Tag

Open Source

13 articles

Open Source covers radiance field projects released under permissive or copyleft licenses, including Nerfstudio, gsplat, SuperSplat, LichtFeld Studio, Brush, COLMAP, and many research implementations. Open-source releases have been a defining feature of the radiance field ecosystem since the original NeRF paper.

NVIDIA Publishes Six Agent Skills That Drive the NuRec Neural Reconstruction Stack

NVIDIA publishes nurec-skills, six agent skills that drive the NuRec stack from NCore V4 conversion through 3DGUT training to DiffusionHarmonizer cleanup.

Michael Rubloff

Aug 10, 2026

NVIDIA Nurec

NVIDIA Publishes Six Agent Skills That Drive the NuRec Neural Reconstruction Stack

NVIDIA publishes nurec-skills, six agent skills that drive the NuRec stack from NCore V4 conversion through 3DGUT training to DiffusionHarmonizer cleanup.

Michael Rubloff

NVIDIA Nurec

NVIDIA Publishes Six Agent Skills That Drive the NuRec Neural Reconstruction Stack

NVIDIA publishes nurec-skills, six agent skills that drive the NuRec stack from NCore V4 conversion through 3DGUT training to DiffusionHarmonizer cleanup.

Michael Rubloff

Aug 10, 2026

NVIDIA Nurec

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Jul 30, 2026

After Effects Gaussian Splatting

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

After Effects Gaussian Splatting

KIRI Engine Releases a Free MIT Licensed Gaussian Splat Renderer for After Effects

KIRI Engine releases a free, MIT licensed Gaussian splat renderer for After Effects, rendering PLY captures through the AE 3D camera with no depth output.

Michael Rubloff

Jul 30, 2026

After Effects Gaussian Splatting

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Godot Gaussian splatting

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

Platforms

NanoGS Brings Nanite-Style Gaussian Splatting to Unreal Engine 5

A new free Unreal Engine plugin brings Nanite-inspired optimization techniques to 3DGS.

Michael Rubloff

Mar 19, 2026

NanoGS

Platforms

NanoGS Brings Nanite-Style Gaussian Splatting to Unreal Engine 5

A new free Unreal Engine plugin brings Nanite-inspired optimization techniques to 3DGS.

Michael Rubloff

NanoGS

Platforms

NanoGS Brings Nanite-Style Gaussian Splatting to Unreal Engine 5

A new free Unreal Engine plugin brings Nanite-inspired optimization techniques to 3DGS.

Michael Rubloff

Mar 19, 2026

NanoGS

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