Tag

glTF

1 articles

glTF is the Khronos Group's royalty-free standard for 3D scene and model transmission, with active extensions under development for Gaussian Splatting (KHR_gaussian_splatting) and SPZ-based compression (KHR_gaussian_splatting_compression_spz). The format has become a primary candidate for interoperable radiance field distribution across web, mobile, and desktop.

Platforms

SculptForge Trains Gaussian Splats From Phone Video

SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.

Michael Rubloff

Nov 2, 2026

SculptForge

Platforms

SculptForge Trains Gaussian Splats From Phone Video

SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.

Michael Rubloff

SculptForge

Platforms

SculptForge Trains Gaussian Splats From Phone Video

SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.

Michael Rubloff

Nov 2, 2026

SculptForge

Platforms

3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF

3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.

Michael Rubloff

Nov 1, 2026

3D Tiles 3DGS

Platforms

3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF

3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.

Michael Rubloff

3D Tiles 3DGS

Platforms

3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF

3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.

Michael Rubloff

Nov 1, 2026

3D Tiles 3DGS

News

UWA Open-Sources Code for Its Gaussian Splat Image Standard

The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.

Michael Rubloff

Sep 15, 2026

UWA

News

UWA Open-Sources Code for Its Gaussian Splat Image Standard

The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.

Michael Rubloff

UWA

News

UWA Open-Sources Code for Its Gaussian Splat Image Standard

The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.

Michael Rubloff

Sep 15, 2026

UWA

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Aug 10, 2026

Three.js gaussian splatting

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Three.js gaussian splatting

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Aug 10, 2026

Three.js gaussian splatting

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