Tag
glTF
1 articles
glTF is the Khronos Group's royalty-free standard for 3D scene and model transmission, with active extensions under development for Gaussian Splatting (KHR_gaussian_splatting) and SPZ-based compression (KHR_gaussian_splatting_compression_spz). The format has become a primary candidate for interoperable radiance field distribution across web, mobile, and desktop.
Platforms
SculptForge Trains Gaussian Splats From Phone Video
SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.
Michael Rubloff
Nov 2, 2026

Platforms
SculptForge Trains Gaussian Splats From Phone Video
SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.
Michael Rubloff

Platforms
SculptForge Trains Gaussian Splats From Phone Video
SculptForge 0.9.0 adds local Gaussian splat training from phone video or photos using Brush and COLMAP, plus one-click conversion of splats to sculptable quads.
Michael Rubloff
Nov 2, 2026

Platforms
3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF
3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.
Michael Rubloff
Nov 1, 2026

Platforms
3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF
3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.
Michael Rubloff

Platforms
3D Tiles Splat Plugin v0.3.1 Adds Uncompressed glTF
3D-Tiles-RendererJS-3DGS-Plugin v0.3.1 streams uncompressed KHR_gaussian_splatting glTF tiles alongside SPZ ones, with SH0-SH3 color and Web Worker conversion.
Michael Rubloff
Nov 1, 2026

News
UWA Open-Sources Code for Its Gaussian Splat Image Standard
The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.
Michael Rubloff
Sep 15, 2026

News
UWA Open-Sources Code for Its Gaussian Splat Image Standard
The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.
Michael Rubloff

News
UWA Open-Sources Code for Its Gaussian Splat Image Standard
The UHD World Association has released MIT-licensed reference code for its Spatial Vivid 6DoF image standard, including the EGSC splat codec and a web viewer.
Michael Rubloff
Sep 15, 2026

Platforms
Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186
Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.
Michael Rubloff
Aug 10, 2026

Platforms
Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186
Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.
Michael Rubloff

Platforms
Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186
Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.
Michael Rubloff
Aug 10, 2026

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