Volinga AI to Allow Commercial Use of NVOL Files

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Volinga

Spanish based radiance field company, Volinga, has released an exciting update. You are now able to "unlock" your NVOL files for use commercially.

NVOLs are able to be created with both 3D Gaussian Splatting captures in addition to NeRFs.

Volinga allows people to upload unlimited captures to be previewed non commercially. As a note, people can only upload one capture at a time to train to prevent spamming. However, once they've been trained, you are able to export and unlimited amount of NVOL files to be used in Unreal Engine. These previews come with a watermark, but can be removed on a on demand basis.

🚀 Exciting News! You can activate your NVOLs now! Starting today, you can use your #NVOLs commercially without any limits by removing the watermark. Don't wait any longer and start activating your NVOLs! 💪✨

👉 https://t.co/9Ty4H2dDaX #Volinga #NeRF #AI #audiovisual pic.twitter.com/DHPOT1er8I — volinga.ai (@VolingaAI) November 30, 2023

When you are ready to use a file commercially, there is a one time 50€ fee per capture, which removes the watermark and allows you to download the new NVOL.

If you have the need to use a large amount of captures commercially, Volinga offers a Enterprise agreement that does not charge a per use fee. In addition, their Enterprise offering comes with access to their desktop client to train locally, in addition to the Volinga Customer Success Team and Email Support.

Volinga is directly compatible with nerfstudio and uses nerfacto to train. Volinga was the first company to release an Unreal Engine pipeline earlier this year through their NVOL file and is compatible with virtual production solutions like Disguise and Pixotope.

Featured

Recents

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Jul 3, 2026

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Jul 2, 2026

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.

Michael Rubloff

Jul 2, 2026

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.

Michael Rubloff

News

CyArk Launches America 250 Tapestry Collection With Gaussian Splatting

CyArk launches the America 250 Tapestry Collection, three heritage interiors reconstructed with gaussian splatting and walkable in-browser.

Michael Rubloff

Jun 30, 2026

News

CyArk Launches America 250 Tapestry Collection With Gaussian Splatting

CyArk launches the America 250 Tapestry Collection, three heritage interiors reconstructed with gaussian splatting and walkable in-browser.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Jul 3, 2026

Nuke 17.1 Beta

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Michael Rubloff

Jul 3, 2026

Nuke 17.1 Beta

Platforms

Nuke 17.1 Open Beta Adds Dynamic Gaussian Splats and Basic Relighting

Nuke 17.1 open beta extends Foundry's 3D Gaussian splatting toolset with animated splats via GeoSequencer, SPLAT file export, splat relighting, and a Hydra 2.0 viewport.

Michael Rubloff

Jul 3, 2026

Nuke 17.1 Beta

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Jul 2, 2026

OctaneRender 2026.4

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

Michael Rubloff

Jul 2, 2026

OctaneRender 2026.4

Platforms

OTOY Releases OctaneRender 2026.4 Bringing SPZ V4 and Lowering VRAM Usage

OctaneRender 2026.4 adds SPZ v4 Gaussian splat support, cuts splat GPU memory, fixes rendering of 30M+ splat scenes, and brings Neural Radiance Cache to macOS.

Michael Rubloff

Jul 2, 2026

OctaneRender 2026.4

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.

Michael Rubloff

Jul 2, 2026

NVIDIA Logo

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

Michael Rubloff

Jul 2, 2026

NVIDIA Logo

Platforms

fVDB v0.5.0 Turns NVIDIA's Library Into Multi-GPU Gaussian Splatting Stack

NVIDIA has released V0.5 of fVDB, bringing several updates, including multi-GPU gaussian splatting training and rendering stack with gsplat-parity rasterization inside the core.

Michael Rubloff

Jul 2, 2026

NVIDIA Logo