Postshot Announces Unreal Engine Beta

Postshot adds a UE5 plugin in its latest pre-release build.

Postshot adds a UE5 plugin in its latest pre-release build.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Postshot Unreal Engine

Postshot, the wildly popular tool known for its local Radiance Field training has introduced support for Unreal Engine in its latest pre-release version. The plugin is currently compatible only with Unreal Engine 5.4 and, as expected with pre-release software, users should anticipate potential bugs.

While there is no user documentation available yet, sources close to the development indicate that it is in progress. This move marks Unreal Engine as the latest platform to offer native Postshot support, further expanding the tool’s versatility for creative professionals.

Looking ahead, it is likely that a more polished, full-featured plugin will debut in the upcoming V0.5 release of Postshot, though no official release date has been announced. This would be the second major platform that Postshot supports, joining Adobe After Effects.

For those eager to experiment with the pre-release, the download is available here, though users are advised to approach with caution given its experimental nature. Those seeking a more stable experience can opt for the latest stable version, V0.4.1, available here.

Featured

Recents

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Sep 25, 2026

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Spirula Studio v2026.9.24 Adds Editing and an MCP Server

Spirula Studio v2026.9.24 adds editing for Gaussian splats, sparse reconstructions and meshes, plus image and video render export and a new MCP server.

Michael Rubloff

Sep 24, 2026

Spirula Studio v2026.9.24 Adds Editing and an MCP Server

Spirula Studio v2026.9.24 adds editing for Gaussian splats, sparse reconstructions and meshes, plus image and video render export and a new MCP server.

Michael Rubloff

XGRIDS LCC Unreal SDK v3.4.0 Adds Orthographic Views

XGRIDS LCC Unreal SDK v3.4.0 adds orthographic projection for LCC, LCC2, SOG, SPZ and PLY data, a Pro Load Volume region loader, and tiled rasterization.

Michael Rubloff

Sep 23, 2026

XGRIDS LCC Unreal SDK v3.4.0 Adds Orthographic Views

XGRIDS LCC Unreal SDK v3.4.0 adds orthographic projection for LCC, LCC2, SOG, SPZ and PLY data, a Pro Load Volume region loader, and tiled rasterization.

Michael Rubloff

Platforms

CorbeauSplat v2.0.0 Ships Stable Version

CorbeauSplat v2.0.0 is the first stable v2 release, fixing a COLMAP sub-model bug that trained Brush on the draft model, plus Resume wiring and PLY discovery.

Michael Rubloff

Sep 23, 2026

Platforms

CorbeauSplat v2.0.0 Ships Stable Version

CorbeauSplat v2.0.0 is the first stable v2 release, fixing a COLMAP sub-model bug that trained Brush on the draft model, plus Resume wiring and PLY discovery.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Sep 25, 2026

Nokia Splats

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Michael Rubloff

Sep 25, 2026

Nokia Splats

Platforms

Nokia Streams Dynamic Gaussian Splats Over MPEG DASH at IBC 2026

Nokia streamed dynamic Gaussian splats at IBC 2026 using MPEG V3C and GS4 coding, MP4 storage and DASH delivery, rendered on Samsung and XREAL devices.

Michael Rubloff

Sep 25, 2026

Nokia Splats

Spirula Studio v2026.9.24 Adds Editing and an MCP Server

Spirula Studio v2026.9.24 adds editing for Gaussian splats, sparse reconstructions and meshes, plus image and video render export and a new MCP server.

Michael Rubloff

Sep 24, 2026

Spirula Studio

Spirula Studio v2026.9.24 Adds Editing and an MCP Server

Michael Rubloff

Sep 24, 2026

Spirula Studio

Spirula Studio v2026.9.24 Adds Editing and an MCP Server

Spirula Studio v2026.9.24 adds editing for Gaussian splats, sparse reconstructions and meshes, plus image and video render export and a new MCP server.

Michael Rubloff

Sep 24, 2026

Spirula Studio

XGRIDS LCC Unreal SDK v3.4.0 Adds Orthographic Views

XGRIDS LCC Unreal SDK v3.4.0 adds orthographic projection for LCC, LCC2, SOG, SPZ and PLY data, a Pro Load Volume region loader, and tiled rasterization.

Michael Rubloff

Sep 23, 2026

XGRIDS Logo

XGRIDS LCC Unreal SDK v3.4.0 Adds Orthographic Views

Michael Rubloff

Sep 23, 2026

XGRIDS Logo

XGRIDS LCC Unreal SDK v3.4.0 Adds Orthographic Views

XGRIDS LCC Unreal SDK v3.4.0 adds orthographic projection for LCC, LCC2, SOG, SPZ and PLY data, a Pro Load Volume region loader, and tiled rasterization.

Michael Rubloff

Sep 23, 2026

XGRIDS Logo

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.