Polycam adds 3DGS Features

Michael Rubloff

Michael Rubloff

Mar 14, 2024

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Polycam
Polycam

Earlier this morning, Polycam announced several updates to their Gaussian Splatting method. Polycam fully launched their 3D Gaussian Splatting (3DGS) platform back in November but has since quietly introduced several updates.

They've introduced a significant update today that greatly enhances the features of their Gaussian Splatting captures.

Polycam is also no stranger to the measurement market, with their primary point of business in LiDAR and Photogrammetry. As part of their announcement, you are now able to include measurements on your captures. This is the first time I've seen an explicit usage of measuring for radiance fields in a public application, and it's quite exciting. Measuring has remained one of the hallmark features of photogrammetry that hasn't made its way over to radiance fields, but it seems like that may no longer be the case. I am curious about the level of precision these measurements offer, but it is an exciting development nonetheless.

In addition to that, you are now able to crop your captures, rotate and scale them, customize the background color, and very excitedly create videos. Polycam had not yet introduced custom video creation, making it a little difficult to share your work online.

At the time of publishing, it seems like video creation is only available on their mobile app, but I will update accordingly. Additionally, there is not a way to control the duration of your video or the time in between keyframes.

I hope that we will begin seeing most posts on social media of people using Polycam's Gaussian Splatting implementation. While you can't directly edit the splats or remove floaters yet, cropping does go a long way. For people that are looking to remove floaters in their scenes, PlayCanvas's SuperSplat is still going to be your best bet for now.

This update extends to the desktop and mobile apps on both iOS and Android.

Polycam now joins Kiri Engine as the only two radiance field platforms where it is possible to both capture and edit 3D Gaussian Splatting.

The changes have gone live already and are available through Polycam's site.

Featured

Recents

Featured

Platforms

Into the Scaniverse: Scaniverse in VR

Scaniverse is now available on both the Quest 3 and 3S.

Michael Rubloff

Dec 10, 2024

Platforms

Into the Scaniverse: Scaniverse in VR

Scaniverse is now available on both the Quest 3 and 3S.

Michael Rubloff

Dec 10, 2024

Platforms

Into the Scaniverse: Scaniverse in VR

Scaniverse is now available on both the Quest 3 and 3S.

Michael Rubloff

Platforms

Reflct: Simple 3DGS Viewer for Ecommerce

The clean 3DGS viewer for Ecommerce with SH support has begun its closed beta.

Michael Rubloff

Dec 9, 2024

Platforms

Reflct: Simple 3DGS Viewer for Ecommerce

The clean 3DGS viewer for Ecommerce with SH support has begun its closed beta.

Michael Rubloff

Dec 9, 2024

Platforms

Reflct: Simple 3DGS Viewer for Ecommerce

The clean 3DGS viewer for Ecommerce with SH support has begun its closed beta.

Michael Rubloff

Research

3D Convex Splatting Radiance Field Rendering

3D Convex Splatting is another new way to render a Radiance Field. It is not Gaussian Splatting.

Michael Rubloff

Dec 6, 2024

Research

3D Convex Splatting Radiance Field Rendering

3D Convex Splatting is another new way to render a Radiance Field. It is not Gaussian Splatting.

Michael Rubloff

Dec 6, 2024

Research

3D Convex Splatting Radiance Field Rendering

3D Convex Splatting is another new way to render a Radiance Field. It is not Gaussian Splatting.

Michael Rubloff

Platforms

Frame Integrates Gaussian Splatting

Powered by Babylon.js, Frame now supports 3DGS imports.

Michael Rubloff

Dec 5, 2024

Platforms

Frame Integrates Gaussian Splatting

Powered by Babylon.js, Frame now supports 3DGS imports.

Michael Rubloff

Dec 5, 2024

Platforms

Frame Integrates Gaussian Splatting

Powered by Babylon.js, Frame now supports 3DGS imports.

Michael Rubloff