeRF: Combining NeRF and Grid-Based Methods for Large Scale Reconstruction
Luma AI Announces Video-to-3D API
NeRF Use Case: Live Events
Instruct-NeRF2NeRF: Editable NeRFs from Text
Given Again: NeRF Short Film by Jake Oleson
Luma AI: NeRF in AR now Available
Preimage.AI releases public beta for Citywide NeRFs
Luma AI Announces $20M Series A Round
DroNeRF: Get Cleaner NeRF's with this Capture Path
Velox XR Announces Instant NGP to Unreal Engine 5
Language Embedded Radiance Field (LERF) Announced
Volinga Exporter to Unreal Engine with nerfstudio Announced
NeRF in Blender: TurboNeRF Alpha announced by James Perlman
Editable NeRFs introduced with NeRFshop
Nerfstudio unveils 360 NeRF Video Support
NVIDIA GTC 2023 NeRF Schedule List
Taichi AOT shows pre-trained Instant NGP model on iOS
NeRF in Unreal Engine shown off by Akiya Research
BakedSDF Announced by Google Research
Jonathan Stephens talks NeRFs in XR at AR/VR Association of Orange County
What Are Light Fields? A 170-Year Path from Holograms to NeRFs
Memory-Efficient Radiance Fields (MERF) Announced by Google Research
How to create a NeRF with video through FFmpeg
Luma AI Announces Full Volumetric NeRF Rendering in Web Browser
Unreal Engine 5 NeRF filetype .NVOL announced by Volinga AI
Luma AI Announces Free Commercial Licenses for NeRFs
The 5 Necessities for Nvidia's Instant NGP
Google announces new Google Maps experience featuring Neural Radiance Fields (NeRFs)
The Most Useful 4 Instant-NeRF Code Guide
NVIDIA Announces Instant-NeRF VR Contest
Instant-NGP adds VR Functionality
Luma AI begins issuing access to Text to 3D
nerfstudio Announces Blender VFX integration
Meta AI Announces Text-To-4D Dynamic Scene Generation, MAV3D
New NeRF Platform Volinga.ai Launches with Unreal Engine 5 Support
Luma AI announces NeRF embed ability into websites
Luma AI and Karen X Cheng unveil Lunar New Year NeRF commercial for McDonalds
SmartPixels announces release of NeRFs into product pipeline
What are Neural Radiance Fields (NeRFs)?
Luma AI Announces NeRF Mobile Editor
New Paper: DynIBaR Neural Dynamic Image-Based Rendering
Haiper adds NeRF diffuse mesh export to app
NVIDIA AI Announces Instant NeRF Art Gallery
Platforms
360 Splat Pro
3DGSViewers
3DMakerPro
3DVista
4DR Studios
4DV.ai
4Dviews
A-Frame
Adobe
AdventuryXR
Agisoft Metashape
aiMotive
Aina Tech
AirVis
ALLSIDES
Amazon
ANNX Studio
Antigravity
Apple
Applied Intuition
Arc Eye
Arcturus Ιndustries
Arrival.Space
Autodesk
Babylon.js
Bentley Systems
Bitbybit
Blurry
Botspot 3D Scan GmbH
Brush
Canon
Canopy Creative Studio
Chaos V Ray
CHCNAV
COLMAP
COLMAP Bridge
Common Sense Machines (CSM)
Copresence
Corbel 3D
CoStar Group
Covision Media
D5 Render
Dimension Studio
Dioramix
DJI
DNEG
Doly
Dronodat
Dymensium
echo3D
Enlighten 3D
Esri
Evercoast
Fira
FJDynamics
FrameVR
French Touch Factory
Funes
Gauss Cannon
Gauzilla
GeniusXR
geofront e.U.
Get3D AI
GimmeSplat
Global Objects
Glomap
Google Research
Gracia
Graswald
GreenValley International
GSOPs
Hiverlab
HTC Viverse Worlds
Hyperscape Capture
Infinite Realities
Insta360
Instant NGP
KIRI Engine
LichtFeld Studio
Lifecast Volurama
Lightcraft
Luma AI
Magnopus
Mapillary
Meta
MetalSplatter
Metastage
MipMap
Miris
Mosaic
nerfstudio
Niantic Spatial, Inc.
