irrealix Gaussian Splatting Plugin for After Effects

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
irrealix

Adobe After Effects has welcomed a new addition to its suite—Radiance Fields, via the newly introduced irrealix plugin. This plugin significantly broadens the range of compatible platforms within After Effects, complementing Postshot as one of the two primary methods to integrate Radiance Fields.

Currently, Irrealix supports Gaussian Splatting and offers a straightforward process to import a PLY file— using just a drag and drop.

Because the input is just a ply, this facilitates bringing captures from most other platforms including Luma, Nerfstudio, and Polycam, directly into After Effects.

They've also created a tutorial walk through of how to get started and demonstrate some of the features.

They're asking for $49 for the plugin, but right now they're running a discount for $37. There's also a free trial, which is what I've been using thus far and it's been great.

Once your capture is imported, several preconfigured effects are ready to use. Basic features such as cropping and scene alignment are supported right out of the box. Moreover, Irrealix allows for the combination of up to five different captures within the same scene. More advanced effects are also available for those seeking greater creative freedom.

For those who have been wanting more control over Luma AI's well regarded Magic Reveal, now have the ability to recreate it, with complete control using the Splat Scale and Opacity Ramp. You can also colorize certain splats in a scene and combine the two, like below.

I have been super interested in the manipulation of Gaussians, since I saw Simon Green's videos and Alexandre Devaux's experiments.

Having the effects within After Effects is super handy and irrealix's tutorial made getting started way easier for me, despite having very limited After Effects exposure. Irrealix supports After Effects on both Mac and PC, versions CC and later.

Given that it opens the door to After Effects from all the Gaussian Splatting platforms, I'm hopeful this will result in more creative outputs. Purchase the plugin here.

Featured

Recents

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Jun 8, 2026

Platforms

Apple Maps Flyover Is Getting a Gaussian Splatting Upgrade

Apple Maps will be receiving a gaussian splatting makeover later this fall.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

ComfyUI Gaussian Splatting