TripoAI partners with Stability AI for TripoSR Release

Michael Rubloff

Michael Rubloff

TripoSR

Tripo AI, the company behind Triplane Gaussians has announced a partnership with Stability AI on the release of their newest state of the art image to 3D model, TripoSR.

You could already generate decently high fidelity 3D objects using Triplane Gaussians, but they've now stepped it up a notch. Built on inspiration from LRM: Large Reconstruction Model for Single Image to 3D, which uses NeRFs as part of their backbone, they're able to generate a 3D object within .5 seconds on a NVIDIA A100. However, it's not necessary to use such a powerful GPU to power TripoSR.

The initial phase involves an image encoder that employs a pre-trained vision transformer model to convert an image into latent vectors. These vectors encapsulate the critical global and local features of the image necessary for the reconstruction process.

TripoSR's transformation from a two-dimensional image to a three-dimensional model is facilitated by its image-to-triplane decoder. This innovative decoder converts the latent vectors into a triplane-NeRF representation, a method capable of capturing complex object shapes and textures. The decoder comprises transformer layers with self-attention and cross-attention mechanisms, enabling it to interpret the relationships within the triplane representation and integrate the image features encoded by the latent vectors effectively.

The triplane-based neural radiance field (NeRF) is where TripoSR’s process culminates, tasked with determining the color and density of points within the 3D space. Through this, the abstract triplane representation is materialized into the 3D mesh. This component utilizes multilayer perceptrons to infuse the final model with realistic textures and colors, closely mirroring the physical objects.

Notably, it adopts an unconventional approach to camera parameter estimation, enhancing the model's flexibility and adaptability to various imaging scenarios. The model also introduces triplane channel optimization and a unique mask loss function during training. These advancements serve to refine the reconstruction quality, optimizing the balance between computational demand and the accuracy of the generated models.

TripoSR already has made a Hugging Face demo already available for people to try out for themselves and yes, it's very fast.

With the model, source code, and an interactive demo readily available under the MIT license, TripoSR is poised to empower a wide range of users—from researchers and developers to creatives—eager to explore the latest advancements in 3D generative AI. We'll have to see if it ends up making an appearance in Comfy3D.

Featured

Recents

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Platforms

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.

Michael Rubloff

Jun 23, 2026

Platforms

SpAItial Ships Claude Plugin and Hosted MCP Server for Gaussian Splatting Worlds

SpAItial's Echo world model now runs from chat: a Claude plugin and hosted MCP server generate, edit, and export gaussian splat worlds across MCP-speaking agents.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

360 Splat Pro v1.4.0 Adds 360 Plus Perspective Camera Fusion for Gaussian Splatting

The paid plugin now supports pairing 360 cameras with additional camera types such as phones and drones.

Michael Rubloff

Jun 24, 2026

360 Splat Pro

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

LichtFeld Studio v0.5.3 Drops Its CUDA Renderer for a Full Vulkan Viewer

LichtFeld Studio v0.5.3 retires its CUDA renderer for a full Vulkan viewer and rasterizer, adds an Asset Manager, RAD export, and 8K Gaussian splatting training.

Michael Rubloff

Jun 24, 2026

LichtFeld Studio

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support

Platforms

RealityScan 2.2 Adds 360 and AMD GPU Support

A new 360 camera workflow has arrived for RealityScan.

Michael Rubloff

Jun 24, 2026

RealityScan 360 Support