NIRA
NUBIGON
Nucleus 4D
NVIDIA
Obsphera
Odyssey
OKO
OpenQuestCapture
OTOY
Parallax 3D
Parallel Domain
Pico XR
Pix4D
PIXOMONDO
Polycam
Portality
Postshot
Radiant Images
RealityCapture
Reflct
Replate
Resonite
Runway ML
Scan The World
Scaniverse
Schemata
Skyline
Skyrim.ai
Slambox AI
Snap
SOLAYA
Sony
Sony XYN
SpAItial
Spatial Fields
Spatial Studio
Spectacular AI
Splat Labs
Splat Studio
Splatara
Splatica
SplatMart
Splatrograph
Splatter.app
Spline
Stonex
StorySplat
SuperSplat
Tiki3D
Treedis
Trimble
Tripo AI
UNIGINE
Untold Engine
Varjo
Veesus
Vitrus
Vizonare
Volinga
Volucap
Voluma AI
Voxelo.ai
Waabi
Waymo
Wayve
WILD CAPTURE
World Labs
Xangle Studio
XGRIDS
XSpada
Zillow
Research Papers
X-Splat: Gaussian Splatting for 3D CBCT Generation from Single Panoramic Radiograph
DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability
PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation
Consistent Scene Understanding in 3D Gaussian Splatting via Multi-Cue Mask Refinement
Structure-Aware Gaussian Splatting for Large-Scale Scene Reconstruction
Online Segment 3D Gaussians via Launching Virtual Drones
MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting
Mind the Gap: Standard 3DGS Evaluation Primarily Measures Near-Trajectory Interpolation
World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video
FastBridge: Closing the Model-Based Realization Gap in Safety Filters on 3D Gaussian Splatting for Fast Quadrotor Flight
GaussianEmoTalker: Real-Time Emotional Talking Head Synthesis with Audio-Driven and Blendshape-Based 3D Gaussian Splatting
Improving Sparse-View 3DGS Generalization via Flat Minima Optimization
AnchorSplat: Fast and Structure Consistent Detail Synthesis for Gaussian Splatting
GADA: Geometry-Aware Deformable Aggregation for Image-Based Gaussian Splatting
CORGI: Consistency-Aware 3D Dog Reconstruction from a Single Image in the Wild
PointSplat: Compact Gaussian Splatting via Human-Centric Prediction
Intrinsic decomposition and editing of 3D Gaussian splats
AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings
GRay: Ray Tracing 3D Gaussians Near the Speed of Splats
Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields
GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping
Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors
StereoGS: Sparse-View 3D Gaussian Splatting via Stereo Priors
Robust and Efficient Monocular 3D Gaussian SLAM for Kilometer-Scale Outdoor Scenes
FastPano3D: Feed-Forward Indoor Panoramic 3D Reconstruction from a Single Image
IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting
Monte Carlo Energy Aggregation for Mobile 3D Gaussian Splatting
Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction
UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras
Graph-GSReg: Leveraging 3D Scene Graphs for Gaussian Splatting Registration
MyGO-Splat: Multi-Objective Closed-Loop Geometric Feedback for RGB-Only Gaussian SLAM
L2D2-GS: Learning to Densify for Feedforward Dynamic Gaussian Scene Reconstruction
RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction
DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming
RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting
CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video
CubifyGS: Object-Centric 3D Gaussian Splatting for Lifelong Dynamic Scene Maintenance
SemDynReg: Semantics-Guided Deformation Regularization for Dynamic 3D Gaussian Splatting
AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting
SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagery
StructSplat: Generalizable 3D Gaussian Splatting from Uncalibrated Sparse Views
CoIn: Comprehensive 2D-3D Inpainting with Gaussian Splatting Guidance
Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints
Sculpting NeRF Geometry: Human-Preference Fine-Tuning of a 3D-Aware Face GAN
SatSplatDiff: Geometry-preserving generative refinement for high-fidelity satellite Gaussian Splatting
PanoImager: Geometry-Guided Novel View Synthesis and Reconstruction from Sparse Panoramic Views
Vis4GS: A Visual Analytic Tool for 3D Gaussian Splatting Reconstruction
Capacity-Controlled Multi-View Stylization of 3D Gaussian Splatting
Rendering Novel Views of MRI Using 3D Gaussian Splatting
TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxy
Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation
FLAT: Feedforward Latent Triangle Splatting for Geometrically Accurate Scene Generation
