Auschwitz-Birkenau Foundation Announces 3DGS Licensing

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Auschwitz Gaussian Splatting

The power to digitally reconstruct the world comes with a profound responsibility. Not just to recreate beauty and progress, but also to preserve memory, even when it is painful. Some places stand as permanent reminders of humanity’s darkest chapters. Near the top of that list is the former German Nazi camp Auschwitz-Birkenau.

Filming at the site of the former Nazi death camp has long been prohibited out of respect for the victims. Even Steven Spielberg, when making Schindler’s List, was not granted permission to film there. Today, with advances in radiance field representations and in working hand-in-hand with the guardians of these memorials, preserving locations and moments in time with photographic realism has become feasible. In this case, Auschwitz is being digitally reconstructed in unprecedented detail through a project called The Picture From Auschwitz.

A team of professionals led by Maciej Żemojcin provided a fully certified, exact digital replica of Auschwitz I and, soon, Auschwitz II-Birkenau. The scanning was performed by the leading Polish 3D scanning specialist Robert Kraczek and in part supported by Andrii Shramko. Every element, from the infamous "Arbeit Macht Frei" gate to the courtyard cobblestones and rusted barbed wire, has been captured in accurate 3D fidelity. The team used a combination of Volinga and XGRIDS to reconstruct the camp.

The results, a ground-breaking Virtual Film Location entitled “Picture from Auschwitz”, were presented at Cannes Marche du Film in May 2025 and will soon be made available to select filmmakers and educators. The famous director Agnieszka Holland, and renowned photographer and Auschwitz survivor Ryszard Horowitz (pictured in Schindler’s list), are the honorary ambassadors of this initiative. Licensing access to the Virtual Location is contingent on a formal application process, with proceeds directly supporting the Auschwitz Memorial Foundation. 

Picture From Auschwitz is a powerful reminder of what we must never forget, and It is also a glimpse into how 3D reality capture can serve, not only as a technical marvel, but as a moral imperative. The project, its methodology, and approach to IP ownership also sets a new ‘gold standard’ for reality capture teams and physical location guardians to collaborate, build trust and manage the physical/digital IP authenticity chain. Thereby also presenting a powerful opportunity for exploring new ways to educate and share a historic or significant physical location to the wider world.

It is critically important that events and locations are not glossed over or erased. This is part of the responsibility of people working in reality capture and cultural heritage to ensure the future of ethical and truthful storytelling. We are approaching a new form of historical engagement, as 3D and reality capture become more mainstream. 

To learn more about the project, please check out the website https://film.auschwitz.org or contact Auschwitz-Birkenau Foundation. 

Featured

Recents

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Jun 9, 2026

Platforms

ComfyUI Adds Native Gaussian Splat Manipulation Nodes for Rendering, Meshing, and Transformation

ComfyUI has added a native GAUSSIAN type and a set of first party manipulation nodes for working with 3D Gaussian splats directly in the graph editor, shipped in v0.23.0.

Michael Rubloff

Trending Articles
  1. TRENDING
    Loading...
  2. TRENDING
    Loading...
  3. TRENDING
    Loading...
Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

Chaos Vantage 3.3.0 Brings Gaussian Splat Relighting to Its Real Time Ray Tracer

Chaos Vantage 3.3.0 adds gaussian splat relighting to the real time ray tracer.

Michael Rubloff

Jun 13, 2026

Vantage

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

NVIDIA 3DGRUT v1.1.0 - NuRec Export Pipeline, PPISP, and Training Upgrades

NVIDIA has added PPISP among other capabilities to 3DGRUT's latest update.

Michael Rubloff

Jun 11, 2026

NVIDIA Logo

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Michael Rubloff

Jun 9, 2026

Cesium Bentley

Platforms

Cesium ion Reconstruction Pipeline No Longer Requires Mesh Generation for Gaussian Splat Workflows

Their June 2026 release removes the requirement that reconstruction jobs in Cesium ion include mesh generation, allowing users to run point cloud or gaussian splat pipelines.

Michael Rubloff

Jun 9, 2026

Cesium Bentley