NeRF in Blender: TurboNeRF Alpha announced by James Perlman

NeRF in Blender: TurboNeRF Alpha announced by James Perlman

NeRF in Blender: TurboNeRF Alpha announced by James Perlman

Michael Rubloff

Michael Rubloff

Mar 14, 2023

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
TurboNeRF
TurboNeRF

Roughly two months ago, James Perlman called me with an ambitious idea. He was going to build a new NeRF algorithm completely from scratch. Today, on Pi Day, the EntrepreNeRF announced a early peek of TurboNeRF.

https://twitter.com/jperldev/status/1635719070141267968

As of publication, TurboNeRF is completely open sourced and has a MIT License.

In order to get TurboNeRF running, only two components are necessary for download. If you already had it downloaded, you'll need to update both the Blender add-on AND the PyTurboNeRF bridge.

TurboNeRF Downloads

While this is just an early peek at the full release, the progress made has been astounding. If you are curious how he built it, James streamed the entire creation of TurboNeRF (from scratch) on his Twitch.

James' work was recently shown by Jonathan Stephens in a presentation, though TurboNeRF was not. This has continued to be an exciting week for NeRFs and it's only Tuesday!

Featured

Recents

Featured

Platforms

OpenQuestCapture for Quest 3 and 3S Capture

Another app to capture and export data from your Quest is here!

Michael Rubloff

Dec 12, 2025

Platforms

OpenQuestCapture for Quest 3 and 3S Capture

Another app to capture and export data from your Quest is here!

Michael Rubloff

Dec 12, 2025

Platforms

OpenQuestCapture for Quest 3 and 3S Capture

Another app to capture and export data from your Quest is here!

Michael Rubloff

Platforms

Gaussian Splatting Editing Tutorial with SuperSplat

My latest video is a tutorial on how to use the most popular gaussian splatting editor.

Michael Rubloff

Dec 12, 2025

Platforms

Gaussian Splatting Editing Tutorial with SuperSplat

My latest video is a tutorial on how to use the most popular gaussian splatting editor.

Michael Rubloff

Dec 12, 2025

Platforms

Gaussian Splatting Editing Tutorial with SuperSplat

My latest video is a tutorial on how to use the most popular gaussian splatting editor.

Michael Rubloff

Platforms

Nuke Adds Native Gaussian Splatting Support in 17.0 Open Beta

Native Gaussian Splatting support in Nuke is here through the open beta.

Michael Rubloff

Dec 11, 2025

Platforms

Nuke Adds Native Gaussian Splatting Support in 17.0 Open Beta

Native Gaussian Splatting support in Nuke is here through the open beta.

Michael Rubloff

Dec 11, 2025

Platforms

Nuke Adds Native Gaussian Splatting Support in 17.0 Open Beta

Native Gaussian Splatting support in Nuke is here through the open beta.

Michael Rubloff

Platforms

Third Dimension Introduces SuperSim, Simulator Built From Reality

Third Dimension launches their first product, a nerual simulator.

Michael Rubloff

Dec 9, 2025

Platforms

Third Dimension Introduces SuperSim, Simulator Built From Reality

Third Dimension launches their first product, a nerual simulator.

Michael Rubloff

Dec 9, 2025

Platforms

Third Dimension Introduces SuperSim, Simulator Built From Reality

Third Dimension launches their first product, a nerual simulator.

Michael Rubloff