Tag
XGRIDS
30 articles
XGRIDS is a Chinese hardware and software company developing LiDAR-based capture systems and the Lixel CyberColor processing pipeline for radiance field and point cloud workflows. The company's PortalCam handheld scanner won Best Product in the Intelligent Technology category at NAB Show 2026, and its tools have seen growing adoption across surveying, AEC/GIS, and media production.
Platforms
XGRIDS Adds Geospatial USD Export and ArcGIS 3D Tiles to LCC Studio V2.4.0
LCC Studio V2.4.0 adds geospatial USD export and 3D Tiles that load in ArcGIS Pro and ArcGIS Online, and Model Editor V1.3.0 edits spherical harmonics data.
Michael Rubloff
Sep 3, 2026

Platforms
XGRIDS Adds Geospatial USD Export and ArcGIS 3D Tiles to LCC Studio V2.4.0
LCC Studio V2.4.0 adds geospatial USD export and 3D Tiles that load in ArcGIS Pro and ArcGIS Online, and Model Editor V1.3.0 edits spherical harmonics data.
Michael Rubloff

Platforms
XGRIDS Adds Geospatial USD Export and ArcGIS 3D Tiles to LCC Studio V2.4.0
LCC Studio V2.4.0 adds geospatial USD export and 3D Tiles that load in ArcGIS Pro and ArcGIS Online, and Model Editor V1.3.0 edits spherical harmonics data.
Michael Rubloff
Sep 3, 2026

Platforms
XGRIDS Turns LCC Scan Into a Standalone iPhone 3D Scanner in Version 2.0.0
XGRIDS LCC Scan 2.0.0 adds on-device 3D capture and reconstruction on iPhone, with three scan modes, Fast and High Quality processing, and PLY and LCC2 export.
Michael Rubloff
Sep 1, 2026

Platforms
XGRIDS Turns LCC Scan Into a Standalone iPhone 3D Scanner in Version 2.0.0
XGRIDS LCC Scan 2.0.0 adds on-device 3D capture and reconstruction on iPhone, with three scan modes, Fast and High Quality processing, and PLY and LCC2 export.
Michael Rubloff

Platforms
XGRIDS Turns LCC Scan Into a Standalone iPhone 3D Scanner in Version 2.0.0
XGRIDS LCC Scan 2.0.0 adds on-device 3D capture and reconstruction on iPhone, with three scan modes, Fast and High Quality processing, and PLY and LCC2 export.
Michael Rubloff
Sep 1, 2026

XGRIDS Adds SPZ v2 Loading and NavMesh Pathfinding to LCC Unreal SDK v3.3.1
XGRIDS LCC Unreal SDK v3.3.1 adds SPZ v2 loading for Marble exports, NavMesh pathfinding over Gaussian splat scenes, and GPU-driven indirect draw rendering.
Michael Rubloff
Sep 1, 2026

XGRIDS Adds SPZ v2 Loading and NavMesh Pathfinding to LCC Unreal SDK v3.3.1
XGRIDS LCC Unreal SDK v3.3.1 adds SPZ v2 loading for Marble exports, NavMesh pathfinding over Gaussian splat scenes, and GPU-driven indirect draw rendering.
Michael Rubloff

XGRIDS Adds SPZ v2 Loading and NavMesh Pathfinding to LCC Unreal SDK v3.3.1
XGRIDS LCC Unreal SDK v3.3.1 adds SPZ v2 loading for Marble exports, NavMesh pathfinding over Gaussian splat scenes, and GPU-driven indirect draw rendering.
Michael Rubloff
Sep 1, 2026

Platforms
PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API
PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.
Michael Rubloff
Aug 19, 2026

Platforms
PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API
PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.
Michael Rubloff

Platforms
PlayCanvas Opens SuperSplat to Third Party Tools With a REST Publishing API
PlayCanvas opens SuperSplat with a REST publishing API, letting third-party scanners and trainers upload Gaussian splats straight to superspl.at hosting.
Michael Rubloff
Aug 19, 2026

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