XGRIDS Announces Lixel CyberColor (LCC)

Just last month, XGRIDS announced the Lixel L2 Scanner, capable of creating Gaussian Splatting with LiDAR. Now they are launching Lixel CyberColor (LCC), capable of automatically generating massive 3D scenes with Gaussian Splatting.

Just last month, XGRIDS announced the Lixel L2 Scanner, capable of creating Gaussian Splatting with LiDAR. Now they are launching Lixel CyberColor (LCC), capable of automatically generating massive 3D scenes with Gaussian Splatting.

Michael Rubloff

Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Tags

Lixel CyberColor

Just last month, XGRIDS announced the Lixel L2 Scanner, capable of creating Gaussian Splatting with LiDAR. Now they are launching Lixel CyberColor (LCC), capable of automatically generating massive 3D scenes with Gaussian Splatting. LCC is compatible with their full suite of devices and models can be accessed on both PC and mobile, with development pipelines underway for Unity and Unreal Engine.

Powering Lixel CyberColor is XGRIDS’ proprietary Multi-SLAM algorithm paired with advancements in 3DGS. This combination surmounts the limitations of traditional large-scale modeling techniques, offering a blend of efficiency, accuracy, and visual fidelity.

Gaussian Splatting, giving the view dependent effects to Lixel CyberColor, merging the benefits of differentiable pipelines with point-based rendering technologies. While it’s not been stated what method they’re using to achieve the view dependent effects (such as spherical harmonics), the resulting file sizes are up to 90% less than other 3DGS outputs.

A recent demonstration at the GTC conference showcased the LCC’s user-friendly capturing process, highlighting its ability to automatically filter out dynamic objects from the scene, thereby enhancing the clarity and usability of the generated models. Lixel CyberColor claims centimeter-level accuracy in its models.

Compatibility with devices like Apple Vision Pro suggests that users will be able to experience immersive large-scale Radiance Fields, accurately scaled to real-world dimensions. This advancement is anticipated to open new possibilities for interaction within digital environments.

With the future release of additional support for Unity, Unreal Engine, and web platforms through plugins and SDKs, XGRIDS is positioning Lixel CyberColor as a tool poised to support the wider adoption of Radiance Fields technology. The company’s approach aims to contribute to the detailed and realistic documentation of environments.

The technology landscape continues to evolve at a breakneck pace, with the adoption rate of Radiance Fields quickly proliferating through the market. I am excited to continue to see the explosive growth and the hyper realistic documentation of the world as it exists.

XGRIDS remains the only public, purchasable LiDAR scanner that has integrated Gaussian Splatting to date.

Thumbnail for Gaussian Splatting News episode 12

11:38

Watch · New every Monday

Splats Come to Fortnite, Nike Shoots in 4D, Splats on a Nintendo 3DS

Episode 12 · Nov 9, 2026

Epic’s UEFN 43.00 brings Gaussian splats into the Unreal Editor for Fortnite, importing PLY and SPZ files that render on every platform UEFN supports, mobile included.

Featured

Recents

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Nov 10, 2026

News

Lutra and North Road Crowdfund Gaussian Splats for QGIS

Lutra Consulting and North Road seek €85,000 to add Gaussian splats, delivered as 3D Tiles, to QGIS 2D and 3D map views, aiming at QGIS 4.6 to 4.10 in 2027.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

More from Michael Rubloff

More from Michael Rubloff

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Blender 5.3 Ships With Native Gaussian Splat Support

Blender 5.3 adds native 3D Gaussian splat import from PLY, SPZ, USD and glTF, with rendering in Workbench, EEVEE and Cycles. Splat export is not yet supported.

Michael Rubloff

Nov 10, 2026

Blender 5.3 gaussian splatting

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

Niantic Spatial Makes Splat Objects Movable in Simulation

Niantic Spatial object interaction, a scene variation beta, separates movable objects from Gaussian splat scenes with collision data and estimated physics.

Michael Rubloff

Nov 10, 2026

Niantic Spatial

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

Michael Rubloff

Nov 10, 2026

XGRIDS

Platforms

LCC Studio V2.7.0 Exports Fusion Results to USD and 3D Tiles

XGRIDS LCC Studio V2.7.0 exports Map Fusion, Aerial-Ground Map Fusion and Aerial Reconstruction results as USD and 3D Tiles, and drops the 3D Tiles v1 profile.

Michael Rubloff

Nov 10, 2026

XGRIDS

New to Gaussian Splatting? Start here

Radiance fields, explained from the ground up: what a Gaussian splat is, how to capture one, and which tools and gear to start with.

Newsletter

Keep up with the field.

New research, tools and captures from the Radiance Fields newsroom, in your inbox. Free, no spam.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.

Gaussian Splatting News on YouTube

The week in radiance fields, every Monday.