Domain Deploys Gaussian Splat Walkthroughs Across 1700 Australian Suburbs

Michael Rubloff

Michael Rubloff

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp
Domain Logo

The Australian property platform Domain is betting that Gaussian splatting belongs in every home listing, not just the luxury ones. Starting July 1, 2026, the company will roll out photorealistic 3D walkthroughs powered by Gaussian splat technology across more than 1,700 suburbs in Sydney, Melbourne, Brisbane, Perth, Adelaide, and the Gold Coast.

Domain has built an in house team of more than 25 full time specialists, professional photographers and CASA licensed drone pilots, with plans to grow the workforce to over 60 operators nationwide.

The technology stack runs through the CoStar Group’s Matterport 3D Exteriors and produces what Domain calls “dollhouse” views, full property 3D visualizations that let buyers understand the scale and proportion of a home before visiting in person. The feature set includes interactive floorplans, full-property mapping with drone-captured exteriors, virtual furniture removal to show underlying layouts, point to point room measurements, and the photorealistic 3D visualizations that Gaussian splatting enables.

Domain is one of Australia’s largest property platforms deploying them as a core product feature at national scale. The fact that even modest suburban homes will receive the same level of 3D capture previously reserved for high end listings suggests that the cost and complexity of splat based workflows have dropped to the point where they make economic sense at volume.

Learn more here.

Featured

Recents

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Platforms

VRChat Gaussian Splatting v4 Adds LOD Pyramid

VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.

Michael Rubloff

Jul 20, 2026

Platforms

VRChat Gaussian Splatting v4 Adds LOD Pyramid

VRChat Gaussian Splatting v4 adds an import time LOD pyramid and per platform splat budget, scaling real-time 3DGS scenes to tens of millions of splats in Udon.

Michael Rubloff

Michael Rubloff

Written by Michael Rubloff

Michael is the Founder and Managing Editor of Radiancefields.com

Email
Copy Link
Twitter
Linkedin
Reddit
Whatsapp

More from Michael Rubloff

More from Michael Rubloff

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Volinga Adds 4D Gaussian Splatting to Unreal Engine

Volinga adds 4D Gaussian splatting to its Unreal Engine pipeline, converting per-frame PLY sequences into one optimized NVOL asset for Sequencer playback.

Michael Rubloff

Jul 24, 2026

Volinga 4D Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

Platforms

Autodesk Makes 3D Gaussian Splats an Editable Native Object Type in 3ds Max 2027.2

3ds Max 2027.2 makes 3D Gaussian splats an editable native point object, deformable in the modifier stack and rendered natively in Arnold for Max 5.9.3.

Michael Rubloff

Jul 24, 2026

Autodesk 3DS Max Gaussian Splatting

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026

4DV.ai, Dell Technologies, and Radiancefields.com Launch Complete 4DGS Video

Michael Rubloff

Jul 21, 2026