NVIDIA Open Sources GEN3C and Difix3D+ at CVPR 2025

Michael Rubloff

Michael Rubloff

NVIDIA

NVIDIA’s research firehose shows no sign of slowing. Hot on the heels of open-sourcing 3DGRT, 3DGUT, and the dynamic 3DGS framework QUEEN, the company has quietly dropped two more gems: GEN3C and Difix3D+.

GEN3C is an exciting method for generating controllable and temporally consistent 2D video from a single reference image. Where GEN3C connects to the world of radiance fields is you are able to take that temporally consistent 2D video and run it through your standard radiance field pipeline to get the lifelike 3D we are accustomed to. This opens a large door for creativity to be generated or to be used for simulation based purposes. After all, the method is built on top of Cosmos and its PhysicalAI uses.

The second and exciting component is Difix3D+ which helps augments captures that have missing regions of coverage or floaters. It's a way too familiar story of capturing, getting home to process and then realizing that some images are blurry or perhaps you forgot to capture a portion of a scene. Difix3D+ helps address that.

Excitingly, GEN3C has been given a commercially permissible license of Apache 2.0, meaning people can use it for their own work. This has been an exciting trend recently for the tech giant and will hopefully spur more adoption of these methodologies. Whereas Difix3D+ comes with the standard NVIDIA license, meaning you will need to reach out to them to use it commercially.

Both GEN3C and Difix3D+ can only be run on Linux currently.

Difix3D+ is currently nominated for an Award at CVPR and their team will be presenting on Sunday afternoon for those who are in Nashville. The code for GEN3C and Difix3D+ can be accessed here.

Featured

Recents

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.

Michael Rubloff

Jun 29, 2026

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.

Michael Rubloff

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Jun 26, 2026

Platforms

COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction

COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.

Michael Rubloff

Jun 29, 2026

Esri

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

Michael Rubloff

Jun 29, 2026

Esri

Platforms

Esri Brings 3D Analysis to Gaussian Splat Layers in ArcGIS Maps SDK for JavaScript 5.1

ArcGIS Maps SDK for JavaScript 5.1 adds 3D analysis; shadow, slice, line of sight, and elevation profiles to Gaussian splat layers, moving them toward parity with other 3D layers.

Michael Rubloff

Jun 29, 2026

Esri

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

GSOPs Brings Native Gaussian Splatting to TouchDesigner

GSOPs brings native Gaussian splatting to TouchDesigner, loading and rendering .ply/.spz splats through node operators with particle system and shader effects, in beta now.

Michael Rubloff

Jun 27, 2026

GSOPs TouchDesginer

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

SplatKing 1.1 Adds Single Camera Support

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing

Platforms

SplatKing 1.1 Adds Single Camera Support

The free gaussian splatting app now works with many more iPhones.

Michael Rubloff

Jun 26, 2026

Gaussian SplatKing