FLUX3D: High-Fidelity 3D Gaussian Generation with Diffusion-Aligned Sparse Representation
Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAM
ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos
SignNet-1M: Large-Scale Multilingual Sign Language Video Dataset with Downstream Benchmarks
Geometry-Aware Style Transfer in 3D Gaussian Splatting
MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editing
Temporally Aware Densification for Dynamic 3D Gaussian Splatting
DrivingVoxels: Compositional Sparse Voxel Rasterization for Dynamic Driving Scene Reconstruction
Lighting-Consistent Object Transfer Across Radiance Fields
Multi4D: High-Fidelity Dynamic Gaussian Splatting via Multi-Level Competitive Allocation
ACEsplat: Accelerated 3D Gaussian Scene Regression via RGB and Poses Only
Mesh2GS: White-Box 3DGS Construction via Plenoptic Sampling
Single-Event Upsets in 3D Gaussian Splatting Rendering: Bit-Level Criticality, Spatial Extent, and a Parallel Support Guard
Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splats
Spectral GS-SLAM: Observability-Aware, Degeneracy-Robust Tracking for Real-Time 3D Gaussian Splatting SLAM
ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting
From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information
LIT-GS: LiDAR-Inertial-Thermal Gaussian Splatting for Illumination-Robust Mapping
Geometry-Preserving in 3D Gaussian Splatting for LiDAR-Camera Extrinsic Calibration
See-and-Reach: Precise Vision-Language Navigation for UAVs within the Field of View
MMD-SLAM: Structure-Enhanced Multi-Meta Gaussian Distribution-Guided Visual SLAM
NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field
Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos
FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity
EDoF-NeRF: extended depth-of-field neural radiance fields using a coded aperture camera
Point-Cloud-Assistant Localized Statistical Channel Prediction by Tangent Gaussian Splatting
Splaxel: Efficient Distributed Training of 3D Gaussian Splatting for Large-scale Scene Reconstruction via Pixel-level Communication
Neural Tree Reconstruction for the Open Forest Observatory
AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement
MoonSplat: Monocular Online Gaussian Splatting with Sim(3) Global Optimization
GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments
Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting
Renderable Partial Representations for Dynamic Gaussian Splatting under Incomplete Delivery
Local-GS: Accelerating 3D Gaussian Splatting via Tile-Local Warp Coherence
RealityBridge: Bridging Editable 3D Gaussian Splatting Driving Simulations and Real-World Videos
PolyMerge: Compressing 3D Gaussian Splats with Polytope Coverings for Provably Safe Resource-Constrained Navigation
Fi-Gaussian: Frequency-Aware Implicit Gaussian Splatting for Single Image Dehazing
Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation
Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement
TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization
EmoZone-Talker: Regional Semantic Control of Audio-Driven 3DGS Talking Heads via Facial Action Units
SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstruction
Wild3R: Feed-Forward 3D Gaussian Splatting from Unconstrained Sparse Photo Collection
Scene-Adaptive Nonlinear Tone Curves for Pseudo Ground-Truth Generation in Low-Light 3D Gaussian Splatting
Seeing What Matters: Perceptual Wrapper with Common Randomness for 3D Gaussian Splatting
XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer
A Scalable PyTorch Abstraction for Multi-GPU Gaussian Splatting
Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving
ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting
GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoning
ABot-Earth 0.5: Generative 3D Earth Model
Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction
REFINE: Super-efficient 3D Gaussian Splatting Pruning via Rendering-Free Primitive Importance
Leveraging NeRF-Rendered Images for 3D Gaussian Splatting
MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting
GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors
LEGS: Laplacian-Enhanced Gaussian Splatting with a Nonlinear Weighted Loss
EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming
QuadVerse: An Integrated Framework Aligning Visual-Physical Reality for Quadruped Simulation
RPC-GS: Gaussian Splatting with native RPC Rendering for Satellite Imagery
