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10 articles
Platforms
COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction
COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.
Michael Rubloff
Jun 26, 2026

Platforms
COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction
COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.
Michael Rubloff

Platforms
COLMAP 4.1.0 Ships Caspar GPU Bundle Adjustment and Native 360 Reconstruction
COLMAP 4.1.0 adds Caspar, a GPU bundle adjustment backend up to two orders of magnitude faster than Ceres, plus native equirectangular SfM for 360 captures.
Michael Rubloff
Jun 26, 2026

Platforms
Metal Viewer Relights Gaussian Splatting Reflections in Real Time on iPhone
A real-time relightable 3D Gaussian Splatting on Apple platforms, in Swift + Metal.
Michael Rubloff
Jun 3, 2026
Platforms
Metal Viewer Relights Gaussian Splatting Reflections in Real Time on iPhone
A real-time relightable 3D Gaussian Splatting on Apple platforms, in Swift + Metal.
Michael Rubloff
Platforms
Metal Viewer Relights Gaussian Splatting Reflections in Real Time on iPhone
A real-time relightable 3D Gaussian Splatting on Apple platforms, in Swift + Metal.
Michael Rubloff
Jun 3, 2026
Platforms
Splattie Widget Makes Gaussian Splats Track the Cursor With One HTML Tag
Michael Rubloff
Jun 2, 2026

Platforms
Splattie Widget Makes Gaussian Splats Track the Cursor With One HTML Tag
Michael Rubloff

Platforms
Splattie Widget Makes Gaussian Splats Track the Cursor With One HTML Tag
Michael Rubloff
Jun 2, 2026

Platforms
DirectXSplat Brings 3D Gaussian Splat Rendering to Direct3D 12 as an Embeddable C++ Library
DirectXSplat is a C++/Direct3D 12 library for rendering 3D Gaussian Splats in D3D12.
Michael Rubloff
Jun 2, 2026

Platforms
DirectXSplat Brings 3D Gaussian Splat Rendering to Direct3D 12 as an Embeddable C++ Library
DirectXSplat is a C++/Direct3D 12 library for rendering 3D Gaussian Splats in D3D12.
Michael Rubloff

Platforms
DirectXSplat Brings 3D Gaussian Splat Rendering to Direct3D 12 as an Embeddable C++ Library
DirectXSplat is a C++/Direct3D 12 library for rendering 3D Gaussian Splats in D3D12.
Michael Rubloff
Jun 2, 2026

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