Haiper adds NeRF diffuse mesh export to app

Michael Rubloff

Michael Rubloff

Haiper AI

Haiper, an AI company that uses machine learning technologies to create 3D reconstructions, has announced that they have added diffuse mesh exporting to their NeRF captures in a Linkedin post today.

Featured

Recents

Platforms

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph Intro: Babylon.js 9.27.1 adds Gaussian splats to the frame graph geometry renderer, writing GLSL and WGSL prepass outputs for depth, normal, albedo and velocity.

Michael Rubloff

Sep 19, 2026

Platforms

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph Intro: Babylon.js 9.27.1 adds Gaussian splats to the frame graph geometry renderer, writing GLSL and WGSL prepass outputs for depth, normal, albedo and velocity.

Michael Rubloff

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Sep 19, 2026

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Sep 18, 2026

Platforms

fVDB v0.6.0 Moves Gaussian Splatting API to Reality Capture

fVDB v0.6.0 moves the high-level Gaussian splatting API out of fvdb-core to fVDB Reality Capture, keeping the CUDA kernels and adding multi-GPU 3DGUT support.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph Intro: Babylon.js 9.27.1 adds Gaussian splats to the frame graph geometry renderer, writing GLSL and WGSL prepass outputs for depth, normal, albedo and velocity.

Michael Rubloff

Sep 19, 2026

Babylon.js

Platforms

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph

Michael Rubloff

Sep 19, 2026

Babylon.js

Platforms

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph

Babylon.js 9.27.1 Puts Gaussian Splats in Frame Graph Intro: Babylon.js 9.27.1 adds Gaussian splats to the frame graph geometry renderer, writing GLSL and WGSL prepass outputs for depth, normal, albedo and velocity.

Michael Rubloff

Sep 19, 2026

Babylon.js

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Sep 19, 2026

Niantic Spatial

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Michael Rubloff

Sep 19, 2026

Niantic Spatial

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Sep 19, 2026

Niantic Spatial

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

Corbeau Splat

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

Michael Rubloff

Sep 18, 2026

Corbeau Splat

CorbeauSplat 2.0.0-beta.4 Fixes Its 4DGS COLMAP Step

CorbeauSplat v2.0.0-beta.4 is a pre-release fixing a 4DGS bug that fed COLMAP every frame of every camera, and tracking renamed splat-transform CLI flags.

Michael Rubloff

Sep 18, 2026

Corbeau Splat