Spark Recognized as Influential Project by GitHub

The 3DGS three.js library from World Labs was one of 12 repos recognized by Github.

The 3DGS three.js library from World Labs was one of 12 repos recognized by Github.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Spark three.js

Spark, the gaussian splatting renderer built for Three.js from World Labs, was just recognized by GitHub as one of the most influential open source projects showcased at GitHub Universe 2025, placing it alongside infrastructure level tools and long standing community platforms that have shaped how developers build software at scale.

World Labs has also been receiving significant attention across the space, following the public release of its first model, Marble, a partnership with OctaneRender, and the recognition of co-founder Fei-Fei Li as one of Time’s People of the Year.

Congratulations to the Spark team. Spark remains MIT-licensed and is available on GitHub.

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Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Nov 10, 2026

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.