Tag
PlayCanvas
26 articles
PlayCanvas is a web-based 3D engine and editor that maintains some of the most widely used open-source tools for radiance fields on the web, including SuperSplat and the PlayCanvas engine's native Gaussian Splatting rendering support. The company is a frequent contributor to standards efforts around 3D content on the web.
Platforms
PlayCanvas Speeds Up SOG Compression and Fixes PLY Reading in splat-transform v3.9.0
PlayCanvas splat-transform v3.9.0 speeds up GPU k-means for SOG compression on devices without shader-f16 and decodes big-endian PLY while rejecting ASCII.
Michael Rubloff
Oct 3, 2026

Platforms
PlayCanvas Speeds Up SOG Compression and Fixes PLY Reading in splat-transform v3.9.0
PlayCanvas splat-transform v3.9.0 speeds up GPU k-means for SOG compression on devices without shader-f16 and decodes big-endian PLY while rejecting ASCII.
Michael Rubloff

Platforms
PlayCanvas Speeds Up SOG Compression and Fixes PLY Reading in splat-transform v3.9.0
PlayCanvas splat-transform v3.9.0 speeds up GPU k-means for SOG compression on devices without shader-f16 and decodes big-endian PLY while rejecting ASCII.
Michael Rubloff
Oct 3, 2026

Platforms
PlayCanvas Engine v2.23.0 Returns Gaussian Splat LOD to Distance-Only Selection
PlayCanvas Engine v2.23.0 makes Gaussian splat LOD distance-only again, adds target or limit splat budgets, and adds sort-free stochastic rendering on WebGPU.
Michael Rubloff
Oct 2, 2026

Platforms
PlayCanvas Engine v2.23.0 Returns Gaussian Splat LOD to Distance-Only Selection
PlayCanvas Engine v2.23.0 makes Gaussian splat LOD distance-only again, adds target or limit splat budgets, and adds sort-free stochastic rendering on WebGPU.
Michael Rubloff

Platforms
PlayCanvas Engine v2.23.0 Returns Gaussian Splat LOD to Distance-Only Selection
PlayCanvas Engine v2.23.0 makes Gaussian splat LOD distance-only again, adds target or limit splat budgets, and adds sort-free stochastic rendering on WebGPU.
Michael Rubloff
Oct 2, 2026

Platforms
Carveout Segments and Labels Objects Inside Trained Gaussian Splatting Scenes
Carveout segments and labels objects inside already trained 3D Gaussian Splatting scenes with SAM 3, exporting each object as its own .ply with no retraining.
Michael Rubloff
Sep 22, 2026

Platforms
Carveout Segments and Labels Objects Inside Trained Gaussian Splatting Scenes
Carveout segments and labels objects inside already trained 3D Gaussian Splatting scenes with SAM 3, exporting each object as its own .ply with no retraining.
Michael Rubloff

Platforms
Carveout Segments and Labels Objects Inside Trained Gaussian Splatting Scenes
Carveout segments and labels objects inside already trained 3D Gaussian Splatting scenes with SAM 3, exporting each object as its own .ply with no retraining.
Michael Rubloff
Sep 22, 2026

Platforms
PlayCanvas Releases SuperSplat 3.0
SuperSplat 3.0 rewrites PlayCanvas's Gaussian splat editor on WebGPU only, removing the WebGL2 path, cutting peak memory, and adding sort-free Stochastic Alpha.
Michael Rubloff
Sep 8, 2026

Platforms
PlayCanvas Releases SuperSplat 3.0
SuperSplat 3.0 rewrites PlayCanvas's Gaussian splat editor on WebGPU only, removing the WebGL2 path, cutting peak memory, and adding sort-free Stochastic Alpha.
Michael Rubloff

Platforms
PlayCanvas Releases SuperSplat 3.0
SuperSplat 3.0 rewrites PlayCanvas's Gaussian splat editor on WebGPU only, removing the WebGL2 path, cutting peak memory, and adding sort-free Stochastic Alpha.
Michael Rubloff
Sep 8, 2026

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