Tag
Blender
10 articles
The open-source 3D content creation suite Blender supports radiance field workflows through community add-ons including KIRI Engine's importer, integration with Postshot output, and LichtFeld Studio compatibility. Blender is widely used in radiance field pipelines for traditional 3D content authoring alongside capture-based content.
Platforms
KIRI Engine Ships 3DGS Render 5.0 for Blender
The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.
Michael Rubloff
Jun 6, 2026

Platforms
KIRI Engine Ships 3DGS Render 5.0 for Blender
The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.
Michael Rubloff

Platforms
KIRI Engine Ships 3DGS Render 5.0 for Blender
The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.
Michael Rubloff
Jun 6, 2026

Platforms
Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering
Blender's Head of Development has opened an issue for splats natively in Blender.
Michael Rubloff
Jun 3, 2026

Platforms
Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering
Blender's Head of Development has opened an issue for splats natively in Blender.
Michael Rubloff

Platforms
Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering
Blender's Head of Development has opened an issue for splats natively in Blender.
Michael Rubloff
Jun 3, 2026

Platforms
Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes
Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.
Michael Rubloff
May 15, 2026

Platforms
Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes
Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.
Michael Rubloff

Platforms
Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes
Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.
Michael Rubloff
May 15, 2026

Platforms
BlendSplat: Gaussian Splatting in Blender Natively
Add, edit, and render Gaussian Splats without leaving Blender.
Michael Rubloff
May 9, 2026

Platforms
BlendSplat: Gaussian Splatting in Blender Natively
Add, edit, and render Gaussian Splats without leaving Blender.
Michael Rubloff

Platforms
BlendSplat: Gaussian Splatting in Blender Natively
Add, edit, and render Gaussian Splats without leaving Blender.
Michael Rubloff
May 9, 2026

Load More