NVIDIA Announces Instant-NeRF VR Contest

Michael Rubloff

Michael Rubloff

Feb 2, 2023

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Instant NGP
Instant NGP

Following up the wildly successful #InstantNeRF contest last year, NVIDIA AI has announced another contest to highlight the added VR functionality into Instant-NeRF.

In order to enter the contest, you must

  • Use NVIDIA Instant-NeRF

  • Refrain using from vulgar, profane, or controversial subjects.

  • Do not use actual people in your scene.

  • The scene must be rendered appropriately, meaning it must be identifiable, complete, and at least 15 seconds long.

  • Enter the sweepstakes by tweeting your video submission (or DM a link to your .ingp file if you don’t have VR) to the @NVIDIAAIDev Twitter handle and use the hashtag: #InstantNeRFVR.

  • Submissions entered between January 31 and March 3, 2023, will be considered.

The winner will be announced after March 22nd, 2023!

Featured

Recents

Featured

Research

Radiant Foam: Radfoam

Another novel Radiance Field representation is here with interesting capabilities.

Michael Rubloff

Feb 3, 2025

Research

Radiant Foam: Radfoam

Another novel Radiance Field representation is here with interesting capabilities.

Michael Rubloff

Feb 3, 2025

Research

Radiant Foam: Radfoam

Another novel Radiance Field representation is here with interesting capabilities.

Michael Rubloff

Platforms

Postshot adds Blackwell GPU Support

Postshot's most recent update has brought Blackwell support to the platform.

Michael Rubloff

Jan 29, 2025

Platforms

Postshot adds Blackwell GPU Support

Postshot's most recent update has brought Blackwell support to the platform.

Michael Rubloff

Jan 29, 2025

Platforms

Postshot adds Blackwell GPU Support

Postshot's most recent update has brought Blackwell support to the platform.

Michael Rubloff

Platforms

Brush 0.2 for 3DGS Released

The newest release from Brush is here, making it easier than ever to train 3DGS on Mac and beyond!

Michael Rubloff

Jan 29, 2025

Platforms

Brush 0.2 for 3DGS Released

The newest release from Brush is here, making it easier than ever to train 3DGS on Mac and beyond!

Michael Rubloff

Jan 29, 2025

Platforms

Brush 0.2 for 3DGS Released

The newest release from Brush is here, making it easier than ever to train 3DGS on Mac and beyond!

Michael Rubloff

Research

LinPrim: Linear Primitives for Differentiable Volumetric Rendering

A new Radiance Field representation has been published by the Technical University of Munich.

Michael Rubloff

Jan 29, 2025

Research

LinPrim: Linear Primitives for Differentiable Volumetric Rendering

A new Radiance Field representation has been published by the Technical University of Munich.

Michael Rubloff

Jan 29, 2025

Research

LinPrim: Linear Primitives for Differentiable Volumetric Rendering

A new Radiance Field representation has been published by the Technical University of Munich.

Michael Rubloff