Volinga Announces Release of Version 0.2.0 Unreal Engine Plugin
Volinga Announces Release of Version 0.2.0 Unreal Engine Plugin
Volinga Announces Release of Version 0.2.0 Unreal Engine Plugin

Michael Rubloff
Jul 20, 2023


Volinga has announced Version 0.2.0 and it comes with a flurry of updates and new features!
🔌New plug-and-play NeRF integration. Use NeRFs everywhere!
📐New translation and rotation controls, leveraging UE interface
✂️New crop, just use your mouse!
💬 Forget about getting lost in NeRF hallucinations!
My personal favorite feature of the new update is the snap to scene that removes the surrounding artifacts. I have definitely been guilty of trying to scroll around a NeRF for a few minutes trying to track where the the action is. Once you've found the space that you were looking for, you can reintroduce the background with one click!
To sign up for Volinga's platform, head to Volinga.ai and make an account!
Featured
Recents
Featured
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Mar 14, 2025
Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Mar 14, 2025
Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025
Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025
Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Platforms
GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.
Michael Rubloff
Mar 13, 2025
Platforms
GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.
Michael Rubloff
Mar 13, 2025
Platforms
GSOPs 2.5.1 Released
Quality of Life Improvements are here for working with 3DGS in Houdini.
Michael Rubloff
Trending articles
Trending articles
Trending articles
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024
Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025

Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
Michael Rubloff
Mar 19, 2025

Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025

Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Mar 14, 2025

Research
Hybrid Transparency Gaussian Splatting Code Released
Michael Rubloff
Mar 14, 2025

Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Mar 14, 2025

Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025

Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
Michael Rubloff
Mar 14, 2025

Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025

Featured
Featured
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Michael Rubloff
Feb 13, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024

Research
Quadrature Fields
This method from the 3DGS MCMC team pushes NeRF rendering rates well into real time and up to 500fps.
Michael Rubloff
Sep 11, 2024

Research
Quadrature Fields
Michael Rubloff
Sep 11, 2024

Recent articles
Platforms
NVIDIA Open Sources 3D Gaussian Ray Tracing and 3D Gaussian Unscented Transform
NVIDIA has released two Radiance Fields, with an exciting license!
Michael Rubloff
Mar 19, 2025

Research
Hybrid Transparency Gaussian Splatting Code Released
HTGS gets rid of popping artifacts in 3DGS and more!
Michael Rubloff
Mar 14, 2025

Platforms
Resonite Introduces Native Gaussian Splat Support: Import, Edit, and Render in VR
VR platform Resonite has integrated 3DGS for its users.
Michael Rubloff
Mar 14, 2025
