

City of Dreams is here and as the song title implies, NeRFs help set the tone. Previously, Luma CEO Amit Jain had teased the upcoming release of the song.

Featured
Recents
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aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Jul 8, 2026
Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Jul 7, 2026
Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026
Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Platforms
Notch 2026.2 Adds Native Gaussian Splat Import and Rendering
Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.
Michael Rubloff
Jul 6, 2026
Platforms
Notch 2026.2 Adds Native Gaussian Splat Import and Rendering
Notch 2026.2 adds native Gaussian splatting import and rendering, treating splats as a lit, deformable, ray-traced object inside its real time GPU renderer.
Michael Rubloff
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Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Jul 8, 2026

Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
Michael Rubloff
Jul 8, 2026

Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Jul 8, 2026

Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Jul 7, 2026

Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Michael Rubloff
Jul 7, 2026

Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Jul 7, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Michael Rubloff
Jul 6, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
Michael Rubloff
Jul 6, 2026

Featured
Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
Michael Rubloff
Feb 11, 2026

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

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Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
Michael Rubloff
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Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
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Recent articles
Platforms
aiMotive Brings Relightable Gaussian Splatting to aiSim 6 With PBR Splatting
aiMotive is bringing relightable Gaussian splatting to aiSim 6, using PBR splatting to dynamically relight 3DGS digital twins for automotive simulation without retraining.
Michael Rubloff
Jul 8, 2026

Platforms
Arrival.Space Version 2026.6 Composites Gaussian Splats into Google 3D Tiles
Arrival.Space 2026.6 adds Google Photorealistic 3D Tiles and a Splat/Tile Cropper to composite Gaussian splats into streamed map data, plus opt-in WebGPU.
Michael Rubloff
Jul 7, 2026

Platforms
Scaniverse Adds USDZ Export to Splats
Scaniverse now supports USDZ export for Physical AI simulations.
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Jul 6, 2026


