Developer kotohibi has released 360 MCConverter V1.7.0, which can now read the dense point cloud that Agisoft Metashape generates.
360 MCConverter is the paid Windows GUI binary edition of the Metashape 360° to COLMAP Converter, which converts Agisoft Metashape 360° SfM results into COLMAP cubemap datasets for gaussian splatting training. The converter works from Metashape's 360° SfM results. Metashape's camera alignment produces only a sparse cloud of tie points.
3DGS trainers initialize their gaussians from the point cloud supplied with a COLMAP dataset. Metashape builds its dense cloud from depth maps after alignment, so it covers surfaces that the tie points leave thin. The V1.7.0 changelog for the paid Windows GUI binary edition describes the change as handling that dense cloud "for more stable 3DGS training," and kotohibi names upcoming AI modeling as a further use.
V1.6.0 added direct loading of Metashape .psx project files and writes the scale calculated from AprilTag markers back into the project. V1.5.0 added Train Splitter, which divides a dataset into separate training groups for large scenes or GPUs with limited VRAM. Real scale reconstruction from AprilTag markers has been sold as an add-on license since V1.0.0.
The multi user license is 12,500 JPY, perpetual, and covers any number of users inside one organization, with commercial use permitted and redistribution prohibited. 360 MCConverter V1.7.0 is available now on BOOTH as a paid Windows application.