Liquid Neural Networks as a Drop-in Continuous-Time Deformation Field for Dynamic 3D Gaussian Splatting
GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds
Unpaired RGB-Thermal Gaussian-Splatting Using Visual Geometric Transformers
Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting
Multi-Agent Next-Best-View Optimization for Risk-Averse Planning
SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation
MLP Splatting: Object-Centric Neural Fields
GN0: Toward a Unified Paradigm for Generation, Evaluation, and Policy Learning in Visual-Language Navigation
Voxel-CKM: Voxelized Radio Frequency Radiance Fields for Fast and Few-Shot CKM Construction
Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark
PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting
FreeStreamGS: Online Feed-forward 3D Gaussian Splatting from Unposed Streaming Inputs
KC-3DGS: Kurtosis-Constrained Gaussian Splatting for High-Fidelity View Synthesis
BEAST3D: Animal behavioral analysis and neural encoding from multi-view video via Gaussian splatting
MORPHOS: Autoregressive 4D Generation with Temporal Structured Latents
VEDAL: Variational Error-Driven Asynchronous Learning for 3D Gaussian Splatting Pruning
Fast and Lightweight Novel View Synthesis with Differentiable Multiplane Image
Learning Action-Conditional and Object-Centric Gaussian Splatting World Models for Rigid Objects
$\text{VG}^2$GT: Voxel-Gaussian Splatting Visual Geometry Grounded Transformer
Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo
LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World
DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images
Sparse-View Lung Nodule Volumetry from Digitally Reconstructed Radiographs via AReT: Anatomy-Regularized TensoRF
Directed Distance Fields for Constant-Time Ray Queries on Gaussian Splatting
Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction
Optimizing 3D Gaussian Splatting via Point Cloud Upsampling
HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting
LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting
Benchmarking Single-Step Inpainting Methods for Multi-Object 3D Gaussian Splatting Scenes
DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction
Advances in Neural 3D Mesh Texturing: A Survey
Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field
Supercharging Thermal Gaussian Splatting with Depth Estimation
PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions
Bounding Global and Local Compression Error of Signal Parameterizations
Smaller and Faster 3DGS via Post-Training Dictionary Learning
DVSM: Decoder-only View Synthesis Model Done Right
BitC-3DGS: High-Capacity 3D Gaussian Splatting Watermarking via Bit Compression
Learning Representations from 3D Gaussian Splats
Comparative evaluation of photogrammetric reconstruction methods and 3D Gaussian Splatting for road surface roughness analysis
Eulerian Gaussian Splatting using Hashed Probability Pyramids
POINav: Benchmarking and Enhancing Final-Meters Arrival in Real-World Vision-Language Navigation
CLEAR-NeRF: Collinearity and Local-region Enhanced Accurate 3D Reconstruction in Unbounded Scenes
GScomp-QA: A Subjective Dataset for Quality Assessment of Compressed Gaussian Splatting
DelowlightSplat: Feed-Forward Gaussian Splatting for Lowlight 3D Scene Reconstruction
TrackRef3D: Multi-View Consistent Track-then-Label for Open-World Referring Segmentation in 3D Gaussian Splatting
Underwater360: Reconstructing Underwater Scenes from Panoramic Images with Omnidirectional Gaussian Splatting
F-RNG: Feed-Forward Relightable Neural Gaussians
R5DGS: Semantic-Aware 4D Gaussian Splatting with Rigid Body Constraints for Efficient Dynamic Scene Reconstruction
SplitAvatar: One-shot Head Avatar with Autoregressive Gaussian Splitting
CodecSplat: Ultra-Compact Latent Coding for Feed-Forward 3D Gaussian Splatting
Physics-Aware 3D Gaussian Editing for Driving Scene Generation
Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering
ParkingWorld: End-to-End Autonomous Parking Reinforcement Learning from Corrective Experience in 3DGS Simulation
ConFi-GS Confidence-Guided High-Frequency Injection for 3D Gaussian Splatting Super-Resolution
ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated Views
RxGS: Receiver-Generalizable 3D Gaussian Splatting for Radio-Frequency Data Synthesis
COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing
RiGS: Rigid-aware 4D Gaussian Splatting from a Single Monocular Video
GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes
LangFlash: Feed-forward 3D Language Gaussian Splatting from Sparse Unposed Images
OctCGS: Octree-Contextual Gaussian Splatting with Explicit Multi-Order Propagation Modeling for Channel Knowledge Map Construction
SpaceDG: Benchmarking Spatial Intelligence under Visual Degradation
4D-GSW: Kinematic-Aware Spatio-Temporal Consistent Watermarking for 4D Gaussian Splatting
Flow-based Gaussian Splatting for Continuous-Scale Remote Sensing Image Super-Resolution
TWINGS: Thin Plate Splines Warp-aligned Initialization for Sparse-View Gaussian Splatting
ForeSplat: Optimization-Aware Foresight for Feed-Forward 3D Gaussian Splatting
Learning to Evolve: Multi-modal Interactive Fields for Robust Humanoid Navigation in Dynamic Environments
Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulation
Transcoding a 3D Gaussian Splatting Model from a Plenoptic Point Cloud or Mesh without the Original Multi-view Images
Towards Physically Consistent 4D Scene Reconstruction for Closed-loop Autonomous Driving Simulation
FlowLong: Inference-time Long Video Generation via Manifold-constrained Tweedie Matching
CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillation
AIR: Amortized Image Reconstruction Framework for Self-Supervised Feed-Forward 2D Gaussian Splatting
Conflict-Aware Active Perception and Control in 3D Gaussian Splatting Fields via Control Barrier Functions
TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization
OP2GS: Object-Aware 3D Gaussian Splatting with Dual-Opacity Primitives
Feed-Forward Gaussian Splatting from Sparse Aerial Views
CAD-Free Learning of Spacecraft Pose Estimators via NeRF-Based Augmentations
FlyMirage: A Fully Automated Generation Pipeline for Diverse and Scalable UAV Flight Data via Generative World Model
MMGS: 10$\times$ Compressed 3DGS through Optimal Transport Aggregation based on Multi-view Ranking
A Geometric Algebra-Informed 3D Gaussian Splatting Framework for Wireless Scene Representation
NeRF-based Spacecraft Reconstruction from Close-Range Monocular Imagery Under Illumination Variability and Pose Uncertainty
3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine
RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting
GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance
CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery
PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis
Accelerating 3D Gaussian Splatting using Tensor Cores
Efficient Sparse-to-Dense Visual Localization via Compact Gaussian Scene Representation and Accelerated Dense Pose Estimation
Topo-GS: Continuous Volumetric Embedding of High-Dimensional Data via Topological Gaussian Splatting
A Single Atlas is All You Need: Decoder-Side Gaussian Splatting for Immersive Video
P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction
ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics
Smart target point control for Gaussian Splatting methods
Robust Prior-Guided Segmentation for Editable 3D Gaussian Splatting
EndoGSim: Physics-Aware 4D Dynamic Endoscopic Scene Simulations via MLLM-Guided Gaussian Splatting
Learn2Splat: Extending the Horizon of Learned 3DGS Optimization
3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation
Eff-WRFGS: Efficient Wireless Radiance Field Using 3D Gaussian Splatting
3D Skew-Normal Splatting
Denoising-GS: Gaussian Splatting with Spatial-aware Denoising
Efficient Dense Matching for Enhanced Gaussian Splatting Using AV1 Motion Vectors
PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting
BlitzGS: City-Scale Gaussian Splatting at Lightning Speed
Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting
Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes
Z-Order Transformer for Feed-Forward Gaussian Splatting
RoSplat: Robust Feed-Forward Pixel-wise Gaussian Splatting for Varying Input Views and High-Resolution Rendering
HarmoGS: Robust 3D Gaussian Splatting in the Wild via Conflict-Aware Gradient Harmonization
GuardMarkGS: Unified Ownership Tracing and Edit Deterrence for 3D Gaussian Splatting
Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction
3D Gaussian Splatting for Efficient Retrospective Dynamic Scene Novel View Synthesis with a Standardized Benchmark
GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction
PoseCompass: Intelligent Synthetic Pose Selection for Visual Localization
PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting
