
New Paper: DynIBaR Neural Dynamic Image-Based Rendering
New Paper: DynIBaR Neural Dynamic Image-Based Rendering
New Paper: DynIBaR Neural Dynamic Image-Based Rendering

Michael Rubloff
Jan 4, 2023


Zhengqi Li, Qianqian Wang, Forrester Cole, Richard Tucker, Noah Snavely of Cornell Tech and Google Research have released a new paper that addresses the challenges of moving subjects due to motion, camera paths, and video length.
The results are able to achieve photorealistic and high quality renderings despite the above challenges. As demonstrated in the linked video, there are several implications for live sport coverage as well as high action moments. Although it will more than likely be too soon, perhaps we shall see the X Games utilizing the technology to showcase the athlete's prowess; however, if anything has been learned within the last year, it is to not underestimate the pace of technology!

For anyone that would like to read the original paper, please view it here as a PDF.
Featured
Recents
Featured
Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Jan 21, 2026
Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Jan 21, 2026
Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Jan 21, 2026
Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Jan 21, 2026
Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Jan 20, 2026
Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Jan 20, 2026
Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Platforms
D5 Render 3.0 Expands Gaussian Splatting Capabilities
D5 Render now accepts ply imports for gaussian splatting.
Michael Rubloff
Jan 18, 2026
Platforms
D5 Render 3.0 Expands Gaussian Splatting Capabilities
D5 Render now accepts ply imports for gaussian splatting.
Michael Rubloff
Jan 18, 2026
Platforms
D5 Render 3.0 Expands Gaussian Splatting Capabilities
D5 Render now accepts ply imports for gaussian splatting.
Michael Rubloff
Trending articles
Trending articles
Trending articles
Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025
Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025
Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025
Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025
Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Jan 21, 2026

Platforms
Splatara Releases Production Suite
Michael Rubloff
Jan 21, 2026

Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Jan 21, 2026

Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Jan 21, 2026

Platforms
Voxelo 2.0 Announced
Michael Rubloff
Jan 21, 2026

Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Jan 21, 2026

Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Jan 20, 2026

Platforms
Using Gaussian Splatting in Rotor Studios Productions
Michael Rubloff
Jan 20, 2026

Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Jan 20, 2026

Featured
Featured
Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
A long awaited day is here.
Michael Rubloff
Jul 8, 2025

Platforms
Instant NGP 2.0 Released
Michael Rubloff
Jul 8, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Massive updates have arrived for PlayCanvas's SuperSplat in the 2.0 release.
Michael Rubloff
Feb 13, 2025

Platforms
SuperSplat Unveils Major Updates: 2.0 is Here
Michael Rubloff
Feb 13, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Another novel Radiance Field representation is here with interesting capabilities.
Michael Rubloff
Feb 3, 2025

Research
Radiant Foam: Radfoam
Michael Rubloff
Feb 3, 2025

Recent articles
Platforms
Splatara Releases Production Suite
Several updates to the headset scanning platform are here!
Michael Rubloff
Jan 21, 2026

Platforms
Voxelo 2.0 Announced
eCommerce platform Voxel just released Version 2 of their platform.
Michael Rubloff
Jan 21, 2026

Platforms
Using Gaussian Splatting in Rotor Studios Productions
I sat down with the team at Rotor Studios about how they use gaussian splatting in production.
Michael Rubloff
Jan 20, 2026

