Tag

Relighting

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Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Oct 9, 2026

WallGS Pro

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

WallGS Pro

Platforms

WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5

WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.

Michael Rubloff

Oct 9, 2026

WallGS Pro

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Sep 19, 2026

Niantic Spatial

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Niantic Spatial

Platforms

Niantic Spatial Launches Gaussian Splat Relighting

Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.

Michael Rubloff

Sep 19, 2026

Niantic Spatial

Platforms

SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction

SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.

Michael Rubloff

Aug 11, 2026

SideFX Labs

Platforms

SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction

SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.

Michael Rubloff

SideFX Labs

Platforms

SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction

SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.

Michael Rubloff

Aug 11, 2026

SideFX Labs

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Godot Gaussian splatting

Platforms

ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0

GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.

Michael Rubloff

Jul 30, 2026

Godot Gaussian splatting

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