NeRF in Blender: TurboNeRF Alpha announced by James Perlman

Michael Rubloff

Michael Rubloff

TurboNeRF

Roughly two months ago, James Perlman called me with an ambitious idea. He was going to build a new NeRF algorithm completely from scratch. Today, on Pi Day, the EntrepreNeRF announced a early peek of TurboNeRF.

https://twitter.com/jperldev/status/1635719070141267968

As of publication, TurboNeRF is completely open sourced and has a MIT License.

In order to get TurboNeRF running, only two components are necessary for download. If you already had it downloaded, you'll need to update both the Blender add-on AND the PyTurboNeRF bridge.

TurboNeRF Downloads

While this is just an early peek at the full release, the progress made has been astounding. If you are curious how he built it, James streamed the entire creation of TurboNeRF (from scratch) on his Twitch.

James' work was recently shown by Jonathan Stephens in a presentation, though TurboNeRF was not. This has continued to be an exciting week for NeRFs and it's only Tuesday!

Featured

Recents

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Jun 26, 2026

Inside the Splat Capture Behind MrBeast's 500M Subscriber Video

Arcturus reconstructed live action from MrBeast's 500M-subscriber video as dynamic gaussian splats, letting editors discover camera moves no physical rig could capture.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

SplatKing 1.1 Adds Single Camera Support

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

COLMAP

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

Michael Rubloff

Jun 26, 2026

COLMAP

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

COLMAP