Tag

Blender

10 articles

The open-source 3D content creation suite Blender supports radiance field workflows through community add-ons including KIRI Engine's importer, integration with Postshot output, and LichtFeld Studio compatibility. Blender is widely used in radiance field pipelines for traditional 3D content authoring alongside capture-based content.

Iconem Streams Gaussian Splat 3D Tiles Into Blender

Iconem's blender_ogc3dtiles v0.5.1 streams OGC 3D Tiles into Blender, turning KHR_gaussian_splatting tiles into native Gaussian splats on the Blender 5.3 beta.

Michael Rubloff

Nov 5, 2026

Splat 3D Tiles

Iconem Streams Gaussian Splat 3D Tiles Into Blender

Iconem's blender_ogc3dtiles v0.5.1 streams OGC 3D Tiles into Blender, turning KHR_gaussian_splatting tiles into native Gaussian splats on the Blender 5.3 beta.

Michael Rubloff

Splat 3D Tiles

Iconem Streams Gaussian Splat 3D Tiles Into Blender

Iconem's blender_ogc3dtiles v0.5.1 streams OGC 3D Tiles into Blender, turning KHR_gaussian_splatting tiles into native Gaussian splats on the Blender 5.3 beta.

Michael Rubloff

Nov 5, 2026

Splat 3D Tiles

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Nov 4, 2026

Splat Stage

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Splat Stage

Splat Stage Brings Shot Caching to Blender 5.3 Splats

Splat Stage 0.4.3 Beta adds non-destructive cropping, scan color grading, bounded fog and cached EXR plates to native Gaussian splats in the Blender 5.3 beta.

Michael Rubloff

Nov 4, 2026

Splat Stage

Platforms

World to World Mapping Rebuilds Splats as Blender Nodes

World to World Mapping is an MIT-licensed agent skill that guides coding agents to rebuild Gaussian splats as editable Blender Geometry Nodes and Shader Nodes.

Michael Rubloff

Oct 26, 2026

World to World Mapping

Platforms

World to World Mapping Rebuilds Splats as Blender Nodes

World to World Mapping is an MIT-licensed agent skill that guides coding agents to rebuild Gaussian splats as editable Blender Geometry Nodes and Shader Nodes.

Michael Rubloff

World to World Mapping

Platforms

World to World Mapping Rebuilds Splats as Blender Nodes

World to World Mapping is an MIT-licensed agent skill that guides coding agents to rebuild Gaussian splats as editable Blender Geometry Nodes and Shader Nodes.

Michael Rubloff

Oct 26, 2026

World to World Mapping

Lens Optics 1.5.1 Adds Lens Looks to Gaussian Splats

Lens Optics 1.5.1 brings Kaiwan Shaban's Cycles lens looks and focus tools to native Gaussian splat scans in the Blender 5.3 beta and 5.4 alpha on Windows.

Michael Rubloff

Oct 23, 2026

Lens Optics Blender

Lens Optics 1.5.1 Adds Lens Looks to Gaussian Splats

Lens Optics 1.5.1 brings Kaiwan Shaban's Cycles lens looks and focus tools to native Gaussian splat scans in the Blender 5.3 beta and 5.4 alpha on Windows.

Michael Rubloff

Lens Optics Blender

Lens Optics 1.5.1 Adds Lens Looks to Gaussian Splats

Lens Optics 1.5.1 brings Kaiwan Shaban's Cycles lens looks and focus tools to native Gaussian splat scans in the Blender 5.3 beta and 5.4 alpha on Windows.

Michael Rubloff

Oct 23, 2026

Lens Optics Blender

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Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.