Haiper adds NeRF diffuse mesh export to app

Michael Rubloff

Haiper, an AI company that uses machine learning technologies to create 3D reconstructions, has announced that they have added diffuse mesh exporting to their NeRF captures in a Linkedin post today.

Featured
Recents
Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026
Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.
Michael Rubloff
Jul 24, 2026
Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.
Michael Rubloff
4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Jul 21, 2026
4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Platforms
VRChat Gaussian Splatting v4 Adds LOD Pyramid
VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.
Michael Rubloff
Jul 20, 2026
Platforms
VRChat Gaussian Splatting v4 Adds LOD Pyramid
VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.
Michael Rubloff
Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026

Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Michael Rubloff
Jul 24, 2026

Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026

Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.
Michael Rubloff
Jul 24, 2026

Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
Michael Rubloff
Jul 24, 2026

Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.
Michael Rubloff
Jul 24, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Jul 21, 2026

New to Gaussian Splatting? Start here
Featured
Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
The biggest update to SuperSplat since 2.0 just arrived!
Michael Rubloff
Feb 11, 2026

Platforms
PlayCanvas Announces SuperSplat Studio
Michael Rubloff
Feb 11, 2026

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
Michael Rubloff
Jul 8, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Recent articles
Platforms
Volinga Adds 4D Gaussian Splatting to Unreal Engine
Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.
Michael Rubloff
Jul 24, 2026

Platforms
Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2
3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.
Michael Rubloff
Jul 24, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video
Michael Rubloff
Jul 21, 2026

