Tag
Cesium
3 articles
Platforms
Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows
Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.
Michael Rubloff
Jun 9, 2026

Platforms
Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows
Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.
Michael Rubloff

Platforms
Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows
Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.
Michael Rubloff
Jun 9, 2026

Platforms
Cesium Adds Hierarchical LOD for Gaussian Splats to 3D Tiles, CesiumJS, and Cesium for Unreal
Cesium has rolled out 3D Gaussian splat support with hierarchical level of detail across its core stack.
Michael Rubloff
Apr 28, 2026

Platforms
Cesium Adds Hierarchical LOD for Gaussian Splats to 3D Tiles, CesiumJS, and Cesium for Unreal
Cesium has rolled out 3D Gaussian splat support with hierarchical level of detail across its core stack.
Michael Rubloff

Platforms
Cesium Adds Hierarchical LOD for Gaussian Splats to 3D Tiles, CesiumJS, and Cesium for Unreal
Cesium has rolled out 3D Gaussian splat support with hierarchical level of detail across its core stack.
Michael Rubloff
Apr 28, 2026

Platforms
Cesium Brings KHR_gaussian_splatting Support to CesiumJS and Unreal Engine
Cesium’s March 2026 releases mark one of the first major platform implementations of the KHR_gaussian_splatting glTF standard.
Michael Rubloff
Mar 3, 2026

Platforms
Cesium Brings KHR_gaussian_splatting Support to CesiumJS and Unreal Engine
Cesium’s March 2026 releases mark one of the first major platform implementations of the KHR_gaussian_splatting glTF standard.
Michael Rubloff

Platforms
Cesium Brings KHR_gaussian_splatting Support to CesiumJS and Unreal Engine
Cesium’s March 2026 releases mark one of the first major platform implementations of the KHR_gaussian_splatting glTF standard.
Michael Rubloff
Mar 3, 2026

News
The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting
The first release candidate for glTF is here!
Michael Rubloff
Feb 3, 2026

News
The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting
The first release candidate for glTF is here!
Michael Rubloff

News
The Khronos Group Introduces a glTF Release Candidate for Gaussian Splatting
The first release candidate for glTF is here!
Michael Rubloff
Feb 3, 2026

Load More