Gsplat.js Updated

Gsplat.js, the javascript library from Dylan Ebert at Hugging Face has received an exciting update.

Gsplat.js, the javascript library from Dylan Ebert at Hugging Face has received an exciting update.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

gsplat.js

Gsplat.js, the javascript library from Dylan Ebert at Hugging Face has received an exciting update.

The big update is support for colorTransforms. Similar to transformation matrices which are used for manipulating the position, rotation, and scale of objects in 3D space, colorTransforms allow for fine-grained control over the dynamic colors of objects. This feature could enable more dynamic and visually engaging scenes, allowing developers to change object colors based on certain conditions or interactions, enhancing the visual fidelity and interactivity of scenes.

Dylan posted an example of Gsplat.js in action to his Twitter:

https://twitter.com/dylan_ebert_/status/1767292907239743808

In addition to releasing the update to the Gsplat.js Github, Ebert has also created a live demo on Hugging Face.

Here's the full changelog:

  • Added helper function to loaders

  • Added support for colorTransforms, which work similarly to transformation matrices, but for fine-grained dynamic colors

  • Added FPS camera controller and fps example

  • Added helper Object3D.raiseChangeEvent method

  • Added helper Quaternion.LookRotation method

  • Other changes are formatting and linting

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