Tag
Relighting
0 articles
Platforms
WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5
WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.
Michael Rubloff
Oct 9, 2026

Platforms
WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5
WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.
Michael Rubloff

Platforms
WallGS Pro Brings Gaussian Splat Relighting to Unreal Engine 5
WallGS Pro adds Gaussian splat relighting to Unreal Engine 5, along with Lumen screen-traced reflections, runtime import and culling volumes for 3DGS and 4DGS.
Michael Rubloff
Oct 9, 2026

Platforms
Niantic Spatial Launches Gaussian Splat Relighting
Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.
Michael Rubloff
Sep 19, 2026

Platforms
Niantic Spatial Launches Gaussian Splat Relighting
Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.
Michael Rubloff

Platforms
Niantic Spatial Launches Gaussian Splat Relighting
Niantic Spatial opens a design-partner beta for Gaussian splat relighting, using the aligned mesh and precomputed radiance transfer to vary sun, sky and rain.
Michael Rubloff
Sep 19, 2026

Platforms
SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction
SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.
Michael Rubloff
Aug 11, 2026

Platforms
SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction
SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.
Michael Rubloff

Platforms
SideFX Labs Ships Three Gaussian Splat Nodes for Relighting, Delighting, and Normal Reconstruction
SideFX Labs adds Relight, Delight, and Normals from GSplats nodes to Houdini, shipping the Gaussian splat relighting tools Houdini 22 carried as prototypes.
Michael Rubloff
Aug 11, 2026

Platforms
ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0
GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.
Michael Rubloff
Jul 30, 2026

Platforms
ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0
GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.
Michael Rubloff

Platforms
ReconWorldLab Adds Relighting to Godot Gaussian Splats in GDGS 3.3.0
GDGS 3.3.0 adds relighting to Godot Gaussian splats, baking per-splat normals and ambient occlusion from a voxel proxy for +4.7% frame time with one light.
Michael Rubloff
Jul 30, 2026

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