

City of Dreams is here and as the song title implies, NeRFs help set the tone. Previously, Luma CEO Amit Jain had teased the upcoming release of the song.

Featured
Recents
SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
Michael Rubloff
Sep 10, 2026
SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
Michael Rubloff
Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.
Michael Rubloff
Sep 10, 2026
Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.
Michael Rubloff
Platforms
three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.
Michael Rubloff
Sep 9, 2026
Platforms
three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.
Michael Rubloff
Platforms
PlayCanvas Releases SuperSplat 3.0
SuperSplat 3.0 rewrites PlayCanvas's Gaussian splat editor on WebGPU only, removing the WebGL2 path, cutting peak memory, and adding sort-free Stochastic Alpha.
Michael Rubloff
Sep 8, 2026
Platforms
PlayCanvas Releases SuperSplat 3.0
SuperSplat 3.0 rewrites PlayCanvas's Gaussian splat editor on WebGPU only, removing the WebGL2 path, cutting peak memory, and adding sort-free Stochastic Alpha.
Michael Rubloff
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SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
Michael Rubloff
Sep 10, 2026

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
Michael Rubloff
Sep 10, 2026

SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
Michael Rubloff
Sep 10, 2026

Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.
Michael Rubloff
Sep 10, 2026

Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
Michael Rubloff
Sep 10, 2026

Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.
Michael Rubloff
Sep 10, 2026

Platforms
three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.
Michael Rubloff
Sep 9, 2026

Platforms
three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
Michael Rubloff
Sep 9, 2026

Platforms
three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.
Michael Rubloff
Sep 9, 2026

New to Gaussian Splatting? Start here
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PlayCanvas Announces SuperSplat Studio
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PlayCanvas Announces SuperSplat Studio
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PlayCanvas Announces SuperSplat Studio
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A long awaited day is here.
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Radiant Foam: Radfoam
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Recent articles
SplatBridge Brings Streamed Gaussian Splats and Splat Colliders to Unity 6
SplatBridge 1.0.4 imports SOG, SPZ and 3DGS PLY into Unity 6, streaming city-scale captures under a fixed GPU budget and baking splats into a MeshCollider.
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Sep 10, 2026

Platforms
NVIDIA NCore v19.6.0 Opens Sensor Model Construction
NVIDIA NCore v19.6.0 replaces its from_parameters static methods with free camera, lidar and external distortion model factories carrying an open registry.
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three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186
three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.
Michael Rubloff
Sep 9, 2026

