Tag

Three.js

3 articles

Platforms

three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186

three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.

Michael Rubloff

Sep 9, 2026

three.js Gaussian Splatting

Platforms

three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186

three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.

Michael Rubloff

three.js Gaussian Splatting

Platforms

three.js Ships Its Native Gaussian Splat Renderer and Splat Raycasting in r186

three.js r186 ships GaussianSplat, its first native Gaussian splat renderer, adding raycasting, per-mesh frustum culling and view-dependent spherical harmonics.

Michael Rubloff

Sep 9, 2026

three.js Gaussian Splatting

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Aug 10, 2026

Three.js gaussian splatting

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Three.js gaussian splatting

Platforms

Three.js Merges a Native Gaussian Splat Renderer for WebGPU in r186

Three.js has merged a native Gaussian splat renderer for r186, a WebGPU/TSL implementation with a GPU counting sort and PLY, SPZ, KSPLAT and glTF loaders.

Michael Rubloff

Aug 10, 2026

Three.js gaussian splatting

Platforms

Three.js-based implemetation, GaussianSplats3D adds 2DGS Support

The Three.js-based implementation of Gaussian Splatting has officially added 2DGS support in v0.4.3.

Michael Rubloff

Jul 16, 2024

GaussianSplats3D

Platforms

Three.js-based implemetation, GaussianSplats3D adds 2DGS Support

The Three.js-based implementation of Gaussian Splatting has officially added 2DGS support in v0.4.3.

Michael Rubloff

GaussianSplats3D

Platforms

Three.js-based implemetation, GaussianSplats3D adds 2DGS Support

The Three.js-based implementation of Gaussian Splatting has officially added 2DGS support in v0.4.3.

Michael Rubloff

Jul 16, 2024

GaussianSplats3D

Platforms

Spherical Harmonics added to three.js library, GaussianSplats3D

Mark Kellogg, developer of the 3D Gaussian Splatting three.js library, GaussianSplats3D has released an update to Version .4.0, enabling spherical harmonics

Michael Rubloff

May 13, 2024

GaussianSplats3D

Platforms

Spherical Harmonics added to three.js library, GaussianSplats3D

Mark Kellogg, developer of the 3D Gaussian Splatting three.js library, GaussianSplats3D has released an update to Version .4.0, enabling spherical harmonics

Michael Rubloff

GaussianSplats3D

Platforms

Spherical Harmonics added to three.js library, GaussianSplats3D

Mark Kellogg, developer of the 3D Gaussian Splatting three.js library, GaussianSplats3D has released an update to Version .4.0, enabling spherical harmonics

Michael Rubloff

May 13, 2024

GaussianSplats3D

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