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RadianceKit

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RadianceKit

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RadianceKit is a native macOS app by Björn Kindler that turns photos, video and 360 footage into Gaussian splats entirely on Apple Silicon.

Location

Germany

Platform

Desktop app (macOS 26 Tahoe or later) from the Mac App Store, with RadianceCap as a free iPhone companion app for capture

GPU

Apple Silicon Mac, M1 or later, with 16 GB of RAM recommended. Training runs on the Apple Silicon GPU through Metal, and Intel Macs are not supported

Pricing

Free download with a 3 day trial of all features, then a one time in-app purchase of US$7.99, or 8.99 € in the euro zone, with no subscription

License

Proprietary. The app ships through the Mac App Store, and the documentation repository on GitHub is CC BY 4.0

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Best for

Training, editing and exporting Gaussian splats locally on an Apple Silicon Mac

Updated

July 2026

RadianceKit is a native macOS app for 3D Gaussian Splatting made by Björn Kindler, an independent developer based in Unterhaching near Munich, Germany. It reached the Mac App Store in March 2026 and stands at version 1.8.10, released in November 2026. The app runs the whole pipeline on the Mac, from import through camera alignment, training and editing to export, with no cloud upload, no account and no Python environment. Kindler describes the project as self-funded and says it grew out of more than 560 documented training experiments.

Input is photos, video or an existing dataset. Camera poses come from Apple Photogrammetry or from the app’s own native structure from motion solver, and a COLMAP workspace can be dropped in to skip alignment entirely. Training runs on the Apple Silicon GPU through Metal with a live preview in the viewport, and offers Classic and MCMC densification plus a hybrid preset that combines the two. Simple Mode reduces the workflow to import and Start, while Expert Mode exposes a project navigator, a 3D viewport and an inspector with training parameters and live loss curves. A benchmark mode reports PSNR, SSIM and LPIPS.

RadianceKit imports 360 photos and video natively. It detects equirectangular, stereo 360, cubemap, equi-angular cubemap, fisheye and partial panorama files from their metadata and unwraps each frame into overlapping perspective views before alignment. Version 1.8.10 accepts Insta360 X6 .insv files directly, with no export from Insta360 Studio, and works with the images of both lenses. Dedicated 360 Outdoor and 360 Indoor presets sit alongside capture class presets for drone and aerial, walkaround and object captures.

The scene editor selects regions with a brush and deletes them, and version 1.8.0 added a cylinder crop, a movable editing slab, colour matching against a painted reference area and multi-step undo. Export covers PLY, compressed PLY, SPZ, glTF, .splat and SOG, along with orbit videos and self-contained interactive web viewers, and finished scenes can be published to SuperSplat. Since version 1.7.0 the viewport uses an in-house renderer in place of MetalSplatter. The camera solve can also leave the app as a COLMAP workspace or a transforms.json file for use in other trainers.

RadianceKit requires an Apple Silicon Mac, M1 or later, running macOS 26 Tahoe or later, with 16 GB of RAM recommended, and Intel Macs are not supported. It is free to download with a 3 day trial of all features, after which a one time in-app purchase of US$7.99 unlocks the full version with no subscription. RadianceCap, a free iPhone companion app released in August 2026, stores camera pose, optics and LiDAR depth with every photo on a LiDAR capable iPhone running iOS 17 or later and passes the capture to RadianceKit through iCloud, AirDrop or Files. The interface and manual are available in 18 languages.

Frequently Asked Questions

Is RadianceKit free?

RadianceKit is free to download from the Mac App Store and includes a 3 day trial of all features. After the trial a one time in-app purchase of US$7.99, or 8.99 € in the euro zone, unlocks the full version, and there is no subscription.

What Mac does RadianceKit need?

RadianceKit requires an Apple Silicon Mac, M1 or later, running macOS 26 Tahoe or later, and 16 GB of RAM is recommended. Intel Macs are not supported because training relies on the Metal GPU compute of Apple Silicon.

Does RadianceKit need COLMAP or the cloud?

RadianceKit needs neither COLMAP nor a cloud service. Camera alignment runs inside the app through Apple Photogrammetry or its native solver, training runs on the Mac GPU through Metal, and no account or internet connection is required for processing. An existing COLMAP workspace can still be imported to reuse its camera poses.

Which formats does RadianceKit export?

RadianceKit exports PLY, compressed PLY, SPZ, glTF, .splat and SOG. It also renders orbit videos, builds self-contained interactive web viewers and publishes finished scenes to SuperSplat.

Can RadianceKit use 360 camera footage?

RadianceKit imports 360 photos and video natively, including equirectangular, stereo 360, cubemap, equi-angular cubemap and fisheye footage. Since version 1.8.10 it also accepts Insta360 X6 .insv files directly. A single 360 photo cannot become a 3D scene, so a capture has to cover several camera positions.

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.