PointForward: Feedforward Driving Reconstruction through Point-Aligned Representations
PointGS: Semantic-Consistent Unsupervised 3D Point Cloud Segmentation with 3D Gaussian Splatting
3DGS$^3$: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering
XFreq-GS: Cross-Frequency Wireless Radiation Field Reconstruction with 3D Gaussian Splatting
PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming
VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
PG-3DGS: Optimizing 3D Gaussian Splatting to Satisfy Physics Objectives
Forecast-aware Gaussian Splatting for Predictive 3D Representation in Language-Guided Pick-and-Place Manipulation
MAGS-SLAM: Monocular Multi-Agent Gaussian Splatting SLAM for Geometrically and Photometrically Consistent Reconstruction
UAV-Assisted Scan-to-Simulation for Landslides Using Physics-Informed Gaussian Splatting
TransmissiveGS: Residual-Guided Disentangled Gaussian Splatting for Transmissive Scene Reconstruction and Rendering
DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions
PaMoSplat: Part-Aware Motion-Guided Gaussian Splatting for Dynamic Scene Reconstruction
AdaptSplat: Adapting Vision Foundation Models for Feed-Forward 3D Gaussian Splatting
BathyFacto: Refraction-Aware Two-Media Neural Radiance Fields for Bathymetry
SDTalk: Structured Facial Priors and Dual-Branch Motion Fields for Generalizable Gaussian Talking Head Synthesis
ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes
Low-Cost Neural Radiance Fields
CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination
ReorgGS: Equivalent Distribution Reorganization for 3D Gaussian Splatting
REAP: Reinforcement-Learning End-to-End Autonomous Parking with Gaussian Splatting Simulator for Real2Sim2Real Transfer
Thin-Client Interactive Gaussian Adaptive Streaming over HTTP/3
PropSplat: Map-Free RF Field Reconstruction via 3D Gaussian Propagation Splatting
Differentiable Ray Tracing with Gaussians for Unified Radio Propagation Simulation and View Synthesis
Disambiguating 2D-3D Correspondences in Gaussian Splatting-based Feature Fields for Visual Localization
High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images
From Pixels to Primitives: Scene Change Detection in 3D Gaussian Splatting
AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes
SatSurfGS: Generalizable 2D Gaussian Splatting for Sparse-View Satellite Surface Reconstruction
AdpSplit: Error-Driven Adaptive Splitting for Faster Geometry Discovery in 3D Gaussian Splatting
Aes3D: Aesthetic Assessment in 3D Gaussian Splatting
QuadBox: Accelerating 3D Gaussian Splatting with Geometry-Aware Boxes
ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splatting
CoherentRaster: Efficient 3D Gaussian Splatting for Light Field Displays
Ilov3Splat: Instance-Level Open-Vocabulary 3D Scene Understanding in Gaussian Splatting
FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles
HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar
GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting
From Concept to Capability: Evaluating 3D Gaussian Splatting for Synthetic Scene Editing in Autonomous Driving
A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learning
2D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction
GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space
Beyond Heuristics: Learnable Density Control for 3D Gaussian Splatting
VkSplat: High-Performance 3DGS Training in Vulkan Compute
FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
Stop Holding Your Breath: CT-Informed Gaussian Splatting for Dynamic Bronchoscopy
GSDrive: Reinforcing Driving Policies by Multi-mode Trajectory Probing with 3D Gaussian Splatting Environment
Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification
RayFormer: Modeling Inter- and Intra-Ray Similarity for NeRF-Based Video Snapshot Compressive Imaging
SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes
Residual Gaussian Splatting for Ultra Sparse-View CBCT Reconstruction
Sparse-View 3D Gaussian Splatting in the Wild
Two-View Accumulation as the Primary Training Lever for Hybrid-Capture Gaussian Splatting: A Variance-Decomposition View of When Gradient Surgery Helps
Safe Navigation using Neural Radiance Fields via Reachable Sets
MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searching
EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors
Point Group Symmetry of Polyhedral Diagrams in Graphic Statics
Generalizable Human Gaussian Splatting via Multi-view Semantic Consistency
GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning
Generalizable 3D Gaussian Splatting enabled Semantic Coding for Real-Time Immersive Video Communications
Power Foam: Unifying Real-Time Differentiable Ray Tracing and Rasterization
Multivariate Gaussian NeRF for Wide Field-of-View Ultrasound Reconstruction
Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling
Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction
GS-DOT: Gaussian splatting-based image reconstruction for diffuse optical tomography
Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction
RadTwin: Generalizable Wireless Digital Twin for Dynamic Environments
NRGS: Neural Regularization for Robust 3D Semantic Gaussian Splatting
Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM
EvFlow-GS: Event Enhanced Motion Deblurring with Optical Flow for 3D Gaussian Splatting
PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement
DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failures
You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes
WildSplatter: Feed-forward 3D Gaussian Splatting with Appearance Control from Unconstrained Images
GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction
GSCompleter: A Distillation-Free Plugin for Metric-Aware 3D Gaussian Splatting Completion in Seconds
Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training
FluSplat: Sparse-View 3D Editing without Test-Time Optimization
TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing
An Object-Centered Data Acquisition Method for 3D Gaussian Splatting using Mobile Phones
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination
OT-UVGS: Revisiting UV Mapping for Gaussian Splatting as a Capacity Allocation Problem
AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairs
A Comparative Evaluation of Geometric Accuracy in NeRF and Gaussian Splatting
GS-STVSR: Ultra-Efficient Continuous Spatio-Temporal Video Super-Resolution via 2D Gaussian Splatting
E3VS-Bench: A Benchmark for Viewpoint-Dependent Active Perception in 3D Gaussian Splatting Scenes
MU-GeNeRF: Multi-view Uncertainty-guided Generalizable Neural Radiance Fields for Distractor-aware Scene
PCM-NeRF: Probabilistic Camera Modeling for Neural Radiance Fields under Pose Uncertainty
Voronoi-guided Bilateral 2D Gaussian Splatting for Arbitrary-Scale Hyperspectral Image Super-Resolution
GeGS-PCR: Effective and Robust 3D Point Cloud Registration with Two-Stage Color-Enhanced Geometric-3DGS Fusion
Instant Colorization of Gaussian Splats
D-Prism: Differentiable Primitives for Structured Dynamic Modeling
LAGS: Low-Altitude Gaussian Splatting with Groupwise Heterogeneous Graph Learning
Incoherent Deformation, Not Capacity: Diagnosing and Mitigating Overfitting in Dynamic Gaussian Splatting
Planar Gaussian Splatting with Bilinear Spatial Transformer for Wireless Radiance Field Reconstruction
Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequency Surface Reconstruction
CLOTH-HUGS: Cloth Aware Human Gaussian Splatting
Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography
GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
PoInit-of-View: Poisoning Initialization of Views Transfers Across Multiple 3D Reconstruction Systems
GlobalSplat: Efficient Feed-Forward 3D Gaussian Splatting via Global Scene Tokens
TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens
One-shot Compositional 3D Head Avatars with Deformable Hair
NG-GS: NeRF-Guided 3D Gaussian Splatting Segmentation
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
PartNerFace: Part-based Neural Radiance Fields for Animatable Facial Avatar Reconstruction
ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction
Dehaze-then-Splat: Generative Dehazing with Physics-Informed 3D Gaussian Splatting for Smoke-Free Novel View Synthesis
RadarSplat-RIO: Indoor Radar-Inertial Odometry with Gaussian Splatting-Based Radar Bundle Adjustment
DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis
MSGS: Multispectral 3D Gaussian Splatting
SSD-GS: Scattering and Shadow Decomposition for Relightable 3D Gaussian Splatting
PatchPoison: Poisoning Multi-View Datasets to Degrade 3D Reconstruction
RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM
GGD-SLAM: Monocular 3DGS SLAM Powered by Generalizable Motion Model for Dynamic Environments
Habitat-GS: A High-Fidelity Navigation Simulator with Dynamic Gaussian Splatting
ELoG-GS: Dual-Branch Gaussian Splatting with Luminance-Guided Enhancement for Extreme Low-light 3D Reconstruction
