Runway ML releases NeRF Platform, 3D Captures, in Beta

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Runway ML

Seemingly out of nowhere and very quietly, a new NeRF platform has emerged on Runway ML. It is called 3D Captures and it launches with a web viewer in browser.

This represents the latest entry into the NeRF market, most recently joined by XSpada last week.

Runway and Luma also share an investor in Amplify Partners. It remains to be seen if there is any inter portfolio synergy powering Runway’s backend.

Currently, it only accepts video files to be uploaded. While there hasn’t been a formal announcement yet, it does appear right now on the Runway.ml website. For those wondering if these are definitely NeRFs, the hallmark view dependent effects of NeRFs are on full display and the video files are labeled as “nerf” on their website.

As I am writing this, I have a few NeRFs that are beginning to process. It’s unclear as of right now if they are using their own model, leveraging one of the open source methods such as nerfstudio, or using Luma. Now that the first render is complete, it was labeled with a “ckpt”, which is interestingly how nerfstudio labels their checkpoints.

More to come!

Featured

Recents

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Platforms

VRChat Gaussian Splatting v4 Adds LOD Pyramid

VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.

Michael Rubloff

Jul 20, 2026

Platforms

VRChat Gaussian Splatting v4 Adds LOD Pyramid

VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026