Tag

Blender

10 articles

The open-source 3D content creation suite Blender supports radiance field workflows through community add-ons including KIRI Engine's importer, integration with Postshot output, and LichtFeld Studio compatibility. Blender is widely used in radiance field pipelines for traditional 3D content authoring alongside capture-based content.

Platforms

KIRI Engine Ships 3DGS Render 5.0 for Blender

The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.

Michael Rubloff

Jun 6, 2026

Gaussian Splatting Blender

Platforms

KIRI Engine Ships 3DGS Render 5.0 for Blender

The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.

Michael Rubloff

Gaussian Splatting Blender

Platforms

KIRI Engine Ships 3DGS Render 5.0 for Blender

The gaussian splatting add-on for Blender has added rigging, light baking, and 4DGS sequence export.

Michael Rubloff

Jun 6, 2026

Gaussian Splatting Blender

Platforms

Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering

Blender's Head of Development has opened an issue for splats natively in Blender.

Michael Rubloff

Jun 3, 2026

Blender Gaussian Splatting

Platforms

Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering

Blender's Head of Development has opened an issue for splats natively in Blender.

Michael Rubloff

Blender Gaussian Splatting

Platforms

Blender Opens Official Design Task for Native Gaussian Splat Import and Rendering

Blender's Head of Development has opened an issue for splats natively in Blender.

Michael Rubloff

Jun 3, 2026

Blender Gaussian Splatting

Platforms

Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes

Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.

Michael Rubloff

May 15, 2026

Gauss Cannon

Platforms

Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes

Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.

Michael Rubloff

Gauss Cannon

Platforms

Gauss Cannon v1.2.0 Fixes Point Cloud Performance for Large Blender Scenes

Gauss Cannon v1.2.0 replaces per frame per mesh BVH rebuilding with a single world-space BVH in Blender.

Michael Rubloff

May 15, 2026

Gauss Cannon

Platforms

BlendSplat: Gaussian Splatting in Blender Natively

Add, edit, and render Gaussian Splats without leaving Blender.

Michael Rubloff

May 9, 2026

Blendsplat

Platforms

BlendSplat: Gaussian Splatting in Blender Natively

Add, edit, and render Gaussian Splats without leaving Blender.

Michael Rubloff

Blendsplat

Platforms

BlendSplat: Gaussian Splatting in Blender Natively

Add, edit, and render Gaussian Splats without leaving Blender.

Michael Rubloff

May 9, 2026

Blendsplat

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