PDF-GS: Progressive Distractor Filtering for Robust 3D Gaussian Splatting
ArtifactWorld: Scaling 3D Gaussian Splatting Artifact Restoration via Video Generation Models
VVGT: Visual Volume-Grounded Transformer
ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splatting
A Geometric Algebra-informed NeRF Framework for Generalizable Wireless Channel Prediction
Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsis
GS4City: Hierarchical Semantic Gaussian Splatting via City-Model Priors
ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation
Efficient Transceiver Design for Aerial Image Transmission and Large-scale Scene Reconstruction
Ψ-Map: Panoptic Surface Integrated Mapping Enables Real2Sim Transfer
A Survey of Spatial Memory Representations for Efficient Robot Navigation
MonoEM-GS: Monocular Expectation-Maximization Gaussian Splatting SLAM
Rein3D: Reinforced 3D Indoor Scene Generation with Panoramic Video Diffusion Models
Learning 3D Representations for Spatial Intelligence from Unposed Multi-View Images
Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting
A 129FPS Full HD Real-Time Accelerator for 3D Gaussian Splatting
PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting
Structure-Aware Fine-Grained Gaussian Splatting for Expressive Avatar Reconstruction
Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting
AudioGS: Spectrogram-Based Audio Gaussian Splatting for Sound Field Reconstruction
SIC3D: Style Image Conditioned Text-to-3D Gaussian Splatting Generation
BLaDA: Bridging Language to Functional Dexterous Actions within 3DGS Fields
SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction
Generative 3D Gaussian Splatting for Arbitrary-ResolutionAtmospheric Downscaling and Forecasting
GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting
From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians
Splats under Pressure: Exploring Performance-Energy Trade-offs in Real-Time 3D Gaussian Splatting under Constrained GPU Budgets
AnchorSplat: Feed-Forward 3D Gaussian SplattingWith 3D Geometric Priors
DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting
GS-Surrogate: Deformable Gaussian Splatting for Parameter Space Exploration of Ensemble Simulations
Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction
In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting
SparseOIT: Improving Order-Independent Transparency 3DGS via Active Set Method
LSGS-Loc: Towards Robust 3DGS-Based Visual Localization for Large-Scale UAV Scenarios
3DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Models
Indoor Asset Detection in Large Scale 360° Drone-Captured Imagery via 3D Gaussian Splatting
Coverage Optimization for Camera View Selection
GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields
3D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction
PR-IQA: Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesis
GA-GS: Generation-Assisted Gaussian Splatting for Static Scene Reconstruction
4C4D: 4 Camera 4D Gaussian Splatting
HOIGS: Human-Object Interaction Gaussian Splatting
M2StyleGS: Multi-Modality 3D Style Transfer with Gaussian Splatting
CGHair: Compact Gaussian Hair Reconstruction with Card Clustering
SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
Flash-Mono: Feed-Forward Accelerated Gaussian Splatting Monocular SLAM
SparseSplat: Towards Applicable Feed-Forward 3D Gaussian Splatting with Pixel-Unaligned Prediction
GenSmoke-GS: A Multi-Stage Method for Novel View Synthesis from Smoke-Degraded Images Using a Generative Model
Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting
GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes
Streaming Real-Time Rendered Scenes as 3D Gaussians
Factorized Multi-Resolution HashGrid for Efficient Neural Radiance Fields: Execution on Edge-Devices
NavCrafter: Exploring 3D Scenes from a Single Image
DynFOA: Generating First-Order Ambisonics with Conditional Diffusion for Dynamic and Acoustically Complex 360-Degree Videos
VBGS-SLAM: Variational Bayesian Gaussian Splatting Simultaneous Localization and Mapping
TrackerSplat: Exploiting Point Tracking for Fast and Robust Dynamic 3D Gaussians Reconstruction
TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding
FaceParts: Segmentation and Editing of Gaussian Splatting
Tags
.RAD
360 Data
360 Gaussian Laskos
360 Splat Pro
360 Video
360SPACE
3D Printing
3DGS
3DGSViewers
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